Why profession achieves should be removed

Why profession achieves should be removed

in PvP

Posted by: Dahkeus.8243

Dahkeus.8243

…from the Year of Ascension achievements. (Title length restrictions, lol).

So, I noticed that the consistency of teammate performance changed a lot when I hit diamond and after I went into legendary I realized why this was. A lot of people, myself included still needed to do the achievements to get wins on other professions.

The result of this is a lot of really bad play from people on characters they have little to no experience on. When these low tier legendary players then get matched with high tier diamond players, it makes it really tough to get any momentum with a win streak to move up.

So please, ANet, reconsider these achievements since they’re hurting matchmaking in a way that you can’t prevent otherwise.

Why profession achieves should be removed

in PvP

Posted by: Dariya.9380

Dariya.9380

PSA: Play your main, then you can switch character during match before the game ends, so it would count toward that character. Easy. (Just make sure you have a good lead, so you don’t screw your team if you load too slowly).

Why profession achieves should be removed

in PvP

Posted by: Dahkeus.8243

Dahkeus.8243

Interesting, thanks for the tip!

Why profession achieves should be removed

in PvP

Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

PSA: Play your main, then you can switch character during match before the game ends, so it would count toward that character. Easy. (Just make sure you have a good lead, so you don’t screw your team if you load too slowly).

amazing that a lot of pvp players doing achievements dont even know they can do this. i once partied with 3 warriors because of achievement or daily. or both teams have 3 DH. its so easy to play your main and dominate your opponent then switch right before the end.

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