encouraging build variety

encouraging build variety

in PvP

Posted by: pullnointer.1476

pullnointer.1476

aside from the fact that melee is currently deemed UP, it might be beneficial to introduce ways to benefit people who run dual melee/dual ranged setups because melee/ranged offers a clear advantage by default. something along the lines of traits offering “+300 power(this can vary, tho with traits giving +70 whatever to everyone around you without drawbacks – you having to wield 2 melee weapons to get it in this case – this looks about right) while having melee(or ranged) weapons in both sets’ main hand”

encouraging build variety

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Posted by: google.3709

google.3709

They could also make traits actually useful, like rangers they have 1 trait that gives them 1 might for 5s after activating a signet. or engi have a trait that makes thrown elixir do damage (196 dmg crits) and I’m sure there are lots and lots of useless traits such as these.

encouraging build variety

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Posted by: Minion of Vey.4398

Minion of Vey.4398

They could also make traits actually useful, like rangers they have 1 trait that gives them 1 might for 5s after activating a signet. or engi have a trait that makes thrown elixir do damage (196 dmg crits) and I’m sure there are lots and lots of useless traits such as these.

This is a big one to me. Every profession has 10+ traits that are just complete crap. Usually way more than 10.

encouraging build variety

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Posted by: luxen.8376

luxen.8376

^ 10 traits in each tree almost :P

Luxen – Engineer, Elementalist & Warrior