Why is every match so polarized?
is there just not enough people doing it for the matchmaking to actually be able to work.
^This. IMO.
The concept of balance trough MMR works really fine on paper. Problem that in a small community its working as follow:
- or you have low MMR and is launched up by a good team
- or you have high MMR and is dragged down by a bad team.
Matchmaking right now is extremely mixed – (high MMR players with beginner teammates in order to even the score against partial or full premades), thats in my opinion the trigger on why GW2’s queued matches are seeing a rise in blowouts.
When new players aren’t playing solely with and against new players, and experienced players & premades get tossed in, it ain’t pretty.
Sometimes the premade/experienced members are evenly spread on both teams, but in my experience, this has proven to be unrealistic to attain every game.
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