auramancer build are fine, use magi amulet.

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

so further playing with ele, the removal of cleric amulet IMO is fine. what i dont agree is the nerf of CD reduction traits., but i think that nerf is rooted in pve not pvp. care my fellow ele players to disagree or agree with me and what other players think?

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

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Posted by: lucadiro.4519

lucadiro.4519

I’m ok with the removal of cleric.
I’m not ok with the susistain nerf they did to base healing, base susistain wasn’t a problem.
I’m not ok with the nerf at cd reduction… They could have Split it between pve/pvp
So they just destroyed any chance to play something else that isn’t healbot.

Parabrezza

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Posted by: Supreme.3164

Supreme.3164

Dunno what are you talking about…magi eles are free kill and do no dmg, you need a team that massively outplay the enemy team to peel/carry you using a magi amulet…unless you’re extremely majestically lucky …or part of an ESL team…you’re a free kill on anything but marauder amulet

But again like 1 ele out 30 can play marauder fresh air in current meta with cheese builds like revamped dh and condi chrono or condi war.

Today is ele daily…and it’s absolutely atrocious to play pvp so pls do me a favour and stop with the lies , there is nothing out there ready to carry inexperienced players on ele

I’d rather have all noobs go and join the ranks of another “carry me pls” build/profession like dh or condi war, that should improve the “match quality” in soloq

auramancer build are fine, use magi amulet.

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Posted by: Zelulose.8695

Zelulose.8695

Ya revamped DH is a bit too strong right now. But dont forget Revanent. They have blocks evades energy regen and perma protection/regeneration if they feel like it. They could use some toning down as they already have 2 healing skills to boot.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

auramancer build are fine, use magi amulet.

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Posted by: NeXeD.3042

NeXeD.3042

Ya revamped DH is a bit too strong right now. But dont forget Revanent. They have blocks evades energy regen and perma protection/regeneration if they feel like it. They could use some toning down as they already have 2 healing skills to boot.

i mean i know technically shiro has a heal… but cmon….

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

auramancer build are fine, use magi amulet.

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Posted by: sephiroth.4217

sephiroth.4217

I have 4 Eles and I won’t use one in PvP, it hurts my team because there is another class who can do it better no matter what sort of build I want to play.

Don’t get me wrong, trolling unranked and baddies with marauders is fun and all but only so much trolling one can accomplish until 1 competent player ruins everything.

Attachments:

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

Dunno what are you talking about…magi eles are free kill and do no dmg, you need a team that massively outplay the enemy team to peel/carry you using a magi amulet…unless you’re extremely majestically lucky …or part of an ESL team…you’re a free kill on anything but marauder amulet

But again like 1 ele out 30 can play marauder fresh air in current meta with cheese builds like revamped dh and condi chrono or condi war.

Today is ele daily…and it’s absolutely atrocious to play pvp so pls do me a favour and stop with the lies , there is nothing out there ready to carry inexperienced players on ele

I’d rather have all noobs go and join the ranks of another “carry me pls” build/profession like dh or condi war, that should improve the “match quality” in soloq

i remember you. u ask for nerf for every other class except ele. you complain about warrior, chrono, and scrapper, but when your precious ele get nerf you make a thread saying nerfing is bad. so your input here is not valid because your bias as always. dunno what your talking about u either really bad ele because i play ele just fine with magi. so please do me a favor and keep your thought to yourself.

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

auramancer build are fine, use magi amulet.

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Posted by: Supreme.3164

Supreme.3164

On the contrary of you my champion titles are not for show

http://imgur.com/a/ib7WL

You can keep calling me bad, biased..whatever..it’s not like what you say is true or anything, I’d ask to 1vs1 me on your glorious magi ele but I’m not that evil so I give you the chance to fight an authentic team with your magi superstar build ..ofc we will record it and show to all how grandiose is your spec!

The point is that nerfing classes out of existence does not improve the game quality and neither do these kind of threads that do nothing but obfuscate the truth.

