best class to carry bad teams

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Posted by: TymX.8017

TymX.8017

Hi!

After a few thousand of unranked match, a few days ago I decided to take part of this new season. I have played the game since release, actually i was one of the preorders. I left it before HoT and come back just for the sake of PvP. As I see it the lower divisions are full of kittens. 2 peaple go to close at start, if I go far one is following me not answering why, peaple left half decapped and half capped points, losing too much in 1vs1 far from points… the list goes on. Meanwhile, calling me a noob, a looser, and different names, while I rarely loose on any 1vs1 and sometimes won 1vs2s, and theese are fight on points.
The question is in the title, what class shoul I play to carry bad teams the best, up until ruby (where I truly hope things are settled and I will get much less frustration).
I almost always que solo. Played every class except rev.
My main was a condi warri before it was cool, now I start to loose interest as every warrior is condi. The problem is with warri, I don’t have enough mobility and group support.
I have tried thief, but as my bad team start to die I can’t +1 fast enough and sonner or later the domino effect will catch me in 2vs1.
I have tried ele, but if my team does not peel for me, I get focused and bursted down as soon as I left water.

So, what is the best class to carry teams in low division?

thanks, a frustrated player

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Posted by: lighter.2708

lighter.2708

thief, mesmer, ranger imo
warrior is never good carry in soloq

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Posted by: Shirlias.8104

Shirlias.8104

Agree with lighter ( tempest should also be ok, but i will chose druid tbh ).

Also get ready to switch class before game starts if needed.

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Posted by: Dahkeus.8243

Dahkeus.8243

I’ve played thief, druid, and engi this season. So far, I’d say engi if you run the elixir C variant. It’s a very tanky build that hard counters condition classes easily that is hybrid enough to adapt to what different teams need.

It’s great both in team fights as well as with defending side nodes, particularly since condi warriors are so often rushing far.

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Posted by: Celine.6857

Celine.6857

I would agree engi over Tempest. It makes me want to rock in a small corner the amount of people who don’t understand how to utilize me properly when playing in solo queue as an ele. I main auramancer in PvP with renewal sigil and the number of people who run off points ignoring my heals, run out of my water bubble, completely miss the point that I can keep them alive in any way. The list, does, go on. It’s a nightmare.

But this post says it all. NONE of us should feel the need to play certain builds to carry a team. You may as well be 1v5 LOL … I nodded to all your points as to what (shockingly) people do and don’t do in matches.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

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Posted by: Jace al Thor.6745

Jace al Thor.6745

I would agree engi over Tempest. It makes me want to rock in a small corner the amount of people who don’t understand how to utilize me properly when playing in solo queue as an ele. I main auramancer in PvP with renewal sigil and the number of people who run off points ignoring my heals, run out of my water bubble, completely miss the point that I can keep them alive in any way. The list, does, go on. It’s a nightmare.

But this post says it all. NONE of us should feel the need to play certain builds to carry a team. You may as well be 1v5 LOL … I nodded to all your points as to what (shockingly) people do and don’t do in matches.

I felt that way the other day… Was 1v3 at home while my team was 4 capping far. That was two day ago I think. Still trying to figure out how they thought it was s good idea for all of them to stand on far while I’m trying to defend the only point we had.

But in reference to the OP’s post… Druid or engi would be a good choice. If you had a friend you could queue with the ele all the way and the two of you could effectively hold the point by communicating prior to the match( speaking of which does no one read chat? If I say I’ll go home why does everyone rush home forcing me to take mid by myself?)

Sachyi Asuna. A [KING]’s Mesmer Unified Kingdom

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Posted by: Wolfric.9380

Wolfric.9380

I play tempest. Hybrid that is suited to win 1:1 (condi mesmer is hard but you can´t have all).
I change build after looking at the oposing team. This can be just one utility or i might change amu, sigils and a traitline ….
I can win 1:1, support in a teamfight (not as good as bunker but fine enough for solo Q) ankitten ot instant squished. My build has stone heart not diamond skin and can survive a thief. For movement i have swiftness on demand which usualy is enough.
The rune is usually soldier it´s stabilizing the build so much …. I like other runes but did´t finde one that can realy compete unless the whole enemy team is power …

But don´t expect to carry to much. If the team can´t rotate and runs around like headless chickens you will loose…
I had such a match. Used viper amu in this one…. Won all fights, killed the creatures to keep us close on nifel and did go kamikaze onto their close to rescue the match which got seriously close but they were ahead to win by keeping it. I was the only in reach after killing their creature. They defended with 4. I concentrated an think pulled of one of my best gameplays … three down + decap … well their necro stood and hit me with a coupt bomb when all condi removers were on CD after the havoc … So i god finshed and we lost by a few points …. No one showed up for backup … At least it got me a mesage from one oponent that this was impressive :-). Such moments compensate the next loosing streak … So never give up.

