'core' elite specialization suggestion

'core' elite specialization suggestion

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Posted by: foste.3098

foste.3098

What if the trait line that enhances your profession mechanic was turned in to a elite specialization (discipline, trickery, soul reaping, beast mastery, illusions, tools, invocation, virtues, arcane). This way they can giving us some build diversity (before another expansion), you ether stick with the vanila elite specs (and therefor the base class name) and 2 other core ones or the HoT elite spec (and change to the different class name) and 2 other core ones.
Of course there would have to be some rebalancing done to make the ‘new’ vanila elite competitive in power to the HoT elite, but we can all agree that the game is in need of balance as is so it woild not be a big deal.

The reason i bring this idea up is because thees specializations are used in almost every build anyway (most warrior builds take discipline, every thief pick trickery, every guardian build pick up virtues, infact only mesmer, engineer and ele do not pick theirs currently) and by making them elite the players would be forced in to a choice, and non HoT players will have access to a competitive build. This is assuming they balance them according to the power level of HoT elite specs, and every future elite spec.

There would be a difference between the vanila elite spec and the Hot one, namely the association of a weapon and skills to a trait line but besides that the vanila elite would bolster your class mechanic while the Hot one (and every future one) would augment it to be something different (reaper is the best example of this).

see no evil ,until i stab you

'core' elite specialization suggestion

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Posted by: Lordrosicky.5813

Lordrosicky.5813

gw2 = fixed. If only anet listened to people like this! This dude needs a nobel prize for services to gw2

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

'core' elite specialization suggestion

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Posted by: foste.3098

foste.3098

No one else has anything to say about this idea? It would be a big change and would force players to make a decision rather than just slot in the hot elite spec and 2 other whatevers.
Maybe i should move the post to the general section.

see no evil ,until i stab you

'core' elite specialization suggestion

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Posted by: Tim.6450

Tim.6450

It was suggested before and my main gripe against it was that some elite specs have mechanics of the old specs and that the handling of these mechanics are delegated to the core mechanic spec. The stronger the ties the elite has to that mechanic the worse the idea it is. You could argue you could introduce those mechanics back in the elite but what is the point of the elite then if it contains the same mechanics?

The second argument against this that there the skill/weapon specific traits are in the core line what do you do with those? Leave them untraitable?

The third argument is that because the “vanilla elites” will need rebalancing it will be ok??? So forcing the core specs in that traitline is so much better. Because let’s be honest to get the core on the level of the elite you do not have to battle against the power of the skills but also against the power granted by having more options as well. The monstrousity that will have to be is ridicolous.

EverythingOP