Why the bunk meta sucks
In game mode where the focus and main part is to cap point..you expect not to face bunkers?
Asking to nerf a set of bunkers does nothing because Anet will simply introduce another, you win by reaching first 500 pts and capping key areas give the most points..it’s a no brainer.
And before you think about DM….think courtyard nothing more
New meta incoming, 4 Mes bunkers, 1 Burst condi rev/Ber/Necro.
In game mode where the focus and main part is to cap point..you expect not to face bunkers?
Asking to nerf a set of bunkers does nothing because Anet will simply introduce another, you win by reaching first 500 pts and capping key areas give the most points..it’s a no brainer.
And before you think about DM….think courtyard nothing more
i have no problem with bunkers but when 1 mesmer can go 1 vs 3 for a good 45 sec
come on……. bunker guardian couldnt do this. You cant name a bunker before this HOT that could take stacks of confusion and torment from 1 rev, dps from the other rev and burns/bleeds and chill from a ele. It took 3 of us to kill 1 mesmer longer then 4 people to kill the other 2 people on the team.
In the abjured match vs final form chaith said he and nos made a mistake trying to go 2 vs 1 a bunker mesmer. Name a build pre-hot where 2 players using 2 of the best builds in the game and when there 2 of the best players in the game cant kill 1 player.
No meta has been this bad, ill take the last meta especially after the d/d nerf over this any day.
You were talking about bunker meta not the mesmer bunker meta, the build may be overtuned but for me the fix it’s simple : add some “lose capture point” note to some of the wells and skill..there…running multiple bunker mesmer becomes counterproductive
Hey, I think I was the ele you mentioned, and the warr my friend
I agree, the bunker meta atm is pretty bad, no one should be able to hold against 3 players.
My friend plays a full glass berzerker and relies on me for heal/condi cleanse. We can take out pretty much any bunker 2v1 due to his insane crits and unblockable attacks, except maybe for scrapper(inviz, CC, invulnerability). But it’s a very risky strategy, especially if he gets caught alone.
Try duo queuing with a combination similar to this. Or you could play stronghold, the bunker meta doesn’t work well there.
I just log in to play daily 3 matches and it’s a chore.
I don’t see bunker mesmer pushing any profession outside the meta.
Remember the dd ele able to bunk vs 2 forever while dishing outstanding damages…
It is surprising to see no problem raised from abjured at this stage. We were seing sucessfull 5 dd ele team in esl tournaments….but no problem.
Now we see a profession stacked in mass since hot release which simply replaces warriors thiefs and medi guardians. Guess what…it is not the mesmer.
First problem is rev. Once this monster which destroys every zerker / marauder build is toned down…you will see more class able to down a bunker mesmer.
Mesmer bunker coming in meta is the simple consequence of everything else being wrecked by rev.
But OK let’s nerf mesmer so we can build succesfull 5 Rev teams.
I don’t see bunker mesmer pushing any profession outside the meta.
Remember the dd ele able to bunk vs 2 forever while dishing outstanding damages…
It is surprising to see no problem raised from abjured at this stage. We were seing sucessfull 5 dd ele team in esl tournaments….but no problem.
Now we see a profession stacked in mass since hot release which simply replaces warriors thiefs and medi guardians. Guess what…it is not the mesmer.
First problem is rev. Once this monster which destroys every zerker / marauder build is toned down…you will see more class able to down a bunker mesmer.
Mesmer bunker coming in meta is the simple consequence of everything else being wrecked by rev.But OK let’s nerf mesmer so we can build succesfull 5 Rev teams.
See this is incorrect simply based off the ESL leagues. We have seen caed on thief, toker on thief, noscoc on necro and rom on druid win 1 vs 1 against revs and do it faster then facing a bunker build.
Also the warrior in the match didnt do much. He capped home and he took there beast. The person who capped our home didnt know whether he wanted to come mid or go beast and he actually sat in between for a sec and decided to go beast which the warrior stole. They then began a fight off point and no clue what happened from there.
A 100 to 20 lead turns crazy when you seem to be winning a mid fight but simply cant take out 2 people when you still have all 4 of your people going after them.
Often, even if soloq, playing a stability/tank bot to execute downed enemies is the way to play, and if there is no one who can execute, that is often a loss. Bunker mesmer is strong against direct damage, yet dies in seconds to condi pressure from 2 guys focusing it, especially on a small node. Everything has its counters, next weeks ESL matches you will mark my words.
My problem with it is that not only is it a balance issue, is that it’s just so unbelievably boring in every aspect. It’s boring to fight, it’s boring to be and it’s boring to watch. I can’t go to my friends and say “did you see the match between spookie and pz? They bunkered down so hard, it was a stalemate for the whole 15min, it was intense.”
revenant – Hoogles Von Boogles
Mesmer – hoogelz
Often, even if soloq, playing a stability/tank bot to execute downed enemies is the way to play, and if there is no one who can execute, that is often a loss. Bunker mesmer is strong against direct damage, yet dies in seconds to condi pressure from 2 guys focusing it, especially on a small node. Everything has its counters, next weeks ESL matches you will mark my words.
Hmm then how come with all the condi revs running around, they still don’t have a problem?
I’ll give you a hint: it’s a soldier runes using class with infinite protection that’s literally brought to spam condi cleanse.
We have to consider the synergies that are modifying the effect of a bunker’s effectiveness in the meta.
Taking a break from GW2 to play various
Nintendo games..
I mean the real reason it sucks is its boring as hell to watch. It also indicates pretty terrible balance if bunker and high survive is the only way to play. Because pretty much any bunker can take down a glassy high damage. But not the other way around.
I’d rather watch starcraft for “esports”, and getting to the point where I’d rather go play it than kitten around in gw2 pvp.
inb4soleave
If you want to make Conquest a fun game to play and engaging for spectators, you don’t make bunker builds the strongest and best option for players.
Conquest is exciting when the points go back n’forth. Watching bunker fight bunker on point is not appealing at all.
The bunker meta doesn’t really exist in Stronghold.
I hope that they make bigger, more strategic Stronghold maps. I suspect that they are more fun to spectate – I think they’re more fun to play, too. Conquest is just not a spectator sport.