depressing night
well at least my team won the match, according to gw2effiency.
i wonder if they won within 2 minutes after i disconnected.
Class Result Map Duration Score
Warrior
Won Match
7 minutes ago
Legacy of the Foefire
Blue team
7:41
282 – 500
aha !
not so depressing after all !
i’m
12/20 emerald
yay !
no dessertion !
happy !
so they finished the 4v5 in 2 minutes !
Cynz is right !
teams are so stacked,
they can win 4v5 !
now i just need 4 more straight wins to graduate from emerald into sapphire !
well, no more ranked (its 10.59pm gmt+8 over here) for me tonight since connection seems not stable.
Talk to yourself much! ;-)
Just kidding. I had a similar incident but a forced hard reboot prevented me from getting back into the match within that 2 minutes. We lost (we were losing badly anyway btw), I got a ~15m time-out as punishment for Anets buggy code, and of course lost a pip too.
Such things suck the fun right out of a game, and a gaming evening!
And to think, it was Anet that said they are all about fun and they don’t want to put things into the game that aren’t fun! lol!
Now don’t get me wrong, Dishonor has it’s place! I realize that and support the basic idea of it. And before some smarty-pants tries to explain the finer points of software engineering and the Internet to me, don’t bother…I am one. I fully realize all complex software systems have bugs, which is exactly why a ~15m punishment for a first “offense” is absolutely ridiculous and intolerable from a customer point of view.
You should always give the benefit of the doubt to the customer first, and assume it was an LD beyond his/her control! Start with a “slap-on-the-wrist” 3 minute timeout on the first “offense”, then scale it up quickly from there. (Count LDs over time, and decrement/decay the counter after every X matches without an LD.) Extra credit if you display a notice to your customer about possible causes of client crashes with a link to tech support to help you sort out if it’s the game or your PC, service providers, etc. causing the LDs.
If you LD because the client crashes, a 15 minute punishment is just not right. There are Casual players who don’t have much time to play and enjoy GW2 PvP precisely for the fact that it’s relatively quick & easy to get into and out of. (At least for an RPG.)
Punishing customers for your own faulty programming is not only a very poor business practice, it’s plain asinine and disrespectful to your customers. The Dishonor system should be about punishing repeat offenders; cheaters, jerks, trolls, sore losers, etc. and not about doling out blanket punishments while keeping your head in the sand to the reality that your game client crashes without the customer being at fault!
Lastly: I vented to Anets support about this, admittedly in a less than entirely mature manner. (Not cursing, but not exactly friendly either.) However, the reply I got 2 days later was so fraught with Ivory Tower attitude and general lack of caring for your customers valid and plain common-sense complaint, that I really have to decide if I want to continue playing/supporting this game & company any longer.
(edited by Windwalker.7421)
I asked for a chance to edit the rules for season 4 here : https://forum-en.gw2archive.eu/forum/game/pvp/Desertion-change-of-rules-for-season-4/first#post6184790
But I am not sure they read it or they’ll try something… Dishonor is a great thing but has a bad design in my opinion. Congrats Deimos.
The rules for dishonor are completely absurd. My internet cut out and hicupped resulting in a 2-3 minute DC, I come back, help win the game, and lose a pip, my win streak, and get 10 minute deserter.
I had the highest score on my team, I told my team sorry I dced internet went out and they said “np stuff happens let’s just try to win, hope you don’t get an abandon”, and we ended up winning. My team had no problem with my DC because they understood sometimes internet will be stupid.
You should never lose a pip if you were in the match for 85% of the game, had the highest score, AND won the game. When a game is over, your team should be able to vote whether or not you should get a dishonor or not, just an auto-mated system. It’s absurd.
Just ask yourself, what would Brian Boitano do?