Will spvp get more Legendary pieces?
I have some ideas:
1.Sparkly and glowing Stalwart, heavy scale, etc.
2.Same effects as above but applied to glorious.
3.Weapons.
4.A completely new, not reskinned armor set with special effects.
The common themes are flashy, showy, and complex without being pretentious or the armor/weapon parts themselves having ornament at the expense of practicality. Any ornamentation wouldn’t compromise the practical design since if there’s very narrow metal near a greatsword’s hilt for example we’ll think, “Wait a minute, wouldn’t the rest of the sword snap off?”
Practical, complex, gaudy, and showy are the common denominators.
As for earning them you’re able to get more pieces as you cross legendary divisions. If you reach legendary 1 you have a choice of gear, cross legendary 2 for another piece, etc. So you’d need to cross legendary 18 times total for all gear pieces and can be awarded lamas instead if you have all the pieces you want.
(edited by Agemnon.4608)
First fix the matchmaking to players skill level before rewarding. As this system giving out Division titles and Legendary Pieces free for lower skilled players, pve players ( there is a good chance they will abuse the system like a lot of peoples out there), ( farming random pug with premades ) While i stuck in Diamond as a true solo q pvp’er because rare when my team is not just keep dying at mid for 10mins they don’t have the brain power to don’t try hard what doesn’t work ( most of games are like that ) and do something else that have chance to change the score. and can’t get out of that hell bad Division. and watching pve players and random names i’ve never seen in my pvp life get the Legendary title and Legendary piece so we can see here the system failed as much as possible. Your system is punishing me with Amber and Emerald like skilled Diamond and Ruby players. PvP titles and pieces should be awarded for your perfomance not abusing and premade farming randoms and win trading. so in pvp i should get teammates a bit lower skill, same skill or a bit better. Not the ones that can’t stomp/revive/ and hit the focus target also some matches i see they like to select focus target the hardest one to take down. like ele and mes so 1 player troll 2-3 of my teammates while 3 or 4 enemy doing gang party on me.
First fix the matchmaking to players skill level before rewarding. As this system giving out Division titles and Legendary Pieces free for lower skilled players, pve players ( there is a good chance they will abuse the system like a lot of peoples out there), ( farming random pug with premades ) While i stuck in Diamond as a true solo q pvp’er because rare when my team is not just keep dying at mid for 10mins they don’t have the brain power to don’t try hard what doesn’t work ( most of games are like that ) and do something else that have chance to change the score. and can’t get out of that hell bad Division. and watching pve players and random names i’ve never seen in my pvp life get the Legendary title and Legendary piece so we can see here the system failed as much as possible. Your system is punishing me with Amber and Emerald like skilled Diamond and Ruby players. PvP titles and pieces should be awarded for your perfomance not abusing and premade farming randoms and win trading. so in pvp i should get teammates a bit lower skill, same skill or a bit better. Not the ones that can’t stomp/revive/ and hit the focus target also some matches i see they like to select focus target the hardest one to take down. like ele and mes so 1 player troll 2-3 of my teammates while 3 or 4 enemy doing gang party on me.
Why you trying to change the subject? You should read Gaile’s Thread on Upcoming Season 2 changes.
It was a good read thanks.
First fix the matchmaking to players skill level before rewarding. As this system giving out Division titles and Legendary Pieces free for lower skilled players, pve players ( there is a good chance they will abuse the system like a lot of peoples out there), ( farming random pug with premades ) While i stuck in Diamond as a true solo q pvp’er because rare when my team is not just keep dying at mid for 10mins they don’t have the brain power to don’t try hard what doesn’t work ( most of games are like that ) and do something else that have chance to change the score. and can’t get out of that hell bad Division. and watching pve players and random names i’ve never seen in my pvp life get the Legendary title and Legendary piece so we can see here the system failed as much as possible. Your system is punishing me with Amber and Emerald like skilled Diamond and Ruby players. PvP titles and pieces should be awarded for your perfomance not abusing and premade farming randoms and win trading. so in pvp i should get teammates a bit lower skill, same skill or a bit better. Not the ones that can’t stomp/revive/ and hit the focus target also some matches i see they like to select focus target the hardest one to take down. like ele and mes so 1 player troll 2-3 of my teammates while 3 or 4 enemy doing gang party on me.
Why you trying to change the subject? You should read Gaile’s Thread on Upcoming Season 2 changes.
It’s kind of related though. Those who obtain the rewards should actually deserve them.