Why delete all threads about Minstrel's?

Why delete all threads about Minstrel's?

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Posted by: Morwath.9817

Morwath.9817

Without a single word of explaination… how unprofessional you guys are.

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Posted by: Shadelang.3012

Shadelang.3012

Probably because the original was a thread used as an attack against a specific team that devolved into a cesspool?

Just a guess.

Oh. So was one of the follow ups.

Ghost Yak

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Posted by: Firebird.8324

Firebird.8324

Probably because the original was a thread used as an attack against a specific team that devolved into a cesspool?

Just a guess.

Oh. So was one of the follow ups.

So, technically Abjured got it deleted? Just like they purportedly got Minstrels deleted…

Over Powered Necro [dk] (Bird of Fire)
One spam to rule them all!
Mains Power Necro for team Radioactive[dk]

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Posted by: TheLargeUnit.2793

TheLargeUnit.2793

This is ridiculus. Aside from a few posts, the thread was constructivly discussing it. I am extremely dissappointed in Anets response

Achmed Afro Thunder ~ Six Ft Pole Achmed ~ Dharok The Ravenous
Long Live [ASAP] Zerg: The greatest guild that ever was or will be.

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Posted by: Velimere.7685

Velimere.7685

Without a single word of explaination… how unprofessional you guys are.

It’s called censorship, and it’s a tool of social engineering.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

LMAO

coz it hurt Abjured feelings. They want to be known as great pvpers but minstrel amulet exposed how they suck and avoid fair fights. How they win is out-rotate their competition. They WILL struggle out rotating opponents equipped with minstrels.

Easy as pie to read the intent of children and the dummy developers that play fanboi.

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Posted by: hackks.3687

hackks.3687

What’s the point of whining about something that won’t come back?

Oh, because Abjured keeps winning, so haters gotta hate. I get it.

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: abc.5790

abc.5790

I don’t think Anet is that stupid, I don’t think they will let a winning team influence their pvp decisions.

Right?

Imagine the backlash they will get if that were the case.

But what if that were the case and people were stupid enough NOT to realize it?

I don’t know anymore. W/e. Just leave scrappers alone and I’ll be fine.

[Star] In My Prono
EU Scrub

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Posted by: Pimsley.3681

Pimsley.3681

I got bigger problems. My PC isn’t fast enough to run FO4.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

I’ve got heartaches by the number,
Troubles by the score,
Every day you love me less,
Each day I love you more,

Yes, I’ve got heartaches by the number,
A love that I can’t win,
But the day that I stop counting,
That’s the day my world will end.

Attachments:

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Posted by: kdaddy.5431

kdaddy.5431

I tell why it should of been taking down.

For the most part the people who post on here are people who just cry. We had this terrible amulet which made druids and eles unkillable and yet the majority defended it like its a good thing.

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

I personally know more then a few people who ran this build. It was s/f ele earth 3-3-3, water 1-2-2, tempest 3-3-2. With the rune of the soilder and this was going 1 vs 4 and not dying. We had teams running 2 of these and a druid and they were winning since the pugs were saying move on not knowing that the team was running 3 of these builds.

People are begging for nerfs to this and buffs for that and we want anet to talk to the community and act like there listening when we act like children when people make points against what we like.

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Posted by: abc.5790

abc.5790

I got spurs that jingle, jangle, jingle
As I go ridin’ merrily along
And they sing, “Oh, ain’t you glad you’re single”
And that song ain’t so very far from wrong

Oh, Lillie Belle
Oh, Lillie Belle
Though I may have done some foolin’
This is why I never fell

I got spurs that jingle, jangle, jingle
As I go ridin’ merrily along
And they sing, “Oh, ain’t you glad you’re single”
And that song ain’t so very far from wrong

[Star] In My Prono
EU Scrub

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Posted by: trytonianYeti.4389

trytonianYeti.4389

To the town of Agua Fria rode a stranger one fine day
Hardly spoke to folks around him, didn’t have too much to say
No one dared to ask his business, no one dared to make a slip
The stranger there among them had a big iron on his hip
Big iron on his hip