You can equip any amulet on any profession, you can even equip a thief with magi amulet and win couple matches in this chaotic conquest mode….that proves absolutely nothing

And for the last time, I put bloody effort to learn professions, I use my limited time to carefully craft gear for each one of them, I spent thousand of hours on them across all these years and I get kittened if all my efforts suddenly turn to dust..yeah call me biased for that TY cheers!

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

On the contrary of you my champion titles are not for show

http://imgur.com/a/ib7WL

You can keep calling me bad, biased..whatever..it’s not like what you say is true or anything, I’d ask to 1vs1 me on your glorious magi ele but I’m not that evil so I give you the chance to fight an authentic team with your magi superstar build ..ofc we will record it and show to all how grandiose is your spec!

The point is that nerfing classes out of existence does not improve the game quality and neither do these kind of threads that do nothing but obfuscate the truth.

You can equip any amulet on any profession, you can even equip a thief with magi amulet and win couple matches in this chaotic conquest mode….that proves absolutely nothing

And for the last time, I put bloody effort to learn professions, I use my limited time to carefully craft gear for each one of them, I spent thousand of hours on them across all these years and I get kittened if all my efforts suddenly turn to dust..yeah call me biased for that TY cheers!

so are u assuming i only play 1 class? that i have no clue about other classes? only nubs will ask for 1v1 to prove a point.

Attachments:

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Black Gate
Ruthless Legend

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Posted by: Kyon.9735

Kyon.9735

You might want to clarify your title. It would be more appropriate to say “Support Tempests are fine” instead because clearly, non-support Tempest/Elementalist builds are not fine. They just pidgeonholed the class more into support with the nerfs to base healing.

I believe that pre-nerf support Tempest was doing too well which is one of the main reasons it became mandatory in high-tier pvp. However, I think just removing Cleric Amulet would have been more than enough of a nerf because it already directly changes the playstyle of the specific build.

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

You might want to clarify your title. It would be more appropriate to say “Support Tempests are fine” instead because clearly, non-support Tempest/Elementalist builds are not fine. They just pidgeonholed the class more into support with the nerfs to base healing.

I believe that pre-nerf support Tempest was doing too well which is one of the main reasons it became mandatory in high-tier pvp. However, I think just removing Cleric Amulet would have been more than enough of a nerf because it already directly changes the playstyle of the specific build.

true, and its my fault if im not specific. elementalist in general for pvp at least is not fine. but the ele auramancer build whos been good since S1 to S3 is still fine with magi. like i said on my post i dont agree with the nerf for cd reduction. it lowers the damage potential and viability of other ele spec.

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

auramancer build are fine, use magi amulet.

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Posted by: FunkaHolixx.2937

FunkaHolixx.2937

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

auramancer build are fine, use magi amulet.

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Posted by: ArthurDent.9538

ArthurDent.9538

Ele is also currently being heavily helped by power revenant being severely handicapped by some bugs such as stuck bug on nearly every unrelenting assault and facets randomly going off. Once those problems are fixed magi ele will need to worry more about another hard counter class that can easily chase it down and kill it unless it gets peels. Menders doesn’t fair much better in this match up.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

auramancer build are fine, use magi amulet.

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Posted by: NotASmurf.1725

NotASmurf.1725

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

Magi has more healing and vitality, why would damage matter for a healer build? Get more familiar with roles pls.

auramancer build are fine, use magi amulet.

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Posted by: FunkaHolixx.2937

FunkaHolixx.2937

think ur the one who have to gets more familiar. ele can drop some nice dmg if well skilled and played. if u only focus on heal im sorry for you team.

peace

auramancer build are fine, use magi amulet.

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Posted by: Kuya.6495

Kuya.6495

Can confirm magi is adequate for bunker guard.

auramancer build are fine, use magi amulet.

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Posted by: reikken.4961

reikken.4961

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

Magi has more healing and vitality, why would damage matter for a healer build? Get more familiar with roles pls.

because one of the best ways to mitigate damage is to put pressure on your opponent so that they can’t focus entirely on doing damage to you. Magi’s does no damage at all and barely has any more healing, so you take a lot more damage.

auramancer build are fine, use magi amulet.