(edited by Wolfric.9380)

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Posted by: Dahkeus.8243

Dahkeus.8243

Yea, Tempest and Ranger are classes that can carry very well for certain teams that are glassy. However, it’s also easy to end up on a team with another tempest/ranger and in those situations, your team just lacks enough damage to counter pressure the other team.

This is why I think engi pulls ahead. It can flex easily to both a more damage and a more bunk style role. If there’s a good hybrid ele build that can do this, I haven’t seen it in action.

Thief is another decent option if you can play it well. The high mobility and +1 burst allows you to often make lemonade out of a teammate’s bad rotation lemons.

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Posted by: TymX.8017

TymX.8017

Thanks guys, appreciate your answers. I will give a try to engi, let’s see what I can do. Once I was really good with him, and that was with 3 kit now that we have gyros it will be much easier.
Yeah we should not use builds to carry, but that is a PvP rank system/match making issue. Me loosing every second match because bad teams are another.
To be honest I don’t have any idea how could this be fixed. Everybody want to play as they like, maybe they like to watch youtube while capping a point (lol) or just play for trolling me. The best thing I can come up with is Ranked being forbidden until you won like 50-100 unranked match. That will be enought to know what you should do in ranked. The other soulution is you being kicked from ranked after like 5-6 loose streak, and you have to win 10-20 unranked match just to be able to compete again. This will be very bad for soloquers at the beginning but later on, we would have more skilled players in the league.

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Posted by: PierPiero.9142

PierPiero.9142

In my opinion it is condi mesmer. It is a class with great mobility , not like thief but that can play smarty like thief and meanwhile it is more tank than thief. You can cap alone a point and wait for 2 to come to you and hope that your team will win other fights outnumbering the others

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Posted by: Dahkeus.8243

Dahkeus.8243

Yeah we should not use builds to carry, but that is a PvP rank system/match making issue. Me loosing every second match because bad teams are another.

Just be aware that no class will carry you very much in this season since they’re all balanced relatively well for once. Engi is a bit better suited to the randomness of solo Q, but playing the class you’re most experienced/skilled with will make more of a difference than any of that. Fortunately, it sounds like you’re comfortable with engi.

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Posted by: Nocta.5274

Nocta.5274

The issue I have with the Engi answers here, it’s very hard to push kills as engi. It has amazing rezzing potential but without slisck shoes, creating kills situation is often out of your control.

I think Rev is still the best soloqueue carry out there really.

Characters :
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.

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Posted by: bLind.6278

bLind.6278

Get 5 people together and play that way. If you do, anet will ALWAYS queue you against 4-5 solo players so you’ll always have a kittening MASSIVE advantage.

One foot out the door, yet again.

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Posted by: Spartacus.3192

Spartacus.3192

The issue I have with the Engi answers here, it’s very hard to push kills as engi. It has amazing rezzing potential but without slisck shoes, creating kills situation is often out of your control.

I think Rev is still the best soloqueue carry out there really.

The standard Rev burst was nerfed significantly with the 75% increase in energy cost for Phase Traversal. The removal of the stealth tracking also means what used to finish off Engies and Thieves will not do so anymore.

Phase Traversal nerf means Rev mobility is significantly reduced , which impacts its Plus 1 ability quite a bit.

The arrival of the Condi bomb Warriors is also very hard for Revs to handle.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Dahkeus.8243

Dahkeus.8243

Get 5 people together and play that way. If you do, anet will ALWAYS queue you against 4-5 solo players so you’ll always have a kittening MASSIVE advantage.

They changed matchmaking quite a while back to make it impossible for a solo Qer to ever face a full premade of 5.

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Posted by: Spartacus.3192

Spartacus.3192

Get 5 people together and play that way. If you do, anet will ALWAYS queue you against 4-5 solo players so you’ll always have a kittening MASSIVE advantage.

They changed matchmaking quite a while back to make it impossible for a solo Qer to ever face a full premade of 5.

4 person pre made was the optimal setup. You could face full soloq players with that.

Your typical average gamer -
“Buff my main class, nerf everything else. "