It was early in the morning when he rode into the town
He came riding from the south side slowly lookin’ all around
“He’s an outlaw, loose and running,” came the whisper from each lip
“And he’s here to do some business with the big iron on his hip”
Big iron on his hip

In this town there lived an outlaw by the name of Texas Red
Many men had tried to take him and that many men were dead
He was vicious and a killer, though a youth of twenty four
And the notches on his pistol numbered one and nineteen more
One and nineteen more

Now the stranger started talking, made it plain to folks around
Was an Arizona ranger, wouldn’t be too long in town
He came here to take an outlaw back alive or maybe dead
And he said it didn’t matter – he was after Texas Red
After Texas Red

Wasn’t long before the story was relayed to Texas Red
But the outlaw didn’t worry; men that tried before were dead
Twenty men had tried to take him, twenty men had made a slip
Twenty one would be the ranger with the big iron on his hip
Big iron on his hip

The morning passed so quickly it was time for them to meet
It was twenty past eleven when they walked out in the street
Folks were watching from the windows; everybody held their breath
They knew this handsome ranger was about to meet his death
About to meet his death

There was forty feet between them when they stopped to make their play
And the swiftness of the ranger is still talked about today
Texas Red had not cleared leather ‘fore a bullet fairly ripped
And the ranger’s aim was deadly with the big iron on his hip
Big iron on his hip

It was over in a moment and the folks had gathered round
There before them lay the body of the outlaw on the ground
Oh he might have went on livin’, but he made one fatal slip
When he tried to match the ranger with the big iron on his hip
Big iron on his hip

Big iron, big iron
When he tried to match the ranger with the big iron on his hip
Big iron on his hip

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Posted by: Crinn.7864

Crinn.7864

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

Can we please stop saying anything was “explained”

If you go read Chaith’s posts and boil down what he said, he made two points:
1.) The EU tourney had slightly longer match time.
2.) Bunkers are cancer.

He never actually explained how longer match time is a bad thing, nor did ever even attempt to explain how bunkers are “cancer”

Moreover neither he nor any of the removal backers even attempted to counter the point that hard bunkers allowed for more build diversity allow allow teams to use the hard bunker to compensate for glassier builds.

Sanity is for the weak minded.
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Posted by: princode.2750

princode.2750

Theres no way this amulet is balance…any bunker with this amulet can 1v4. Theres a different between tanky and unkillable. I’m basically a guy who main bunker in spvp. Is guard bunker or druid bunker still work. Ans is yes I can still bunker against 2 player but when there’s 3 I will have issue.

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

If it means anything, Team Faded supports the removal of Minstrel Amulet <3

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: vespers.1759

vespers.1759

Theres no way this amulet is balance…any bunker with this amulet can 1v4. Theres a different between tanky and unkillable. I’m basically a guy who main bunker in spvp. Is guard bunker or druid bunker still work. Ans is yes I can still bunker against 2 player but when there’s 3 I will have issue.

I’m sorry but if you can’t kill someone 2v1 let alone 4v1 you’re probably kitten.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

If it means anything, Team Faded supports the removal of Minstrel Amulet <3

Yeah it means one thing:

Nerds dont have balls and youre just wasting your time pretending to be competitive. You just gave Abjured permission to beat you with that cowardly statement you made.

If I were part of the competitive scene, I will FIGHT for the inclusion of minstrels as much as Abjured fought to have it removed.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

Im Hangin’ Tough like New Kids on the Block

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Posted by: abc.5790

abc.5790

I don’t want to set the world on fire
I just want to start
A flame in your heart

In my heart I have but one desire
And that one is you
No other will do

I’ve lost all ambition for worldly acclaim
I just want to be the one you love
And with your admission that you feel the same
I’ll have reached the goal I’m dreaming of

Believe me
I don’t want to set the world on fire
I just want to start
A flame in your heart

[Spoken Word]
I don’t wanna set the world on fire, honey
I love ya too much
I just wanna start a great big flame
Down in your heart
You see, way down inside of me
Darlin’ I have only one desire
And that one desire is you
And I know nobody else ain’t gonna do

[Sung]
I’ve lost all ambition for worldly acclaim
I just want to be the one you love
And with your admission that you feel the same
I’ll have reached the goal I’m dreaming of