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Posted by: musu.9205

musu.9205

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

Magi has more healing and vitality, why would damage matter for a healer build? Get more familiar with roles pls.

because one of the best ways to mitigate damage is to put pressure on your opponent so that they can’t focus entirely on doing damage to you. Magi’s does no damage at all and barely has any more healing, so you take a lot more damage.

i thought gw2 pvp is team play . guess i’m . we must give other dps role better heal now also add selfportal for everyone so everyone can fight on all points at same time while doing good dps and heal up like eles.

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

Magi has more healing and vitality, why would damage matter for a healer build? Get more familiar with roles pls.

because one of the best ways to mitigate damage is to put pressure on your opponent so that they can’t focus entirely on doing damage to you. Magi’s does no damage at all and barely has any more healing, so you take a lot more damage.

look u have a point the best defense is a good offense sure! but no one roll an ele during s1 to s3 because of how much dps they can do. its how much they can support. now with removal of cleric, we now need an amulet that can replace it. and im just saying that magi does it. is it on par with cele and cleric? NO. is magi still good? YES

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

auramancer build are fine, use magi amulet.

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Posted by: Ryou.2398

Ryou.2398

Ya revamped DH is a bit too strong right now. But dont forget Revanent. They have blocks evades energy regen and perma protection/regeneration if they feel like it. They could use some toning down as they already have 2 healing skills to boot.

Dh didnt get revamped.

auramancer build are fine, use magi amulet.

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Posted by: FunkaHolixx.2937

FunkaHolixx.2937

@ lord hammer hand

i played very offensiv ele in season one. it was easy to melt down enemy bunker comps with air overloard. thanks to fresh air.

auramancer build are fine, use magi amulet.

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Posted by: Chasind.3128

Chasind.3128

I don’t like the direction anet is clearly going with tempest- there should be damage builds, support and bunk builds, condi builds that all work via sPvP and some pve, but nope- for pvp there is no real direction except support- that is incredibly boring and now ele is feeling clunky and what helped them sustain is no more- you HAVE to have healing vit and or toughness since ele has the lowest hp pool- even with tons of toughness and vitality they can still be melted by conditions
But anet has no clue what they want from ele except support, anet should chance their name to Anerf. And their motto “we don’t understand what pvp means but play our game!”

auramancer build are fine, use magi amulet.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

I don’t like the direction anet is clearly going with tempest- there should be damage builds, support and bunk builds, condi builds that all work via sPvP and some pve, but nope- for pvp there is no real direction except support- that is incredibly boring and now ele is feeling clunky and what helped them sustain is no more- you HAVE to have healing vit and or toughness since ele has the lowest hp pool- even with tons of toughness and vitality they can still be melted by conditions
But anet has no clue what they want from ele except support, anet should chance their name to Anerf. And their motto “we don’t understand what pvp means but play our game!”

Sadly Anet doesnt see it that way. Elementalist been OP in both pve and pvp for a long time. Ele have couple of build diversity outside of pvp. so when for some reason they do balance they look at it at the pve side. i lil shave from pve side make pvp side unplayable.

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

auramancer build are fine, use magi amulet.

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Posted by: Xillllix.3485

Xillllix.3485

Balancing is important, but you should not achieve balancing by nerfing numbers without taking into consideration the negative effect it will have on the gameplay.

The problem with Anet’s nerfs on the elementalist class isn’t about damage or healing, it’s that they made the class clunky, without variety, slow and uninteresting to play.

I don’t think Karl understands the combo-dynamics of the attunements and elements system and I think he proved it by designing an elite profession that that is in complete conflict with the base arcane system of the class thus creating serious balance breaking problems.

The reason things are so bad right now is that they ignore the beta feedback on Tempest.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

I don’t think Karl understands

/pvpforum

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

auramancer build are fine, use magi amulet.

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Posted by: Jourdelune.7456

Jourdelune.7456

Magi amulet is not good for any classes.

No damage at all.

Remember cleric bunker guard in 2013?

It goes off meta in April 2014 because dd ele was able to support/cleanse more the group than B. Guard, with more damage.

