Why u play "hard" profession?

Why u play "hard" profession?

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Posted by: Win.8073

Win.8073

I many thinking about word JonPeters about Necro is the hardest profession in game. So, anyone make me say why i should play “hard” profession rather than get “warrior” and get more fun? It is a pity that at the end there will be only one profession, and u known what

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Posted by: Nikkle.4013

Nikkle.4013

I know it’s bad to feed trolls but on the off chance that this guy is serious ill respond. Because your team needs one. I’ve seen some teams run full condition + epidemic. And once they fix a bunch of the bugs with necro’s I think teams will start incorporating them in other ways too. Bring on the full team of warriors.

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Posted by: Angry Flying Squirrel.3041

Angry Flying Squirrel.3041

I know it’s bad to feed trolls but on the off chance that this guy is serious ill respond. Because your team needs one. I’ve seen some teams run full condition + epidemic. And once they fix a bunch of the bugs with necro’s I think teams will start incorporating them in other ways too. Bring on the full team of warriors.

That’s kind of the problem. You can rap necro’s roll in a fight to “use epidemic”. That’s kind of it. They could run any build they wanted to as long as they have epidemic on their bar. Other than Epidemic a Necro really does not bring anything that another Prof can’t do.

Setnnex-Necro

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Posted by: Nikkle.4013

Nikkle.4013

That’s kind of the problem. You can rap necro’s roll in a fight to “use epidemic”. That’s kind of it. They could run any build they wanted to as long as they have epidemic on their bar. Other than Epidemic a Necro really does not bring anything that another Prof can’t do.

Well, besides boon removal/corruption. Other classes have it but not in the quantity necro’s have. But I agree with your general point. Necro’s are weak right now. Fixing bugs may fix that, it might not. But the reply was really towards his remark about how everyone is going to be a warrior. I guess he’s getting caught by too many hundred blades.

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Posted by: Shukran.4851

Shukran.4851

why so much hate for necros? they are the best supporter/control character in the game. maybe their skill cap is higher than other classes because they don’t put all thier ability in the damage output. but necro is a great class if well used

- a random thief

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Posted by: Mawel.5340

Mawel.5340

funfact:

necros fear lasts 1s, 1.5s if skilled. if a thief steals it from a necro its lasts 3s.

i play guardian, normally a necro should likely kill me but somehow they are not really a threat to me. somethings wrong with necros.

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

I play a <<hard>> proffession cause i suck in every profession :P
If i die , i blame my character instead of myself :P

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Posted by: Shukran.4851

Shukran.4851

funfact:

necros fear lasts 1s, 1.5s if skilled. if a thief steals it from a necro its lasts 3s.

i play guardian, normally a necro should likely kill me but somehow they are not really a threat to me. somethings wrong with necros.

well said:
funfact 2:
necro’s fear is instant
thief fear cast 3 secs, with exagerate casting movement, so it is easy to interrupt.

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Posted by: tom.7468

tom.7468

I’ve been wondering this myself. instead of complaining about how hard a profession is to play why not just use one you know how to use? and when complaining about the hard profession atleast be constructive not just ITS OP NERF!!

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Posted by: Lumines.3916

Lumines.3916

why so much hate for necros? they are the best supporter/control character in the game. maybe their skill cap is higher than other classes because they don’t put all thier ability in the damage output. but necro is a great class if well used

- a random thief

Because Mesmer has all of the Necromancer’s best tools in better iterations, is harder to put down, has more presence around the map AND does a lot more damage!

Funfact: they also have more ways to go than just conditions.

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Posted by: Ergo Proxy.6219

Ergo Proxy.6219

Because when your a minion necro in 8v8 who focuses on casting aoe retaliation on you and your pets, people don’t even try to fight you after a couple of rounds.

So to answer the OP I like taking one of the “weaker” classes and using it to butcher “scary” rogues and warriors. Feels good man.

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Posted by: Shukran.4851

Shukran.4851

why so much hate for necros? they are the best supporter/control character in the game. maybe their skill cap is higher than other classes because they don’t put all thier ability in the damage output. but necro is a great class if well used

- a random thief

Because Mesmer has all of the Necromancer’s best tools in better iterations, is harder to put down, has more presence around the map AND does a lot more damage!

Funfact: they also have more ways to go than just conditions.

i don’t like necro conditions and i didn’t mean that.
necro support is better than mesmers’ . wells, marks, signets.
necro control can be aoe. mesmer’s control not.
i am not saying necro is better, but far from being useless.

a full power tough vit necro has still the DS, so 2x health and if uses lich form he deals 4k damage to medium armor. not so low damage

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Posted by: Tarishian.9768

Tarishian.9768

Necro is initially hard but it smoothes out as you play it. Warriors are extremely easy to understand but it does not make them more fun. I like the necro’s tool set and play style that I can create from it. The warrior does not have that tool set and play style.

