Would it be possible to create a new eSport?
Yup, what you described is a MOBA and some RTSs
- Multiplayer
- Only PvP
- Constantly balancing
- High skill ceiling
- Easy to get into
- Fast-paced reaction based gameplay (RTS lacks this point)
(and the other 8 elite specs maxed too)
I hope you both are being facetious — I said one that plays like an mmo
That doesn’t even answer the question
Well Guild Wars 2 GvG would have had the potential to be the best eSport ever if it existed.
Well Guild Wars 2 GvG would have had the potential to be the best eSport ever if it existed.
The game’s too imbalanced and not designed to be watched so it could never be that successful as an eSport. My point is, there is currently no game like League or DoTA (designed for eSports) that plays like Guild Wars, or WoW, Blade n Soul, whatever.
Nobody say SMITE because it’s not actually hard enough.
I am working on one that will fit the bill as an indie dev so maybe in another 2-5 years.
I hope you both are being facetious — I said one that plays like an mmo
That doesn’t even answer the question
Explain to me what would be “plays like a MMO”.
(and the other 8 elite specs maxed too)
Well if a game comes down to reaction and fast computers/internet lines. Then its dommed. If you reduce a game like GW2 to “skill” you definitly long term kill it. (which is often desired to have limited lifetimes).
The keys for lon term fun are balance and build diversity. Strategy gameplay, teamplay and build/team composition where builds can beat each other with a rock/paper/scissor systems. A system where new players see hope to advance and can learn. Not to get instagibbed and feel like needing to train 2+ Years. In our faster tech advancing world 2 Years are like EONS and peaople will give up befor realy starting. This is something for RL Sports….
GW2 is not bad for that. IT s not enough balanced now. Partly because of power creep in HOT.
Does anyone remember the game Fury? It was “the next big PvP thing” back when GW1 was in PvP decline.
https://en.wikipedia.org/wiki/Fury_%28video_game%29
It completely failed.
Let’s look at the 3 biggest eSport game franchises. Starcraft, Dota and its clones, and Counterstrike.
Putting aside Starcraft (which I still view as an accident of history) the other two all came from mods, which overtook their base game in competitive popularity.
A player created mod can be patched and changed far more quickly and easily than a commercial game.
And don’t forget that Half Life and Warcraft 3 had hundreds/thousands of mods, and Dota / CS rose to popularity via “survival of the fittest”.
It’s almost impossible to just “decide” to make an esport, especially if your platform is a huge, expensive, slow-to-develop MMO.
Anyways, your only hope is for someone to make a mod that brings MMO controls and small-scale PvP to a first person shooter like Unreal X or Half Life X. And make that mod open-source so other people can make variations of it. Then, if one of them is good and gets popular, they can spin it off into its own game.
Well Guild Wars 2 GvG would have had the potential to be the best eSport ever if it existed.
The game’s too imbalanced and not designed to be watched so it could never be that successful as an eSport.
Possibly, but we’ll never know. At release the momentum behind WvW and GvG was phenomenal, it %$#@ all over PvP.
ANet has had to work hard to reverse this trend and make PvP a preferred ‘go to’ game mode over them.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”