Magi amulet is like old B.Guard. Bot enough damage in spvp means your 1v1 or 2v2 need a +1 to be viable. This means you are -1 elsewhere.

You can only achieve this with a bad two point stats with 2 really fast immortal squishies dps roamer.

Mender is a bit better for damage, but the sustain is quite low.

All support build that rely on healing power got deleted by the removal of cleric amulet.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

auramancer build are fine, use magi amulet.

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Posted by: brannigan.9831

brannigan.9831

You can’t really afford to have a slot that does zero damage at least at even skill level even if it supports well. Why would you play it over Druid spec that does better damage and also supports?

auramancer build are fine, use magi amulet.

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Posted by: Jourdelune.7456

Jourdelune.7456

The quick fix to the removal of Cleric amulet would be this:

Templar Amulet:

+1050 power
+1050 healing power
+ 560 Toughness
+ 560 Concentration

This would bring all support build viable again.

It’s the closest of Cleric stats, so safer for balance all around. Tempest Templar would still be bruiser like with low health point and somewhat easier to kill (less healing and less toughness).

Cleric was:

+1200 Healing Power
+900 Toughness
+900 Power

With all the nerf on Ele. It would be better than nothing. (and probably would removed Tempest support from META high level of play anyway, they where the easier to chain cc burst of all meta classes)

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

auramancer build are fine, use magi amulet.

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Posted by: Saiyan.1704

Saiyan.1704

You can’t really afford to have a slot that does zero damage at least at even skill level even if it supports well. Why would you play it over Druid spec that does better damage and also supports?

That’s the point. Players want that old-healway support feel rather than play a semi-heal, semi-dmg negating, Ranger with a pet. It’s not a team supporter compared to old Bunker Guard or the Cleric Ele that many players liked.

Anet turned everyone into damaging bruisers (we needed it imo) so that technically everyone has a chance to be a 5th pick, balances willing.

The only class that’s close to having 3 viable builds is Guardian.

aka FalseLights
Rank: Top 250 since Season 2
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auramancer build are fine, use magi amulet.

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Posted by: NotASmurf.1725

NotASmurf.1725

Anet turned everyone into damaging bruisers (we needed it imo) so that technically everyone has a chance to be a 5th pick, balances willing.

So we needed everyone to be able to do everything, because roles are boring and kitten balance, I guess?

auramancer build are fine, use magi amulet.

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Posted by: Jourdelune.7456

Jourdelune.7456

Anet turned everyone into damaging bruisers (we needed it imo) so that technically everyone has a chance to be a 5th pick, balances willing.

So we needed everyone to be able to do everything, because roles are boring and kitten balance, I guess?

With the removal of bunker support on a balanced comp, the next thing will be full conditions.

When you remove Rock, scissor will eat paper each time.

It’s why Sayian said they want us to be all bruiser. Support was used to cover squishies dps bodies.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

auramancer build are fine, use magi amulet.

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Posted by: Sublime Le Peasant.1932

Sublime Le Peasant.1932

Magi amulet is not good for any classes.

No damage at all.

Remember cleric bunker guard in 2013?

It goes off meta in April 2014 because dd ele was able to support/cleanse more the group than B. Guard, with more damage.

Magi amulet is like old B.Guard. Bot enough damage in spvp means your 1v1 or 2v2 need a +1 to be viable. This means you are -1 elsewhere.

You can only achieve this with a bad two point stats with 2 really fast immortal squishies dps roamer.

Mender is a bit better for damage, but the sustain is quite low.

Not really, Ill explain my POV on Bunker Guard/DH.

- Menders:

  • We apply more pressure in teamfights (cause the critchance), we are better vs condition(cause of healthpool), the healing power dsnt matter that much since theres barely a difference between those 2. Now we are weak to big burst if out of cD. (If a thief + Rev spike you)

- Magi:

  • Alots of Crit chance, but no power. (good for sigils, but uber bad pressure)
    Nice vitality wich makes you better vs conditions. The healing power dsnt matter much since the difference is really not that big. Same Sustain has menders rune and same weakness. Overall bring less on the table.