Necro does not have to be condition built. I play a very successful power-deathshroud build.

Also, who says warriors are more successful than necros? I dominate 90% of warriors I run into on any character. In tPvP if their team has a warrior, I always say: “they have a warrior, this won’t be too hard”, and we proceed to roll them ez.

<witty and somewhat pretentious attempt to appear intelligent>

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Posted by: Geff.1930

Geff.1930

Rangers are x100 easier to play than warriors. Just auto-attack all day. Turn on utility buffs when you need to burst. Dodge/immobilize/cripple when the enemy comes close to you. Win.

Even a bad player will be helpful to the team if playing as a Ranger. On the other hand a bad warrior player will be kited all day and his presence would not matter, except to be a meat punching bag for a few moments.

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Posted by: Xahz.8406

Xahz.8406

Because the premise is that Necros will be better than other professions at the highest skill level, which is a terrible way to balance a game and isn’t true right now anyways.

And Jon needs to stop saying stupid things like that because he’s just inflating Necro players’ egos. That’s why you see so many posts now:

I PLAY NECRO SO WELL ITS THE HARDEST PROFESSION EVERYONE SAYS ITS BAD BUT MY TOURNEY TEAM 2X MESMER 2X GUARDIAN 1X NECRO WINS ALL THE TIME TRY MY SICK BUILD 30 CURSES 20/20 SOMEWHERE ELSE SCEPTER/DAGGER + STAFF

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Posted by: Lumines.3916

Lumines.3916

Wells even with two major traits invested still pale in comparison to a Mesmer just picking up Null Field.

Plague Signet is bugged..the rest of them are well..not very useful. And yes, Staves are one of the best weapons Necros have and is a must on any set. However the Putrid Mark while transfers the Necro’s conditions at any distance, its allies need to be close to the Mark’s AoE when it triggers to receive any sort of benefit from them.

What control? Death Shroud fear is 1200 single target, Reaper’s Mark I guess? That’s..one skill. Spectral Grasp has terrain obstructured/LoS issues and is often unreliable. You know why Guardian/Engineers are used most as point defenders? It’s because they can knock people off and immobilize soon after doing so. Necromancers? Not going to happen. By AoE control if you mean snaring, wow that’s amazing, totally going to pick my Necro JUST for that.

And that’s great that he can auto attack for 4k in Lich Form, that’s every 3 minutes if he’s not immediately focused down and forced out to heal (utilities locked out) or just straight up turned into a bird. Outside of that, direct damage with Axe is terrible with Daggers requiring huge amount of set up to be even remotely useful. Phantasms better be LoS’d/destroyed or they’d be taking 3-5k from them and they’re on such low cool downs. Elite flesh golem? hits for 1-2k AND is melee.

Mesmer’s? Ontop of their tide-turning elites (OMFG TIME WARP), they strip boons better, Null Field does it all the moment it comes out vs Wells ticking one per second. Arcane Thievery has the same issues as Corrupt Boon not hitting at times but it’s also a lot more flexible in function.

If anyone is foolish enough to linger in a Chaos Storm, they’re going to have a bad time. Focus Temporal Curtain > Into the Void, AoE pull? Oh my. iWarden, I don’t even know why people aren’t using focus more yet.

Have you tried CCing a Mesmer? Doesn’t work too well, their stun breaks are all under a minute and EVEN if you catch them without it. Phase Retreat is usable when controlled, so is distortion. Just CCing a Mesmer doesn’t stop their damage output, Phantasms will still be shooting while ones with Sharper Images will still be stacking bleeds. Necros? Unless you go 30 into SR, have fun eating stuns, your only other choice is popping Plague Signet which HAPPENS to be your best support ability on a 60s cd.

This is all not considering the abyssal difference the two classes have in mobility.

If you’re playing a Minion Master, aside from the Horrid AI, you’re also giving up valuable utility slots. Phantasm Mesmers don’t have to put up with that and can still bring their shinies while still popping out Illusions that actually damage their targets on lower CDs.

Seriously, to all these Necromancers who are succeeding, major props. I was once like you, extremely proud and willing to defend the class. Go play a Mesmer a couple matches with the same build/idea you have on the Necromancer. Tell me how it goes because after doing so, it totally shattered Necros for me.

(edited by Lumines.3916)

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Posted by: Asmodean.5820

Asmodean.5820

“well said:
funfact 2:
necro’s fear is instant
thief fear cast 3 secs, with exagerate casting movement, so it is easy to interrupt.”

funfact3:
you have to switch to death shroud to access your instant fear – you need to have gathered life force for that

funfact4:
The other 1-sec fear is not instant (however, aoe)

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Posted by: buttski.6135

buttski.6135

i smell hidden ‘NREF THEIFES’ posts.

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