Will specialized classes be in PvP?
They will be in PvP, confirmed by Dev saying that they think Mesmer’s Spec will make PvP interesting.
Oh I see thanks. Mesmer class skill F5 functions like a tweaked necro Spectral Walk. How do you counter it, ignore mesmer, force mesmer to return? If you stun and try to burst it, it would just return to full health. If you ignore it, it will do some tricks to your team. There needs to be a clear indicator that the mes is in Continuum Split, also their original location, just like necro Spectral Walk. The way I see it, bursting down mes is still the best solution, but first push/pull the mes near the original location so when it tries to return, you can continue bursting it down almost immediately.
Keep in mind that mesmer will have to give up another trait line to spec in chrono, so burst mes won’t be as bursty. This will be the same for other classes — likely increased utility at the other expense of dps.
Keep in mind that mesmer will have to give up another trait line to spec in chrono, so burst mes won’t be as bursty. This will be the same for other classes — likely increased utility at the other expense of dps.
Huh? 1)Choose 2 dps lines 2)get elite line 3)profit.
It’s still looks like an upgrade.
The Dhuumfire thread
Keep in mind that mesmer will have to give up another trait line to spec in chrono, so burst mes won’t be as bursty. This will be the same for other classes — likely increased utility at the other expense of dps.
Huh? 1)Choose 2 dps lines 2)get elite line 3)profit.
It’s still looks like an upgrade.
no defense lines means the chronomesmer will go down fast if the opponent is good at focus fire.
Guys they said Elite Specs are going to replace the previous Class-specific Core Spec. That means when you switch to Chrono, Illusions is replaced by Chronomancy / Time Magic / LOL2Fast4UNERD / #ESPORTSCLOCK
Former Warrior in Guild Wars 2
Former Sith Warrior in SWTOR
Keep in mind that mesmer will have to give up another trait line to spec in chrono, so burst mes won’t be as bursty. This will be the same for other classes — likely increased utility at the other expense of dps.
Huh? 1)Choose 2 dps lines 2)get elite line 3)profit.
It’s still looks like an upgrade.
no defense lines means the chronomesmer will go down fast if the opponent is good at focus fire.
There is always a middle ground, depending on what utility and other set you use it will vary, you might also not be the primary target the elite line seems to possibly fit utility/dps/sustain.
The Dhuumfire thread
Keep in mind that mesmer will have to give up another trait line to spec in chrono, so burst mes won’t be as bursty. This will be the same for other classes — likely increased utility at the other expense of dps.
Huh? 1)Choose 2 dps lines 2)get elite line 3)profit.
It’s still looks like an upgrade.
I think you really need to study the mesmer trait line in more detail to make comment like that.
IMHO, the new elite trait line is by no means a must-take trait line for mesmer and be a simple upgrade.
Let’s take a look at what a traditional burst shatter mesmer take.
1. Domination: brings high dps, interrupt and boon strip
2. Dueling: Deceptive evasion, essential for mesmer to shatter often.
3. Illusion: Improve shattering capability, reduce shatter cooldown.
Which one do you think can be given up easily for a shatter damage orientated mesmer?
The new elite line, despite not being revealed fully, is probably gonna offer strong powerful but clunky skills with long cool downs. E.g F5 shatter skill sounds like an elite shatter skill. I think it will probably have a cooldown between 90 to 180 seconds. The length of that skill will probably be 1-4 seconds, depending on how many illusions you shattered. There is really a limited number of things you can do in those 4 seconds and the easiest counter is probably to keep distance and survive for that duration of time.
Also, the new well utility skills will have long cool down and force mesmer to give up one of portal, decoy and blink which are essential for the squishy shatter spec to survive.
I really foresee mesmers who opt for the chronomancer route to take a completely different approach to the class compared to the traditional power shatter. I can immediately see such mesmer being a strong support force in WvW. But they will not be a direct upgrade of the original power shatter.
There is definitely no worry about the elite skill being OP. The concept is definitely solid and only requires number tweaking to balance.
(edited by Exciton.8942)
Power shatter mesmer is not the only spec around, it looks like an upgrade to base mesmer not is simply because it’s all speculation so far and we are lacking info. Extreme damage is never OP exploit safe damage is. I’m not saying it’s OP but the concept itself is loose one leaning mostly to extremities.
The Dhuumfire thread
Power shatter mesmer is not the only spec around, it looks like an upgrade to base mesmer not is simply because it’s all speculation so far and we are lacking info. Extreme damage is never OP exploit safe damage is. I’m not saying it’s OP but the concept itself is loose one leaning mostly to extremities.
It is basically an elite skill that gives mesmer a chance to be aggressive/creative for 1-4 seconds. But you give up some other traits so that you will be less effective outside that burst period.
That duration can be countered by opponent being more defensive and disengage. I really don’t find such concept pushing things to extreme.
Power shatter mesmer is not the only spec around, it looks like an upgrade to base mesmer not is simply because it’s all speculation so far and we are lacking info. Extreme damage is never OP exploit safe damage is. I’m not saying it’s OP but the concept itself is loose one leaning mostly to extremities.
It is basically an elite skill that gives mesmer a chance to be aggressive/creative for 1-4 seconds. But you give up some other traits so that you will be less effective outside that burst period.
That duration can be countered by opponent being more defensive and disengage. I really don’t find such concept pushing things to extreme.
Extremities, either too easy to counter or too hard to counter.
The Dhuumfire thread