disconnection penalty is poorly designed

disconnection penalty is poorly designed

in PvP

Posted by: Style.1092

Style.1092

So i just played 2 games both won, but in second one i had computer crash. Most likely i didn’t get back to game quick enough to avoid penalty, because after those 2 games i ended with leaderboard -1pt, but it was quick enough to won that match and to become best scorer player.
So i want to ask is it so hard to add additional conditions to current disconnection penalty formula? Currently the only factor which is considered when disconnection ocure is time spent to get back to game…

Cpt Nemo Kolkozy

disconnection penalty is poorly designed

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Posted by: SoulSin.5682

SoulSin.5682

It isn’t.

Even if in the short run it sounds excessive, in the long run it doesn’t make that much difference.

Lowering the penalty open space for abuse.

disconnection penalty is poorly designed

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

If you disconnect consistently enough for this to be a problem, it’s not fair for your teammates.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

disconnection penalty is poorly designed

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Posted by: zone.1073

zone.1073

If anything, disconnects should be more strict to discourage character swapping.

disconnection penalty is poorly designed

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Posted by: Laraley.7695

Laraley.7695

If you disconnect consistently enough for this to be a problem, it’s not fair for your teammates.

And it’s fair that you DC due to server issues and get a loss for that?

disconnection penalty is poorly designed

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Posted by: Style.1092

Style.1092

You can not abuse conditions that are difficult to meet. For example 1. your team must win & 2. player must be in top 8 scorers. Even only “your team must win” is hard to achive after 1min disconnection, so where do you see space to abuse ?
Of course if reconnection time is faster than 60s, then additional conditions aren’t checked.
If both conditions are meet player did not receive penalty for over 60s(or whatever current number is) reconnection.
Current system only encurage me to leave suche a game completly, because when i’m back and my reconnection time is too long, i know that even if i will lead my team to win, i will be punished… NO THANKS, next time i will go in meantime to do something else. And that is why this is poorly designed, current system doesn’t enqurage you to help your team after too long reconnection time.

Cpt Nemo Kolkozy

disconnection penalty is poorly designed

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Posted by: brannigan.9831

brannigan.9831

It is poorly designed but not because of the reasons you listed. They need to put in quickly escalating time bans from rated spvp for disconnects over the grace period. I had two this weekend were people left at the beginning of the match and never came back. That sort of thing should be punished with a day ban.

disconnection penalty is poorly designed

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Posted by: DeWolfe.2174

DeWolfe.2174

It is poorly designed but not because of the reasons you listed. They need to put in quickly escalating time bans from rated spvp for disconnects over the grace period. I had two this weekend were people left at the beginning of the match and never came back. That sort of thing should be punished with a day ban.

This is why I pretty much refuse to party any longer. Utterly sick of getting -3 because I accepted a party request and then someone I don’t even know dc’s, rage quits, or simply leaves just to be obnoxious. When winning mostly earns a single point, losing three points is just too costly to risk teaming up.

[AwM] of Jade Quarry.

disconnection penalty is poorly designed

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Posted by: skullfaerie.7203

skullfaerie.7203

If you disconnect consistently enough for this to be a problem, it’s not fair for your teammates.

That is all.