Wouldn't Seasons fix this "decay" problem?

Wouldn't Seasons fix this "decay" problem?

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Posted by: savov.3712

savov.3712

With all the “decay” talks recently, and everyone going crazy about it, I was thinking – wouldn’t ladder seasons and often resets deal with the inactive players more efficiently, then the current decay system?
I mean, with a proper matchmaking and leaderboards, inactive players will be dropped out from one season/reset to the next, and if they want to “climb” back and stay there up, they will actually be required to play actively once again. While the already active players will have the chance to climb even higher then their standing in the previous ladder.
StarCraft 2 does it really well with often seasonal resets and everyone is required to play a single placement match before going back in the ladder with his MMR adjusted.

So, wouldn’t it be better if Anet just stop wasting their already little time they put into sPvP by fixing a broken and useless system. Just make sure the matchmaking and ladderboards are working correctly (and I mean correctly!) and apply some sort of seasons with often (partial) resets. There are plenty of games out there with seasons, that do not require so much effort put into decaying someone’s ladder position, while his MMR stays unchanged, thus rendering the decay useless after his next match.

Wouldn't Seasons fix this "decay" problem?

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Posted by: Oraith.1732

Oraith.1732

I can see this working tbh

Wouldn't Seasons fix this "decay" problem?

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think the partial reset idea is great. Every time you do a full reset, everyone is likely to get 10-20 poorly-balanced matches until everyone gets back to roughly where they belong.

But if they did seasons and then gave everyone a new MMR entry point for the next season roughly based on the last season, it could work quite well.