- Cleric:

  • No crit chance but same power( less pressure in TF), We were a better fit vs Zerker build/comp. The healing power dsnt matter at all, since the difference between those 2 are way 2 small to be important. The weakness of cleric was conditions spam cause of low healthpool.

Overall the skillcap to play Support class’s ( Cause bunker is dead) is higher.
And it feels way more rewarding playing a support class this way & in Guildwars 1, Monks were super squissh. Actually as far as I remember, in everygame the healer is always squish.

Top 50, before April 15th, 2014 Feature Patch.
https://www.youtube.com/watch?v=DWk2ObTvn9s
Gerdien

(edited by Sublime Le Peasant.1932)

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Posted by: Sarrs.4831

Sarrs.4831

The quick fix to the removal of Cleric amulet would be this:

Templar Amulet:

+1050 power
+1050 healing power
+ 560 Toughness
+ 560 Concentration

This would bring all support build viable again.

We would, and should, never see this spread because Concentration is considered a defensive stat. This isn’t just on par with Cleric’s, it’s blatantly better.

Nalhadia – Kaineng

auramancer build are fine, use magi amulet.

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Posted by: Varezenem.2813

Varezenem.2813

The quick fix to the removal of Cleric amulet would be this:

Templar Amulet:

+1050 power
+1050 healing power
+ 560 Toughness
+ 560 Concentration

This would bring all support build viable again.

We would, and should, never see this spread because Concentration is considered a defensive stat. This isn’t just on par with Cleric’s, it’s blatantly better.

It’s better for support and weaker for sustain.

Senbu Ren[Wind]
Herald of Ventari

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Posted by: Mr Godlike.6098

Mr Godlike.6098

so further playing with ele, the removal of cleric amulet IMO is fine. what i dont agree is the nerf of CD reduction traits., but i think that nerf is rooted in pve not pvp. care my fellow ele players to disagree or agree with me and what other players think?

To simply put – magi is bad for ele. Why?

In game we have two types of defence – soft ones and hard ones

Ele excels in soft defences like healing, regeneration, damage reduction from earth trait and has easy ways to get protection. Most of these you use after you took damage or by passive work of trait.

Hard ways to defend against damage are ways to negate all damage and these are blocks, blind, invulnerability, reflect (only ranged damage) evades, stunbrakers (kinda) and resistance.

So why again magi is bad? Magi is zero defence against power builds so atleast there are 5 class’es (Rev, Thief, Engi, Guard, Druid) that WILL kill ele if both of players are similar skilled. Magi WOULD HAVE WORKED if ele had hard ways to defend against power damage and ele suck at this. Class has to 2 invulnerability skills – Obsidian Flesh and Mist Form (to take it you sacrifice one heal for teammates), almost zero blind (not on dagger at least and you need to take fire traits for some – so no earth or water traits good luck with that), two doges (thief’s and revs are laughing at you), 3 block’s (again you sacrifice one heal for teammates and you can take trait from arcane so it’s same problem like with fire traits).

You want to play support and want to take magi, ok. Then you have to heal your teammates really well because they will HAVE TO DO EXTRA your part of job at killing people. So why people should take build that proplably won’t do it’s job after few autoattacks (thief, rev) or after focused burst, dies and team instantly has to fight outnumbered?

Just LOOK HOW WELL MENDER WORKS ON DRUID!. It’s smillar amulet but works wonders on that class! WHY? Because skilled druid can you use in right time and right place sygnet of stone, two doges, and 1…2..3..4 evades on sword/dagger to negate power burst completely so he can do he’s job at healing, ressing, roaming, bunkering (1vs1 at mostly) and dps’sing thanks to pet mechanics. How ele on magi can compere to THIS? Even bunker guardian is better because he pukes with blocks every second.

Was depressed ele…now depressed druid
Kawaleria (KW)

auramancer build are fine, use magi amulet.

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Posted by: Jourdelune.7456

Jourdelune.7456

Magi amulet is not good for any classes.

No damage at all.

Remember cleric bunker guard in 2013?

It goes off meta in April 2014 because dd ele was able to support/cleanse more the group than B. Guard, with more damage.

