(edited by Paragon.5479)
engi got nerfed again
Uuuh did i see a different ready up or?? i saw some great buffs for engies..
my flamethrower build is going to do 30% more damage
The OP must have had this message written before he watched the stream. Fail message.
He’s a turret engi?
Am I good?… I’m good.
Engi took hard nerfs again and abomination like thiefs and warrs says hi
E sports
OHHHHH your ez-mode turret engi got nerfed. Right.
I used to run the Academy Gaming tournaments for GW2.
He’s a turret engi?
inb4 those ranger balance changes arnt coming for 2 months. But gokitten those buffs (lb 2 speed boost so crazy with quickness)
Turret engi got buffed actualy kd rocket turret now dont miss 90% of the time:-)
Tekkit’s Workshop
He’s a turret engi?
inb4 those ranger balance changes arnt coming for 2 months. But gokitten those buffs (lb 2 speed boost so crazy with quickness)
Ya, people are all hyped for a stronger lb. I think condi ranger will definitely make a come back and should be more feared. I can play a spirit build with enough condi reapplication to kill an ele, while bringing an invuln, while might stacking…
Am I good?… I’m good.
lol like one minir OP trait got nerfed, the rest buffed. And its not even fact.
inb4 celestial axe/dagger lb rangers with str runes. get 15 might stacks with axe autos and unload with lb 2.
- Power Wrench: Previously delivered crippling blows with your autoattack and your throw wrench ability. This has been folded to the baseline of your toolkit so now you don’t have to equip this trait to maintain that crippling effect. Instead, Power Wrench has been changed to have a 10% damage increase while using the toolkit. Your combo, your pry bar and your thrown wrench abilities will all have the 10% damage increase.
- Utility Goggles – Analyze – this ability now 6s of revealed in addition to the vulnerability it applies.
Buffs to zerk engie. I’m happy
I think the most exciting change is that it seems that each class(or at least 2) will have the ability to put revealed on targets so that also might lead the way to more classes getting stealth or smoke fields.
Oh no, this will also encourage more thieves to go sword over dagger due to this stealth nerf (pun intended)
The range nerf to turret knockback was totally warranted. Turret engi is such a stupid spec to fight if you don’t have access to lots of stability.
The range nerf to turret knockback was totally warranted. Turret engi is such a stupid spec to fight if you don’t have access to lots of stability.
That trait isnt reason why are turrets so good and smart engi used that kb only as neccessary interupts so its not nerf:-).
Tekkit’s Workshop
I dont agree that Turret engie got nerfed, its a knockback xD The decap ability got nerfed, if anything the dps just jumped up with the increased ranged and homing ability of missile turret
Also welcome back static discharge imho!