@dev Legendary players dont get more rewards

@dev Legendary players dont get more rewards

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Posted by: ThatNAESLGuard.6238

ThatNAESLGuard.6238

Q times baby. I’m sure Evan can see legendary q times but for those who aren’t informed they usually pop around 5:30 to 5:45 sometimes up to around 7. The average q time as I write this is 57s but is sometimes at 1:30 or so. Let’s just say legend q times are about 4 mins longer than the average q time.

Here are my past 10 games including duration of games:
https://gyazo.com/5c4ecb15f7d54dbf55726f9e8a59a63d
Average time is 10:37 or just 10:30

We’re just gonna assume legend and average game times are about the same.
Qtime + gametime for legend: 16min
Qtime + gametime for nonlegend: 11:30 min

You get 10 pips a win and almost always have a top stat for a +1, while legend gets +4 extra pips; therefore:

Legend: 15 pips/16 min = 56.25 pips an hour
Non legend: 11 pips/11.5 min = 57.39 pips an hour

Ofc this assumes you’re winning your games. You could also argue that the very best players win way more than the less skilled players, but that was the case in previous seasons as well. This is to show that legendary players aren’t getting enough pips to actually say they’re getting more than non-legendaries.

pls fix

Darek.1836

@dev Legendary players dont get more rewards

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Posted by: Cameron.6215

Cameron.6215

Yeah, I think lower divisions should earn less pips/hour I already made a post on this issue.

@dev Legendary players dont get more rewards

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

It was a design decision that rewards are completely disconnected from League placement….. so there is that

@dev Legendary players dont get more rewards

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Posted by: OriOri.8724

OriOri.8724

Give it some time. As more people get settled into the proper MMR the queue times for the legendary players should decrease a bit. Besides, the people with lower MMR are more likely to lose more games than a legendary player, which would make their realistic pips/hr lower than that of a legendary player

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Posted by: ThatNAESLGuard.6238

ThatNAESLGuard.6238

I think q times will increase actually. Later in the season there will be less hype and less players online.

Darek.1836

(edited by ThatNAESLGuard.6238)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I think q times will increase actually. Later in the season there will be less hype and less players online.

I disagree with this. I think that the overall community mmr will go up so there will be more players for example above 1800+ than there are now in about a week. The only way the top can go up in this system is if the bottom goes up.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

That’s some interesting maths. We hadn’t considered queue time when balancing the legendary pips as it was just kind of icing on the cake. Will see what queue times become after a week or two.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

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Posted by: Iain Ross.6903

Iain Ross.6903

Far from that long queus, normally 2-3 min