Believe me
I don’t want to set the world on fire
I just want to start
A flame in your heart

[Star] In My Prono
EU Scrub

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Posted by: abc.5790

abc.5790

eff u pimsley for making us think of fallout
i love gw2
j/k

[Star] In My Prono
EU Scrub

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Minstel’s Amulet would be kitten on the scene and promotes less skillful play. The fact that you resort to personal attacks when someone disagrees with you just says your point doesn’t hold much water.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: Crinn.7864

Crinn.7864

Minstel’s Amulet would be kitten on the scene and promotes less skillful play. The fact that you resort to personal attacks when someone disagrees with you just says your point doesn’t hold much water.

How does it promote “less skillful”

Sanity is for the weak minded.
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Posted by: trytonianYeti.4389

trytonianYeti.4389

Just saying you were cowardly for agreeing and being a yes man to your alleged opponents Abjured.

Its funny watching cowardly people waste their time pretending to be competitive yet cant stand up for their best interests.

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Posted by: trytonianYeti.4389

trytonianYeti.4389

Since some of you are slow thinkers, what Im trying to say is:

MINSTREL AMULET REPRESENTS THE GOLDEN OPPORTUNITY TO BEAT THE UNBEATABLE ABJURED.

But you not only let that slip away…..some of you idiots even supported them removing minstrels….which is beyond me how slow you people think.

WE ARE TALKING GOOD MONEY HERE…GOOD MONEY FOR LITTLE EFFORT that you could have….

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Abjured will adapt to the strongest meta. They’re strong players. I don’t want that meta to be any bunkier than it currently is, which is what Minstrel Amulet would promote. Do you really want to go up against teams with 2 or more Minstrel Amulets?

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

To add to that, I find it funny that you think you understand the PvP meta better than all the top teams. Maybe you should try your hand at it, if you aren’t just a hotjoin hero rambling?

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: Crinn.7864

Crinn.7864

Abjured will adapt to the strongest meta. They’re strong players. I don’t want that meta to be any bunkier than it currently is, which is what Minstrel Amulet would promote. Do you really want to go up against teams with 2 or more Minstrel Amulets?

Adjured wouldn’t have to adapt b/c they would just out rotate any team using a bunker build.

Also the meta would be less bunkier with minstrels. Nobody in their right mind would run more than 1 minstrel, and moreover having a bunker with the support level that minstrel allows means that teams could run more glass cannons rather than being perpetually chained to running high sustain.

I would also argue that a hard bunker + glass cannon play would be more skillful since it moves the meta away from the self-sufficiency builds and requires more team cohesiveness.

Sanity is for the weak minded.
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Posted by: princode.2750

princode.2750

I dun think its healthy tht minstrel thingy…there a differnt between a bunker and a immortal that can tank 4 without a sweat. It need to go

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Tankier builds are always easier to find success with. Does that mean they’re optimal? No, but it means they’ll be prevalent in queues and there will be teams who try to abuse it to beat better teams.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: Crinn.7864

Crinn.7864

Tankier builds are always easier to find success with. Does that mean they’re optimal? No, but it means they’ll be prevalent in queues and there will be teams who try to abuse it to beat better teams.

You still failed to address 2 of the 3 points in my previous post. They’re reiterated below.

Nobody in their right mind would run more than 1 minstrel, and moreover having a bunker with the support level that minstrel allows means that teams could run more glass cannons rather than being perpetually chained to running high sustain.

I would also argue that a hard bunker + glass cannon play would be more skillful since it moves the meta away from the self-sufficiency builds and requires more team cohesiveness.

Sanity is for the weak minded.
YouTube

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Well, you didn’t really read what I said if you didn’t think I addressed that. Cheese comps DO work, and they would be used by strong teams trying to beat better teams AND in queues.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: Mak.2657

Mak.2657

It is just your hypothesis. Mb ppl run 4 ministrels +1 decapper, etc.
Abj would loose cause 1 amu?..

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Posted by: Crinn.7864

Crinn.7864

Well, you didn’t really read what I said if you didn’t think I addressed that. Cheese comps DO work, and they would be used by strong teams trying to beat better teams AND in queues.

