can't finish players with last chance active

can't finish players with last chance active

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Posted by: Vashoom.8512

Vashoom.8512

I can make some vids if nobody belives but, I have last chance trait on my war and when finishing players with this active buff the finishing does nothing, the action happens but they remain in the downed state.

additionally any other players trying to finish the enemy also have their finisher disabled at this point.

it this a major obvious bug which they are aware of or am I misunderstanding something here?

Progress blocking bugs are top priority, but not all bugs are so easy to fix as others, be cool :)

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Posted by: Josh Davis.6015

Josh Davis.6015

Thanks for the report, Vashoom. I’ll have someone take a look on Monday.

can't finish players with last chance active

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Posted by: Dagins.5163

Dagins.5163

If haste wears off in the middle of stomp animation, the animation will be speeded till it’s finished, but stomp won’t. You should just wait for stomp confirmation; don’t move your character before you see the stake on your enemy, because moving cancels it.

Other players can stomp without problems, but once they see you doing it faster, they usually cancel it and continue fighting. They don’t have anything disabled.

Signed, level 1 alt

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Posted by: DanyK.3842

DanyK.3842

Have you thought about the enemy player perhaps interrupting your stomp or maybe you stomped the wrong mesmer illusion?

Sir Dany | Twitch
110k WvW kills | Champion Legionnaire, Paragon |

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Posted by: Solstice.1097

Solstice.1097

i had the same thing happen to me and i think it’s like dagins said because the quickness wore off before stomp finished, which means the stomp ends up taking just as long as if you never had quickness to begin with, but the animation doesn’t reset so you think you stomped them but really the stomp is still (invisibly) happening so you have to stand still until it finishes.

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Posted by: Vashoom.8512

Vashoom.8512

you have to stand still until it finishes.

I have been trying this also, it doesn’t finish them. But it’s even worse that it stops other people finishing the player if we both do it at the same time, this shouldn’t happen at all.

(my guess the server thinks my finisher has finished, because it should have, and cancels the other players one)

hopefully they will address this issue in a bugfix update soon.

Progress blocking bugs are top priority, but not all bugs are so easy to fix as others, be cool :)