Q:
Why no conditions nerf?
warriors are the new rodents in pvp. i just hope game mods would start to notice that.
i took down a warrior once and he got to rez himself with a healing signet in 1 sec (not a berserker rez because it’s not that instant).
that is so broken.
Sadly there will never be any balance in this game. It’ll go from one broken build/meta being nerfed to the next until we the players grow tired of it and leave. They would have to rework way to much to make things anywhere close to being balanced.
Warrior isn’t the only class with op builds. I agree with them being strong, but what about those blind spamming guardians or stealth spamming thieves or spirit rangers or bunker engis? This game is as closed to being balanced as it can be but even so op builds will exist
What conditions are you talking about?
Damage conditions, support or controll condtitions or both?
Or specific builds?
Warrior isn’t the only class with op builds. I agree with them being strong, but what about those blind spamming guardians or stealth spamming thieves or spirit rangers or bunker engis? This game is as closed to being balanced as it can be but even so op builds will exist
Nothing can come close to a warrior when it comes to “OP-ness”.
Guardians OP? Thieves OP? this is hilarious.
Warrior isn’t the only class with op builds. I agree with them being strong, but what about those blind spamming guardians or stealth spamming thieves or spirit rangers or bunker engis? This game is as closed to being balanced as it can be but even so op builds will exist
I love how you come" defending" warriors not being completly overpowered in the state of the game, because suposedly other classes are OP too, what is this Blind spaming guardians build you talk about? they got 1 in the great sword, 1 in the main hand sword and on the focus? that 3 blinds wich can go in 3 auto atacks. If they even use all these together…
And what are these stealth spaming thieves? Are they killing you with boredom? because they arent damaging you nor capping the points thats for sure, in fact they arent even that much played since you can go dodging stuff with sword dagger, doing damage and contesting a point.
Or are you talking about “pvp” in WvW, because this is the SPVP forum.
The conquest mode gives an incentive to this low mobility high sustain, facerolling specs, and A-net is just scared to act on nerfing the classes because it would afect WvW too, were the real money comes from (gems), and since they dont have the resouces to split the spells from pvp to pve, you get this bad joke that is called SPVP….
Condition damage should be nerf Anet should start thinking about poison damage stat , burning damage , bleeding damage stat then remove the stacking change it with fix duration like e.g:
Poison your target for 15 seconds.
same with other conditions like burning and bleeding if the target already have one of this condition then the duration wont stack instead just reset the duration.