engi has too much healing

engi has too much healing

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Hi all, henry back again. How we all doing?

These mugs heal for days. I propose making it so regen is nerfed by 25% in pvp. I know for a fact that at least 62% of the pvp community strongly agree with me whilst a further 27% agree somewhat. This is a poll i did of the pvp community. I am just giving feedback, thanks and good luck all.

also healing turret cast time should be longer to promote counter play.

Kind regards, henry

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

engi has too much healing

in PvP

Posted by: Vykoz.7803

Vykoz.7803

Theese threads are hilarious ^^

The data is precise, the sample sizes suffient.

I think you hit the nail on the head.

Great work, Henry the reporter.

(edited by Vykoz.7803)

engi has too much healing

in PvP

Posted by: Chapell.1346

Chapell.1346

In general, Might stacking should influence Healing power. no idea what will the outcome maybe but it is a good way to determined risk reward.

[Urge]
Between a master and apprentice, i would love to see the differences.

engi has too much healing

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

Theese threads are hilarious ^^

The data is precise, the sample sizes suffient.

I think you hit the nail on the head.

Great work, Henry the reporter.

Thanks mate. I have worked on this data collection for several weeks though. Glad to know some people appreciate my hard work.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

engi has too much healing

in PvP

Posted by: Shadowstep.6049

Shadowstep.6049

Henry, you play necro~