Yet another MMR complaint

Yet another MMR complaint

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Posted by: Chase.8415

Chase.8415

Today I’ve been finding out that I have been facing against high 1800+ rated players and losing tons of rating at Gold Tier 3 because of the lack of population.

It frustrates me beyond belief being forced to queue up against top players and lose so much rating. At least make us lose 5 points or something, -15 is extreme.

I’ve also been hearing from other top players that they’ve been getting grouped up with people in Silver and sometimes even Bronze.

What is going on this season? What happened?

(edited by Chase.8415)

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Posted by: R O C.6574

R O C.6574

That’s what’s odd. I thought anet had some part of their system that took into account the match ups and gave you better gains for matches where you are the underdog

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Posted by: Chase.8415

Chase.8415

That’s what’s odd. I thought anet had some part of their system that took into account the match ups and gave you better gains for matches where you are the underdog

My guess is those top 1% players also get grouped up with bronze/silver and their average MMR is the same. The top player destroys my teams bronze/silver players and then I end up losing a ton of rating because I don’t have any top tier players on my team to compensate.

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Posted by: Exedore.6320

Exedore.6320

If your rating is much lower than that of your opponents, you shouldn’t lose a lot for a loss.

However, ANet has never specified how they handle rating adjustments, but it’s presumably your rating vs. average rating of enemy team. Since the average enemy team rating is much closer to yours (probably 3-4 low plat / high gold), that’s why you’re still losing quite a bit.

There’s not much ANet can do. The population is just too small.

Kirrena Rosenkreutz

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Posted by: Loop.8106

Loop.8106

Were you by chance a thief called Fuube or something?

Optimise [OP]

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Posted by: Ryuk.6840

Ryuk.6840

What is the difference between a 1800+ andGold Tier 3 players , or Silver ?
When most ppl aim to play as little as posible , so they can have a higher chance to get in a better spots , its not the system faults …but because of the mentality :
‘’too many are striving for the title , while waiting others follish ppl to get worse results and tank their MMR’’

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Posted by: Jourdelune.7456

Jourdelune.7456

That’s what’s odd. I thought anet had some part of their system that took into account the match ups and gave you better gains for matches where you are the underdog

My guess is those top 1% players also get grouped up with bronze/silver and their average MMR is the same. The top player destroys my teams bronze/silver players and then I end up losing a ton of rating because I don’t have any top tier players on my team to compensate.

It’s not the case.

Team are made, then match versus other.

Mostly in the same team, you got the same “division” players. Then they pit that versus another team.

It’s why top player got win ratio of 60%+. The system can’t find team for them to lose.

If not enough top play, the teams should be made with 10 then split up accordly and this should be dynamic because when many play… it’s better the other way.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

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Posted by: Chase.8415

Chase.8415

That’s what’s odd. I thought anet had some part of their system that took into account the match ups and gave you better gains for matches where you are the underdog

My guess is those top 1% players also get grouped up with bronze/silver and their average MMR is the same. The top player destroys my teams bronze/silver players and then I end up losing a ton of rating because I don’t have any top tier players on my team to compensate.

It’s not the case.

Team are made, then match versus other.

Mostly in the same team, you got the same “division” players. Then they pit that versus another team.

It’s why top player got win ratio of 60%+. The system can’t find team for them to lose.

If not enough top play, the teams should be made with 10 then split up accordly and this should be dynamic because when many play… it’s better the other way.

No, what I am seeing is players in 1400 rating are matching up against players with 1800+ rating.

If the system allows gaps of 400 rating, what stops it from putting silver or bronze people on your team? As far as I know it only does average MMR, I don’t think it cares if the people are in the same division or not.

Those 1800+ players are good at the game, but because they are facing against players in 1400 range of course they are going to win a lot.