How is running a bunk + glass cannons cheesy? Your argument only works on the assumption that anything and everything involving a bunker is cheesy yet you don’t give any reasoning for why bunkers are inherently “cheese”

Saying “bunkers are cheesy” is a conclusion. It is not a argument, nor a rational.

Heck I could argue that bruiser/skirmisher/hybrid/whateverthehellyoucallit builds are cheesy since they are more self-sufficient, and by being more self-sufficient they need fare less team cohesiveness to be effective, and are therefore “cheesy” compared the builds that require support from other roles.

Sanity is for the weak minded.
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(edited by Crinn.7864)

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Posted by: Crinn.7864

Crinn.7864

It is just your hypothesis. Mb ppl run 4 ministrels +1 decapper, etc.
Abj would loose cause 1 amu?..

That can only work if they get caps first. If such a comp didn’t get first caps they would be screwed because they would have 0 chance of capping a node since they have no killing power.

Of course (most) bunker builds tend to be slow so the chances of them getting early caps is practically non-existent.

Sanity is for the weak minded.
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(edited by Crinn.7864)

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Posted by: meow one twenty.4376

meow one twenty.4376

Without a single word of explaination… how unprofessional you guys are.

Way to live up to your signature.

Alright meow, where were we?

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Posted by: meow one twenty.4376

meow one twenty.4376

To the town of Agua Fria rode a stranger one fine day
Hardly spoke to folks around him, didn’t have too much to say
No one dared to ask his business, no one dared to make a slip
The stranger there among them had a big iron on his hip
Big iron on his hip

It was early in the morning when he rode into the town
He came riding from the south side slowly lookin’ all around
“He’s an outlaw, loose and running,” came the whisper from each lip
“And he’s here to do some business with the big iron on his hip”
Big iron on his hip

In this town there lived an outlaw by the name of Texas Red
Many men had tried to take him and that many men were dead
He was vicious and a killer, though a youth of twenty four
And the notches on his pistol numbered one and nineteen more
One and nineteen more

Now the stranger started talking, made it plain to folks around
Was an Arizona ranger, wouldn’t be too long in town
He came here to take an outlaw back alive or maybe dead
And he said it didn’t matter – he was after Texas Red
After Texas Red

Wasn’t long before the story was relayed to Texas Red
But the outlaw didn’t worry; men that tried before were dead
Twenty men had tried to take him, twenty men had made a slip
Twenty one would be the ranger with the big iron on his hip
Big iron on his hip

The morning passed so quickly it was time for them to meet
It was twenty past eleven when they walked out in the street
Folks were watching from the windows; everybody held their breath
They knew this handsome ranger was about to meet his death
About to meet his death

There was forty feet between them when they stopped to make their play
And the swiftness of the ranger is still talked about today
Texas Red had not cleared leather ‘fore a bullet fairly ripped
And the ranger’s aim was deadly with the big iron on his hip
Big iron on his hip

It was over in a moment and the folks had gathered round
There before them lay the body of the outlaw on the ground
Oh he might have went on livin’, but he made one fatal slip
When he tried to match the ranger with the big iron on his hip
Big iron on his hip

Big iron, big iron
When he tried to match the ranger with the big iron on his hip
Big iron on his hip

Ranger “Quickshot” Elite with mainhand Pistol confirmed!

Alright meow, where were we?

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Posted by: Azukas.1426

Azukas.1426

Minstrel allowed bad players to perform at a higher level.

Thank god it’s gone

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Posted by: Tman.6349

Tman.6349

Everyone always complained about how power/bruiser specs were OP b/c of problems with stat variants, co-efficients, and cooldowns. Devs changed all three aspects of the latter while already having a ‘good spot’ in mind for damage. What ended up happening (in a primarily conquest game mode) was a bunch of silliness. Instead of splitting and balancing almost every skill/profession for each game mode, they realized they should ‘stear into the skid’ and remove the Amulet. The game has ALWAYS been active and it has always been their intent for powerful, quick gameplay. I’m not even gonna drag up 1-3 yr old posts to ‘display’ their ‘old school’ form of game design b/c it has greatly been undone in new areas. PvP/WvW (and even base content (dungeons)) still suffer from these discrepancies. I’m not saying “you’re” silly for not seeing the problem here (PvP of course) but I still think it should be obvious. 5 full Zerkers (+/- anything in between) can be and is exciting with good players. 5 completely overcompensated bunkers (remember those new ‘adjustments’ cough Glintcough druid (Engi, Ele, Necro etc)) vs ANYTHING is boring and bad for conquest, although SH still supports non-minstrels bunker teams without a hitch. Most ‘Pro’ players probably didn’t see a need or even bother to explain fully how broken this was/is/would be etc.