Magi amulet is like old B.Guard. Bot enough damage in spvp means your 1v1 or 2v2 need a +1 to be viable. This means you are -1 elsewhere.

You can only achieve this with a bad two point stats with 2 really fast immortal squishies dps roamer.

Mender is a bit better for damage, but the sustain is quite low.

Not really, Ill explain my POV on Bunker Guard/DH.

- Menders:

  • We apply more pressure in teamfights (cause the critchance), we are better vs condition(cause of healthpool), the healing power dsnt matter that much since theres barely a difference between those 2. Now we are weak to big burst if out of cD. (If a thief + Rev spike you)

- Magi:

  • Alots of Crit chance, but no power. (good for sigils, but uber bad pressure)
    Nice vitality wich makes you better vs conditions. The healing power dsnt matter much since the difference is really not that big. Same Sustain has menders rune and same weakness. Overall bring less on the table.

- Cleric:

  • No crit chance but same power( less pressure in TF), We were a better fit vs Zerker build/comp. The healing power dsnt matter at all, since the difference between those 2 are way 2 small to be important. The weakness of cleric was conditions spam cause of low healthpool.

Overall the skillcap to play Support class’s ( Cause bunker is dead) is higher.
And it feels way more rewarding playing a support class this way & in Guildwars 1, Monks were super squissh. Actually as far as I remember, in everygame the healer is always squish.

Well, I agree only at 10%.

Bunker Mender Guardian are “okay” at best. They don’t bring the same damage compare to bruisers, so at high level with stacked TEAM, your support in 2v2 would get way harder to wins fights.

But well, okay Guardian is not hit like other classes to support because of Aegis/blinds/block.

Magi don’t bring any damage. What did put B. Guard off meta in 2014 compared to ELE was damage. No team would be able to beat 5 bruisers (astral authority) with a comp with Magi.

All 9 classes could had build for Cleric and be able to support teams. Some build (tempest, guard, scrapper, mesmer) where better with it, but everyone could casually be support.

Now, with mender it’s only 3. Druid, Scrapper and Guard.

Mender is not even a healer amulet. 560 healing power means not that much. Why using that instead of Paladin? At least you could crits and kill faster while still giving Aegis, block, regens, protection…

Guild Wars 1 : Monk… well yes, but many did dual classes Monk with Warrior to get more “hit”. We can’t dual classes in Gw2.

Healers in the MMORPG are usually wearing PLATE armor. Dungeon and Dragon cleric have plate. Everquest, Asheron Call’s, Dark Age of Camelot, Vanguard… Cleric just don’t do enough damage, like the cleric amulet did.

But most of all, why are we pigeon hole with amulet, in the first place?

All other MMORPG PVP give the abilities to FREELY build your stats, items, like you want.

Since all other do, ammy are a patch, to fix or conceal the real problem. They where not able to balanced all the skills scaling with attribute properly. They do balanced based on feeling… while other company made system of simulation (
operational research —> basic math learn at the university) and analyse the data to balanced things up.

tl;dr Mender is probably fine for guadian, but it’s not a proven META. The best comp stack 5 bruisers to win since [RIP] enter the scene with the bruisers comp. It was easy to build for support before, now for most of the classes it’s pointless. Build diversities just got 30% deleted (again).

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

auramancer build are fine, use magi amulet.

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Posted by: FunkaHolixx.2937

FunkaHolixx.2937

sorry i cant take u full load of garbage for real. u know why? 560 healing power

auramancer build are fine, use magi amulet.

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Posted by: Sublime Le Peasant.1932

Sublime Le Peasant.1932

Now, with mender it’s only 3. Druid, Scrapper and Guard.

Mender is not even a healer amulet. 560 healing power means not that much. Why using that instead of Paladin? At least you could crits and kill faster while still giving Aegis, block, regens, protection…

Guild Wars 1 : Monk… well yes, but many did dual classes Monk with Warrior to get more “hit”. We can’t dual classes in Gw2.

