Will there be more TDM maps like Courtyard?
I just recently started playing again, and just found out that they included one TDM map which I am so happy to see. It was pretty reminiscent to GW1 days with Random Arenas and so I am definitely enjoying it so far.
Will there be more TDM maps in the future?
Hopefully yes I can’t endure Foefire forever. SH was meh.
The Dhuumfire thread
By the Six, I hope not. Where’s the strategy in a mini version of WvW zerg fighting?
Courtyard is hated by many, including myself. But if Anet were to support TDM by adding more maps and putting it in its own queue, I would actually queue up for it. Maybe instead of having unranked and ranked queues, it could have 2v2 and 3v3 queues.
Edit: Even 5v5 would be fine if all 10 participants wanted to be there and were running builds for it. The biggest problem with CY/TDM is that it is in the same queue with maps that belong to another mode. Almost everyone is in it for Conquest. Allow TDM to be by itself and maybe a community would form around it.
League Of Ascending Immortals [OATH]
(edited by Arcadio.6875)
Not a bad idea. I won’t queue unranked because of courtyard. A separate queue makes a lot of sense.
Not a bad idea. I won’t queue unranked because of courtyard. A separate queue makes a lot of sense.
I do the opposite lol I barely do unranked because I can’t guarantee TDM but ranked got Foefire…
The Dhuumfire thread
By the Six, I hope not. Where’s the strategy in a mini version of WvW zerg fighting?
You hope not? In PvP? You mean, player versus player? No TDM?
Courtyard is the one true PvP map in PvP. No silly trebs, NPCs or other ways to win the game. And you’re implying straight up PLAYERS versing PLAYERS has no strategy/skill?
Oh lords.
We really do need more REAL PvP maps like courtyard.. Maybe something a bit more open; tired of seeing the red text when ppl move behind a wall or something. It feels too cluttered.
(edited by Zephyra.4709)
Courtyard is hated by many, including myself. But if Anet were to support TDM by adding more maps and putting it in its own queue, I would actually queue up for it. Maybe instead of having unranked and ranked queues, it could have 2v2 and 3v3 queues.
Edit: Even 5v5 would be fine if all 10 participants wanted to be there and were running builds for it. The biggest problem with CY/TDM is that it is in the same queue with maps that belong to another mode. Almost everyone is in it for Conquest. Allow TDM to be by itself and maybe a community would form around it.
why is it hated?
I remember many GW players requesting this kind of game mode at launch a few years back because people wanted something like RA.
why is it hated?
I remember many GW players requesting this kind of game mode at launch a few years back because people wanted something like RA.
It’s hated because a portion of the PVP community of this game just hate anything that isn’t Legacy of Foefire.
By the Six, I hope not. Where’s the strategy in a mini version of WvW zerg fighting?
You hope not? In PvP? You mean, player versus player? No TDM?
Courtyard is the one true PvP map in PvP. No silly trebs, NPCs or other ways to win the game. And you’re implying straight up PLAYERS versing PLAYERS has no strategy/skill?
Oh lords.
We really do need more REAL PvP maps like courtyard.. Maybe something a bit more open; tired of seeing the red text when ppl move behind a wall or something. It feels too cluttered.
Agreed. There is so much more potential with TDM. They just need better designed maps.
They took too long to add another mode and introduced TDM poorly,the competitive spirit of the game if it had one is non existent so we have a majority of close minded casuals hating TDM. If it was just because it was a new mode then why was SH received well? The less “PvP” in modes the more it gets popular,at least here ,AI is inferior so push us to fight that. The devs don’t want to hear "He hurt me I didn’t saw him I don’t like this too much pressure " threads in PvP sections. #savethecasuals
Can’t blame them the combat tutorial is poor.
The Dhuumfire thread
why is it hated?
I remember many GW players requesting this kind of game mode at launch a few years back because people wanted something like RA.It’s hated because a portion of the PVP community of this game just hate anything that isn’t Legacy of Foefire.
I despise Foefire and hate ranked because of it.
The Dhuumfire thread
By the Six, I hope not. Where’s the strategy in a mini version of WvW zerg fighting?
You hope not? In PvP? You mean, player versus player? No TDM?
Yep, never mind the fact that its nothing like wvw zerg fighting.
I hope they come out with more maps like it but not a separate queue unless we can queue for both at the same time. I like alternating the conquest with DM.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Courtyard is hated by many, including myself. But if Anet were to support TDM by adding more maps and putting it in its own queue, I would actually queue up for it. Maybe instead of having unranked and ranked queues, it could have 2v2 and 3v3 queues.
Edit: Even 5v5 would be fine if all 10 participants wanted to be there and were running builds for it. The biggest problem with CY/TDM is that it is in the same queue with maps that belong to another mode. Almost everyone is in it for Conquest. Allow TDM to be by itself and maybe a community would form around it.
why is it hated?
I remember many GW players requesting this kind of game mode at launch a few years back because people wanted something like RA.
+1 for RA. thats where its at, jack. short queue 30 secs i recall, short fights couple mins, rinse and repeat