If you want to argue ‘old Meta builds’ with or without this Amulet, then that would be more of a conversation for any non-HoT player, although mostly pointless for anyone who agrees with change/progression, which I’d assume is the PoV of the OP and etc.

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Posted by: kdaddy.5431

kdaddy.5431

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

Can we please stop saying anything was “explained”

If you go read Chaith’s posts and boil down what he said, he made two points:
1.) The EU tourney had slightly longer match time.
2.) Bunkers are cancer.

He never actually explained how longer match time is a bad thing, nor did ever even attempt to explain how bunkers are “cancer”

Moreover neither he nor any of the removal backers even attempted to counter the point that hard bunkers allowed for more build diversity allow allow teams to use the hard bunker to compensate for glassier builds.

Alright so let me try to understand both sides. I wont go back and read it since i think it was deleted but from what i did read it went on even more then that and i wasnt gonna read everyones comments since they were writing the Iliad.

Back to the topic, the EU scene though i dont know for sure but i do recall people being unable to kill druids in many of the matches. Which is a terrible meta. Bunker wars 2 if anyone remembers was god awful.

Your 2nd point about chaith saying bunkers are cancer is a little taken out from your mouth then his. His team usually consists of bunker/boon comp and i think the difference is that even d/d had a limit.

Pure bunkers is a hard point to push across here. Your saying more build options which im fine with but just 1 week ago i could go 1 vs 3 and be confident no matter what they were running i could survive on a s/f ele.

If you want more options for builds you really need to ask anet for more amulet and rune options. That amulet was not fun to fight against and it was kitten when team ran 3 of them. Having a combination of ele/druid/guardian with that amulet on 1 team was a what is the point type of fight.

I would really like to hear your opinion on how you think the amulet helps game play. Especially from a person using and not using it aspect.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I don’t think Anet is that stupid, I don’t think they will let a winning team influence their pvp decisions.

Right?

Imagine the backlash they will get if that were the case.

But what if that were the case and people were stupid enough NOT to realize it?

I don’t know anymore. W/e. Just leave scrappers alone and I’ll be fine.

This is exactly what happens. Some of the top players from only some of the top teams skype in with the developers and tell them what to balance. They also get advanced warning of balance changes (or have in the past) which means they can move on to new classes and builds earlier than other players. So they are always 1 step ahead as a result.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I tell why it should of been taking down.

For the most part the people who post on here are people who just cry. We had this terrible amulet which made druids and eles unkillable and yet the majority defended it like its a good thing.

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

I personally know more then a few people who ran this build. It was s/f ele earth 3-3-3, water 1-2-2, tempest 3-3-2. With the rune of the soilder and this was going 1 vs 4 and not dying. We had teams running 2 of these and a druid and they were winning since the pugs were saying move on not knowing that the team was running 3 of these builds.

People are begging for nerfs to this and buffs for that and we want anet to talk to the community and act like there listening when we act like children when people make points against what we like.

Whereas 4 celestial per team for 2 years is fine amirite? lol dead game as a result.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Morwath.9817

Morwath.9817

I tell why it should of been taking down.

For the most part the people who post on here are people who just cry. We had this terrible amulet which made druids and eles unkillable and yet the majority defended it like its a good thing.

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

I personally know more then a few people who ran this build. It was s/f ele earth 3-3-3, water 1-2-2, tempest 3-3-2. With the rune of the soilder and this was going 1 vs 4 and not dying. We had teams running 2 of these and a druid and they were winning since the pugs were saying move on not knowing that the team was running 3 of these builds.

