Why anet won't remove MM/PU/Spirit rangers

Why anet won't remove MM/PU/Spirit rangers

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Posted by: Cynic.4805

Cynic.4805

It’s simply because Anet wants to appeal to the casual PvE crowd, so in order to make the transition into PvP easier on all those players they think it’s best to have as much AI in PvP as possible. That way the PvE casuals can’t tell the difference and will explore other areas of the game. I love it too because I like to PvP, but also run dungeons. Now when I fight any of those classes, I’ll never have to pick between PvE or PvP because I can do both at the same time!!!! ^^ Thanks for all you have done arenanet ily guys

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Posted by: Phoenixfudge.5290

Phoenixfudge.5290

It really isn’t that hard to shut down a spirit ranger. Necros can easily counter them with boon corruption, fear spam and condition transfers. As for PU mesmers, lol that is not a serious spvp build. If you are really having problems with PU mesmers I suggest you roll a warrior or guardian.

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Posted by: AtlasSi.9130

AtlasSi.9130

Now now…remove PU and you remove mesmers from pvp all together. Since that is the only viable thing to play now with the phantas “fix”

18 80s | 12 100% | r177 | wvw r970 | 9,000+ hours
BP → DR → FA → Mag → BP → FA

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Posted by: infantrydiv.1620

infantrydiv.1620

Now now…remove PU and you remove mesmers from pvp all together. Since that is the only viable thing to play now with the phantas “fix”

PU has never been viable in conquest.

Ranger//Necro

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Posted by: Bhawb.7408

Bhawb.7408

They won’t remove them because there is nothing inherently wrong with the builds. The only issue is if they are too dominating, like spirit ranger was.

They could still use to a bit more of the power to the active abilities and away from their passive, reducing visual clutter, and generally increasing the readability of their actives. But as it stands no AI build has ever been tournament viable except spirit ranger.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: jportell.2197

jportell.2197

Now now…remove PU and you remove mesmers from pvp all together. Since that is the only viable thing to play now with the phantas “fix”

PU has never been viable in conquest.

Nor will it ever be. It’s so funny seeing PU mesmers maximizing their stealth when really it’s just costing them points.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Syde.5961

Syde.5961

All AI builds can be countered by hard AoE DPS and CC
AKA Hambow

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: BurrTheKing.8571

BurrTheKing.8571

All AI builds can be countered by hard AoE DPS and CC
AKA Hambow

That isn’t true. They’re tough enough to just facetank a full, uninterrupted Hammer combo and as soon as Zerker Stance runs out you’re basically screwed in a 1v1 situation. That being said I haven’t used Hambow vs a MM since they fixed how much damage AI was doing in PvP. I do know that I’ve had situations where I did not miss a singe attack on a MM and couldn’t down them solo.

PU/Spirit Ranger isn’t that hard to deal with but MM is the most obnoxious build I have ever seen. The player can simply stand in on spot spamming attacks and be successful. People claim that Warrior has a low skill ceiling but MM requires very little input to be successful. Builds that are 100% reliant on AI are not health for the game. Just imagine being a non-GW2 member and tuning into the tourney and seeing a build that is nothing but red circles and AI mobs. In fact, in TPvP it seems like 2/3 games have at least 1 MM and in same cases 2. You aren’t going to lure serious players back if the meta is going to be mostly condi bunkers and AI.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Syde.5961

Syde.5961

Mmmm…it’s pretty true though.
You shouldn’t be having a lot of trouble with them when running hard AoE Dps/CC. Of course, you’re gonna have to work for it; and a better MM will beat a bad Hambow. However, AoE Dps/CC builds counter AI builds in general.

Og Salmonder [oT] – Warrior
Stormbluff Isle

(edited by Syde.5961)

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Posted by: Sube Dai.8496

Sube Dai.8496

All builds that are easy if you kill the AI’s first…

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Flumek.9043

Flumek.9043

Now now…remove PU and you remove mesmers from pvp all together. Since that is the only viable thing to play now with the phantas “fix”

PU has never been viable in conquest.

Nor will it ever be. It’s so funny seeing PU mesmers maximizing their stealth when really it’s just costing them points.

its the “stupid wvw such a pro real life on open field combat” mentality. Same as stealth healing thieves.

They could and should tone down the mesmer/ele/engie perticle effects, which was a very big balance debate a year ago, untill bigger balance problems overshadowed them.

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

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Posted by: Zach.3264

Zach.3264

To be completely honest, I really don’t mind the AI builds.
What I do hate is the terrible target system. Tab targetting is extremely hard to get a Necromancer MM targetted, and it’s kitten near impossible to click an Asura MM.

There may be a way around this, but I’m not aware of it. If anyone knows, I’d be more than happy for you to tell me.