I feel like I am going to be decimated by the incoming comments already, but I implore you to hear me out beforehand.
We are close to a month into the first season of this new PvP system, and I think it’s fair to say that the majority of players have dozens of games under their belt and thus have at one time or another seen duo queues in action or have participated in them. For better or worse, the ratings have stabilized more or less and now we are in the middle of the season where players are ripping into each other trying to perform better and get higher. Cool, but outside the general complaints about balance or bad players ‘ruinin ma gaems’ one very fair complaint about this season is the “abuse of duo queue over solo queue”.
Specifically, I want to go over three main advantages I acknowledge about what duo queue has over solo queue. These are arguments that I believe grant an indisputable edge and should be mentioned before I make my case. So in no particular order:
- Duo Queuing enables bluntly “One less bad player” mentality, if each player in a game, ally or enemy, contributes 10% to how the game works out, playing in a duo queue means the duo queue has 20% control, the duo queue knows one of their teammates ’isn’t crappy’ or else they wouldn’t be duo queuing.
- Duo Queuing enables a communication/teamwork edge, meaning that the two players know how the other plays and very likely are in direct comms with another. As a solo queuer I’ve seen only one attempt at another teammate asking for everyone to join his TS in the pre-match, which was pretty crazy but serves to show the importance of immediately communication rather than typing. They are faster to react to developments innately.
- Duo Queuing enables the potential of flexibility, and creating a strategy/synergy based on professions and builds. Further elaborating, the duo queue has more control over the team composition, and creating a profession combination that can be devastating to their opponents. Mesmer/Thief Duo Queue? That’s simultaneous +1s on two points constantly, that’s kind of broken to think about and extremely hard to pull off in lower divisions with text. That’s just an example, there are other combos that can work.
So all these points made, you think I did a very good job of disproving my case here. But here’s the thing, and this is pretty important. Despite the advantages, the biggest reason by far for keeping duo and solo queue the same is because without duo queue, the creation of future teams through competitive aspirations becomes so much more difficult.
Hold on, you might be asking where that ties into any of the duo queue imbalances. Let me get to that in a bit, but for now think about how our ranked queue has worked in the past and currently right now. We used to have everything merged more or less, we’ve been rolling back steadily because the match quality was many times awful, and as the above points have been mentioned, anything above a solo queue gains substantial advantages. But, there’s a reason why these game-modes are in 5v5 rather than 1v1 arenas. Ultimately the intended route for an aspiring SPvP player who wants to eventually become the best is to start off in solo queue, find a good ally and queue up with them, and eventually fill out their roster steadily and play Team-Queue and get good.
Duo-Queue is the least intrusive option to ranked Solo-Queue play while creating a path for teams to be formed and go into Ranked Team Queue.
Duo-Queue players can find one other set of Duo-Queue players, plus a Solo Queue Player and make a team, the work and time to creating a team is cut in HALF compared to a Solo Queuer, finding 4 other Solo Queuers who are like-minded. Actually I would even say the success-rate for a team to be formed and compete competitively from 5 solo-queue players is far less than one using a mix. There’s a lot of gambling between training in unranked and a ranked environment, you haven’t played with your allies in team queue yet and fleshed out what strengths and weaknesses exist.
Right now, there isn’t a team queue, there aren’t enough teams yet out there to warrant the creation. In actuality I believe there aren’t enough players yet in SPvP that will allow Team Queue to come back for some time without impacting the queue times. That being said, there’s a massive merit to keeping Duo Queue and Solo Queue together, it creates a potential for teamwork and eventual Team creation. Not to mention it’s likely fun to play with a friend.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”