People are begging for nerfs to this and buffs for that and we want anet to talk to the community and act like there listening when we act like children when people make points against what we like.

Whereas 4 celestial per team for 2 years is fine amirite? lol dead game as a result.

But… Celestials don’t have enough damage to deal with Minstrel, so Minstrel has to go!

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Posted by: posthumecaver.6473

posthumecaver.6473

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

Can we please stop saying anything was “explained”

If you go read Chaith’s posts and boil down what he said, he made two points:
1.) The EU tourney had slightly longer match time.
2.) Bunkers are cancer.

He never actually explained how longer match time is a bad thing, nor did ever even attempt to explain how bunkers are “cancer”

Moreover neither he nor any of the removal backers even attempted to counter the point that hard bunkers allowed for more build diversity allow allow teams to use the hard bunker to compensate for glassier builds.

Alright so let me try to understand both sides. I wont go back and read it since i think it was deleted but from what i did read it went on even more then that and i wasnt gonna read everyones comments since they were writing the Iliad.

Back to the topic, the EU scene though i dont know for sure but i do recall people being unable to kill druids in many of the matches. Which is a terrible meta. Bunker wars 2 if anyone remembers was god awful.

Your 2nd point about chaith saying bunkers are cancer is a little taken out from your mouth then his. His team usually consists of bunker/boon comp and i think the difference is that even d/d had a limit.

Pure bunkers is a hard point to push across here. Your saying more build options which im fine with but just 1 week ago i could go 1 vs 3 and be confident no matter what they were running i could survive on a s/f ele.

If you want more options for builds you really need to ask anet for more amulet and rune options. That amulet was not fun to fight against and it was kitten when team ran 3 of them. Having a combination of ele/druid/guardian with that amulet on 1 team was a what is the point type of fight.

I would really like to hear your opinion on how you think the amulet helps game play. Especially from a person using and not using it aspect.

You are only telling one side of story, what ANet did first when people start complained about the bunker meta 2 years ago , they buffed condition classes because that was the correct way of killing a boon bunkers, overwhelm them with condition damage/corrupts they will die.

So we got Terrormancers/Dhuumfire and etc, but that community whined so hard about it, those are nerfed to oblivion and even doesn’t even exist anymore.

So know we have hybrids can’t do enough power damage to kill a boon bunker and also doesn’t have the condition pressure to do anything about.

Instead of adapt and bring condi builds (which I think will be awesome and ‘healthy for the game’) whine and say ‘we can’t kill bunker with our hybrids, please remove them from the game.’

Yeah, right……

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I tell why it should of been taking down.

For the most part the people who post on here are people who just cry. We had this terrible amulet which made druids and eles unkillable and yet the majority defended it like its a good thing.

Another thing is chaith explained why it was a good thing to remove the amulet for many different reasons and the heavy majority of the community attacked him as if they were all dodo birds walking off a cliff and thinking they had won.

I personally know more then a few people who ran this build. It was s/f ele earth 3-3-3, water 1-2-2, tempest 3-3-2. With the rune of the soilder and this was going 1 vs 4 and not dying. We had teams running 2 of these and a druid and they were winning since the pugs were saying move on not knowing that the team was running 3 of these builds.

People are begging for nerfs to this and buffs for that and we want anet to talk to the community and act like there listening when we act like children when people make points against what we like.

Whereas 4 celestial per team for 2 years is fine amirite? lol dead game as a result.

But… Celestials don’t have enough damage to deal with Minstrel, so Minstrel has to go!

And apparently playing 3+ celestial takes mad skills because….they do massive damage and have massive sustain!! It is ridiculous to suggest there is more skill in a meta based around a combo of bunkers/damage than where everyone just runs around without a care in the world due to being able to do everything with celestial.

Character: Henry rank million/Duke Henry
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Posted by: Crinn.7864

Crinn.7864

snip

Can we please stop talking about multi-minstrel comps? You’d never be able to win with such a comp. Even if you stalled all three nodes, you’d still lose because you’d have 0 ability to kill anything, while an opposing team that had dps would still be able to get occasional kills and win on the timer.

The great thing about hard bunkers is that they are one of the few if not the only role in the game that does not stack with itself.

