Why you are still in Ruby (or lower)

Why you are still in Ruby (or lower)

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Posted by: ReaperJr.5967

ReaperJr.5967

So I’ve just started ranked S2 about yesterday, due to me recovering from the cancer that was ranked S1. I’ve had a 100% winrate up till the last tier of sapphire, and lost about 4 games from the climb of sapphire to ruby. Here’s basically what I’ve observed about EVERY player there.

1. Number one mistake is that everyone in those divisions always like to push a lost cause. For example, mid is taken by the opponent, and has people guarding it. Everyone there just rushes there one by one nonetheless, dies, respawn, and repeat. Basically, nobody there has any idea how to rotate.

2. Building onto rotations, point number two is about knowing where to +1. All too frequent, I’ve had team mates coming over to OUR point where I was 1v1-ing an opponent and winning. This is a big no-no. Also, team mates following me to decap and maybe cap an empty point. Why???

3. Number three mistake lies in communication. Hardly anyone uses team chat. Heck, most of the people in ruby and below don’t even LISTEN to team chat. No idea whether they don’t look at it or don’t care for it. Either way, conquest is not a solo game and it’s hard to win if you don’t communicate.

4. Fourth and last mistake has got to do with priority. Nobody there knows when to prioritise what action. For example, when to try and stomp. When to try and cleave instead of stomping. When to res and not do any of the aforementioned actions. No one takes into account if there’s an opposing scrapper with a sneak gyro coming to res, or whether they have stability or invulnerability to safe stomp. It’s like they just do whatever comes up first. This is a surefire way to lose team fights.

With that being said, these are my two cents. I hope it can help whoever is still stuck at their divisions progress before the season ends. Or take whatever time is left to practice for next season. Either way, cheers.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: ShadowHunter.5173

ShadowHunter.5173

Most magical thing is you get queued up with other 4 players who do all the mistakes you mentioned and you’re able to never lose regardless..
Same thing happened to me while climbing.. Even tho I kept seeing my teammates do some really stupid stuff.
All I have to say is that 1~2 decent players on a team are more than enough to win games.. Especially when using team chat in your favor.

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Posted by: Wolfric.9380

Wolfric.9380

Its basically nr. 3. Lack of communication.
But sometimes its hard to write … I can´t write and keep a team alive with my ele at the same time XD.
Without com all other points become more important ….

I usually don´t do Nr. 1.
I also watch not to do Nr.2. But i encounter it to be done with me. I play ele and i guess nobody expects that i can acually win most 1:1 quite fast because i am not meta.

Nr. 4 is a useless stomp most of the time. I only stomp in a figth when i can do it with obsidian flesh ready. Otherwise i fight and cleave.
Sometimes i try to stomp instead of rezz (invul stomp) and it doesn´t work as intended. I think i have to improve here to decide better between stomp to rally or rezz.

Basically its this 4 points why games get out of control. Often start is OK, then chaos spreads doing 1-4 ….

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Posted by: ReaperJr.5967

ReaperJr.5967

Most magical thing is you get queued up with other 4 players who do all the mistakes you mentioned and you’re able to never lose regardless..
Same thing happened to me while climbing.. Even tho I kept seeing my teammates do some really stupid stuff.
All I have to say is that 1~2 decent players on a team are more than enough to win games.. Especially when using team chat in your favor.

What I basically did was to go far, win the 1v1, or hold 1v2s till my team mates secured the other two points. This only works if your opponents aren’t as good as you are though.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: Asrat.2645

Asrat.2645

Now the question is: How do all these people get to ruby (or even higher) in the first place.
Thats what the league system does wrong: If you suck, you can still advance, either by grind, luck or if there is anyone who sucks even harder.
Maybe its just me, but theoretically the lower bracket of the top 50% should be in ruby. Theoretically, if the devisions woked like they should. And if they removed that silly rules of no pip loss.
So most players in ruby would supposed to be above average.
Soo…if this is above average, who is below it?
I like the casual friendly approach they did on the league system, but since it messes up the value of the divisions completely and ruins everyones good time, they may have to rethink it.

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Posted by: Ranael.6423

Ranael.6423

Thats what the league system does wrong: If you suck, you can still advance, either by grind, luck or if there is anyone who sucks even harder.

I see leagues as a way to get the legendary backpack for everyone, but at different speed. The only ranking that counts should be the legendary division where you loose tier, pips and levels.
A lot of games do like this so that casual players have this impression of moving forward and improving but the only ranking that is really important is the top tier division.
The issue here is that people basically stop their season when they reach legendary. There should be better reward and visibility for those who climb the legend tier and ultimately have a leaderboard only for them and not only the first 5 who should get a special aura on their character until next season starts.