buff warrior sustain: shield stance

buff warrior sustain: shield stance

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

https://wiki.guildwars2.com/wiki/Shield_Stance

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks.”
Duration: 3s

this is what we have currently.

what if, we gave it more?

proposed, perma block warrior buff! only break it with unblockable attacks! or stop attacking if the warrior is blocking!

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Shield Stance recharges faster and has increased duration if you block attacks”
Duration: 3s
Recharge Reduction per Block: 1s
Duration Increase per Block: 0.2s

i.e. if the warrior blocked 5 attacks, the cool down is reduced by 5 seconds, while the block duration is increased by 1 second!

discuss!

buff warrior sustain: shield stance

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Posted by: Embolism.8106

Embolism.8106

If nerfing Mesmer Block isn’t on the table then I support buffing old Blocks. Unblockable attacks (and CCs) are more common now anyhow so I think buffing old Blocks is definitely needed.

Although personally I think HoT brought too much power creep and in general overtuned stuff should be nerfed rather than weaker stuff buffed.

As to the idea itself, I think it’s a better way to do what Mesmer Block tried to do in that it punishes continually attacking a Block; as opposed to just one stray cleave or AoE pulse instantly doubling Block time.

(edited by Embolism.8106)

buff warrior sustain: shield stance

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

If nerfing Mesmer Block isn’t on the table then I support buffing old Blocks. Unblockable attacks (and CCs) are more common now anyhow so I think buffing old Blocks is definitely needed.

Although personally I think HoT brought too much power creep and in general overtuned stuff should be nerfed rather than weaker stuff buffed.

As to the idea itself, I think it’s a better way to do what Mesmer Block tried to do in that it punishes continually attacking a Block; as opposed to just one stray cleave or AoE pulse instantly doubling Block time.

if reducing recharge time or increasing duration is too powerful, what if it gives other defensive attributes? and what if we put some maximum stack onto it?
kinda like adaptive armor ?

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain stacking toughness when you block an attack."
Duration: 3s
Shield Stance (10s): 60 Toughness
Maximum Stacks: 5

seems weaker, but a buff nonetheless.

buff warrior sustain: shield stance

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Posted by: Morwath.9817

Morwath.9817

I’d rather have Protection or Regeneration than Toughness.

buff warrior sustain: shield stance

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

I’d rather have Protection or Regeneration than Toughness.

hmmm what about

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain protection and regeneration when you block an attack."
Duration: 3s
Regeneration (3s):
Protection (3s):

there is a 5 cap on duration based boons right? so the best is that they can get 15 seconds if they block 5 attacks.

buff warrior sustain: shield stance

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Posted by: Morwath.9817

Morwath.9817

I’d rather have Protection or Regeneration than Toughness.

hmmm what about

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain protection and regeneration when you block an attack."
Duration: 3s
Regeneration (3s):
Protection (3s):

there is a 5 cap on duration based boons right? so the best is that they can get 15 seconds if they block 5 attacks.

If you want to cap it, you can give it ICD and make longer duration e.g. 5.

buff warrior sustain: shield stance

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

I’d rather have Protection or Regeneration than Toughness.

hmmm what about

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain protection and regeneration when you block an attack."
Duration: 3s
Regeneration (3s):
Protection (3s):

there is a 5 cap on duration based boons right? so the best is that they can get 15 seconds if they block 5 attacks.

If you want to cap it, you can give it ICD and make longer duration e.g. 5.

hmm giving it ICD would defeat the purpose of the buff.

i think 3 seconds per block is fair and just XD

buff warrior sustain: shield stance

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Posted by: Morwath.9817

Morwath.9817

I’d rather have Protection or Regeneration than Toughness.

hmmm what about

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain protection and regeneration when you block an attack."
Duration: 3s
Regeneration (3s):
Protection (3s):

there is a 5 cap on duration based boons right? so the best is that they can get 15 seconds if they block 5 attacks.

If you want to cap it, you can give it ICD and make longer duration e.g. 5.

hmm giving it ICD would defeat the purpose of the buff.

i think 3 seconds per block is fair and just XD

Does 1 s ICD defeat purpose of the buff? If boons given would last 5s, then if someone would keep bashing you during block, you still would get 15s. However it would prevent sick stacking while under focus by multi people.

buff warrior sustain: shield stance

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

I’d rather have Protection or Regeneration than Toughness.

hmmm what about

Shield Stance
3s Activation time | 25s Recharge time
“Block attacks. Gain protection and regeneration when you block an attack."
Duration: 3s
Regeneration (3s):
Protection (3s):

there is a 5 cap on duration based boons right? so the best is that they can get 15 seconds if they block 5 attacks.

If you want to cap it, you can give it ICD and make longer duration e.g. 5.

hmm giving it ICD would defeat the purpose of the buff.

i think 3 seconds per block is fair and just XD

Does 1 s ICD defeat purpose of the buff? If boons given would last 5s, then if someone would keep bashing you during block, you still would get 15s. However it would prevent sick stacking while under focus by multi people.

hmmm 1s icd and 5s seem gud