Back to the topic, the EU scene though i dont know for sure but i do recall people being unable to kill druids in many of the matches. Which is a terrible meta. Bunker wars 2 if anyone remembers was god awful.

…Which is why druids where nerfed hard. People keep bring up druids and using druids to justify the amulet removal.
If druids are unkillable, then druids should be nerfed. Removing a amulet that several other non-OP builds relied on for viability, just to get at druids is total kitten.

Your 2nd point about chaith saying bunkers are cancer is a little taken out from your mouth then his. His team usually consists of bunker/boon comp and i think the difference is that even d/d had a limit.

From page two of the now locked “Bunker Guard is dead” thread.

Some just either don’t know the cancer it brings, or play Bunker Guard. -Chaith.8256

Naturally that’s a cherrypick, but if you read all of his posts in that thread, he spent of much of implying that bunkers are somehow inherently bad, and it’s rather obvious by his commentary that he has a pet peeve about Bunkers so his word should probably be taken with a grain of salt.

Pure bunkers is a hard point to push across here. Your saying more build options which im fine with but just 1 week ago i could go 1 vs 3 and be confident no matter what they were running i could survive on a s/f ele.

If a team wants to run glass they have to make up the survivability somewhere else. Conversely if a team wants to run bunkers they have to make up the lost dps somewhere else

If you want more options for builds you really need to ask anet for more amulet and rune options. That amulet was not fun to fight against and it was kitten when team ran 3 of them. Having a combination of ele/druid/guardian with that amulet on 1 team was a what is the point type of fight.

Except in the long run you’d never 3 three of them because you can’t win with such a set up. Plus given time people would invariably develop ways to counter/bypass hard bunkers.

I would really like to hear your opinion on how you think the amulet helps game play. Especially from a person using and not using it aspect.

There is the obvious point about hard bunkers supporting glass builds. Which is significant because since glass can’t hold a node, and hard bunkers can’t take one, it promotes team play over skirmishing, and would ultimately lead to more variety in strategy.

Sanity is for the weak minded.
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(edited by Crinn.7864)

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Posted by: posthumecaver.6473

posthumecaver.6473

I would really like to hear your opinion on how you think the amulet helps game play. Especially from a person using and not using it aspect.

Is this game moto not ‘play whatever you like’ and now some people/developer (in the name of ‘healthy game play’) tells me it is kitten!!!!!

Wutttt??

You can’t play a healer Guardian in PVE Dungeons/Fractals while it is insta kick and now you can’t in PVP while it is kitten.

Why don’t we delete the traits and get over with it? Then I will not get the impression that it is a built that I can play in the game.

(edited by posthumecaver.6473)

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Posted by: Crinn.7864

Crinn.7864

I would really like to hear your opinion on how you think the amulet helps game play. Especially from a person using and not using it aspect.

Is this game moto not ‘play whatever you like’ and now some people/developer (in the name of ‘healthy game play’) tells me it is kitten!!!!!

Wutttt??

You can’t play a healer Guardian in PVE Dungeons/Fractals while it is insta kick and now you can’t in PVP while it is kitten.

Why don’t we delete the traits and get over with it? Then I will not get the impression that it is a built that I can play in the game.

I honestly think they are prioritizing “viewability” over the actual gameplay.

Sanity is for the weak minded.
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Posted by: JEFFARR.8163

JEFFARR.8163

Anet seems to be willing to admit and fix issues such as these in the past let’s hope they’ll see the light now as well.
Minstrel added strategy and team play to the game and it was removed in favor of throwing bruisers around the map pew pewing each other hoping to outnumber not outplay the opposing the team.
The fact that teams have run 2-4 mandatory attrition bruiser type builds since first wts makes it clear they didn’t understand the amulet and removed based on qq

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The real error here is just doubting the success people could have with multiple Minstrel Amulets. That is the reason people are opposed to it, my team included. Coordinated bunker comps are much tougher to beat than you realize, having not played at top tier, and on top of that are not fun to play against even when you win. Remember when Radioactive ran the Mercy Warrior with the Power Necro? You’d likely end up in a situation like that. The comp would include damage, sure, but it would be based around abusing game mechanics, not skillful play.

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