auto stomp...
Hope they fix this crap, that’s all I can think of.
It kitten es me off too and has actually caused the downed person to be revived because I was trying to keep AOE pressure over the downed player … but thanks to terrible design and or programming … we have this issue.
A+ job Arenanet, please, keep it up. Slow clap
Disable right click to interact and you are good to go.
I would and have considered doing that, but the game prioritizes stomps over reviving an ally. And it’s not too terribly uncommon to have a downed ally near a downed opponent.
This is where right clicking your ally specifically, instead of pressing your activation / use key / whatever you call it, is much more effective and quicker which can make or break a successful revive due to the added positioning required to make the on use go for a revive instead of a stomp.
I don’t feel that we should be sacrificing speed of revive in that situation because of the added positioning required to start the revive over a stomp, simply to prevent an issue that seems to definitely be a bug.
I’ve opened a thread about this issue a few days ago over the game bugs section of the forums, and it seems that it happens when we accidentally click on the target with our right mouse button, most likely to move the camera, whilst having the right click to attack/interact option on.
It is super annoying, especially because I really don’t want to lose the functionality of being able to right click to start auto attacking a target. It would be nice to have only the “right click to attack” side of the option and not the “interact” bit, but I don’t believe this will see any changes.
Asura Quagganmancer