Since all other do, ammy are a patch, to fix or conceal the real problem. They where not able to balanced all the skills scaling with attribute properly. They do balanced based on feeling… while other company made system of simulation (
operational research —> basic math learn at the university) and analyse the data to balanced things up.

tl;dr Mender is probably fine for guadian, but it’s not a proven META. The best comp stack 5 bruisers to win since [RIP] enter the scene with the bruisers comp. It was easy to build for support before, now for most of the classes it’s pointless. Build diversities just got 30% deleted (again).

@Jourdelune.

  • Monk had to dual class with warrior for the stances ( bonneti etc).
    Not to give em toughness, only the shield set was giving armor on stats(thats why you had 4 weapon swap).

Menders are actually:
+1050 Power
+560 Precision
+560 Vitality
+1050 Healing Powe

So I dont see where you got your 560 healing power..
It has been proven MeTa in the past Seasons and there is a support wich is Druid.
I gues you are wrong on this one..

But you are right that Bguad was taking out cause D/D ele bring much more to the table and it is still the same nowdays for Support Dh/Guard we get outshine by druid and engi.

Top 50, before April 15th, 2014 Feature Patch.
https://www.youtube.com/watch?v=DWk2ObTvn9s
Gerdien

auramancer build are fine, use magi amulet.

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

Now, with mender it’s only 3. Druid, Scrapper and Guard.

Mender is not even a healer amulet. 560 healing power means not that much. Why using that instead of Paladin? At least you could crits and kill faster while still giving Aegis, block, regens, protection…

Guild Wars 1 : Monk… well yes, but many did dual classes Monk with Warrior to get more “hit”. We can’t dual classes in Gw2.

Since all other do, ammy are a patch, to fix or conceal the real problem. They where not able to balanced all the skills scaling with attribute properly. They do balanced based on feeling… while other company made system of simulation (
operational research —> basic math learn at the university) and analyse the data to balanced things up.

tl;dr Mender is probably fine for guadian, but it’s not a proven META. The best comp stack 5 bruisers to win since [RIP] enter the scene with the bruisers comp. It was easy to build for support before, now for most of the classes it’s pointless. Build diversities just got 30% deleted (again).

@Jourdelune.

  • Monk had to dual class with warrior for the stances ( bonneti etc).
    Not to give em toughness, only the shield set was giving armor on stats(thats why you had 4 weapon swap).

Menders are actually:
+1050 Power
+560 Precision
+560 Vitality
+1050 Healing Powe

So I dont see where you got your 560 healing power..
It has been proven MeTa in the past Seasons and there is a support wich is Druid.
I gues you are wrong on this one..

But you are right that Bguad was taking out cause D/D ele bring much more to the table and it is still the same nowdays for Support Dh/Guard we get outshine by druid and engi.

Thank you for fixing my wrong assumption about healing power.

Even with healing power, like you said. Druid and Engi are better versus Thief/REV.

But also, they bring constantly more damage in 2v2 situations. Since on a three point strats, the 2v2 make you wins games… going for a squishie support in team fights (3+) is way harder.

Timing block, aegies and blind versus a cluster mess of spammed skills is not skillfull play, it’s “pray and play” at best. (chain the peels the best you can, in hope you don’t get hit by unblockabled burst, unblockabled CC or boon strips/convert) So, even if mender damage > cleric damage… the sustain versus POWER build is so LOW, that it can be reliable to do the hard work. (speaking at equal skill level)

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

auramancer build are fine, use magi amulet.

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Posted by: Sarrs.4831

Sarrs.4831

It’s better for support and weaker for sustain.

Yeah, extra protection uptime from Concentration totally gives you worse sustain. :x

Nalhadia – Kaineng

auramancer build are fine, use magi amulet.

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Posted by: Varezenem.2813

Varezenem.2813

It’s better for support and weaker for sustain.

Yeah, extra protection uptime from Concentration totally gives you worse sustain. :x

I already have perma protection anyways. =p

Senbu Ren[Wind]
Herald of Ventari

auramancer build are fine, use magi amulet.

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Posted by: Wolfric.9380

Wolfric.9380

focusing on auramancer is stupid … most eles want a bruiser and offensive build not a bunkerhealbot …