engie turret people answer this

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Posted by: ozzy.8059

ozzy.8059

how do you out rotate and then kill 2 good turret engies when one is on home one is on mid and they have 3 people that float between the 2 even the engie at home may come to mid to offer even more cc support with plenty of time to run back with friends if someone starts killing turrets

so please answer this. none of this get gud l2p stuff I just want a legit answer please and remember this is not a 1v1 game its a 5v5 game…

the most common answer I see it kill the turrets… I do always target the rocket first but the problem is…. their team is getting healing burning immob still and then just to add insult to injury in comes supply crate

now picture this with 2 eles and a necro in this cluster kitten

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Posted by: kylwilson.9137

kylwilson.9137

From my experience, engaging them from off-point using as many AoE options as you can, and at the same time using line-of-sight does the trick.

For example:

The little straw hut on Khylo.
The pillars and mine areas in Forest.
The wooden fences around the points in Foefire.
The pillars around points on Skyhammer.
The large boulders near the points on Spirit Watch.
Then finally the inclines and ledges over the points on Silent Storm (we don’t talk about Courtyard).

Using line-of-sight to your advantage is one of the most under-used tactics in low-end to mid PvP, and it’s easy to forget about taking advantage of it, but it’s worth abusing as much as you possibly can in these situation.

Unless of course you’re fighting a thief, because for some really really idiotic reason, steal has no line of sight requirement (what the hell A-net)…but that’s another topic.

\o/

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Posted by: ozzy.8059

ozzy.8059

and if the engie spreads his turrets out then what? most of the time they put them on clifs and areas out of reach. I play necro and even if I pop everything I have its not enough to kill the engie especially if they still take a kit.. usually the one with shield

don’t get me wrong I do los but his friends are free to pull us into view and attack us so..

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Posted by: kylwilson.9137

kylwilson.9137

and if the engie spreads his turrets out then what? most of the time they put them on clifs and areas out of reach. I play necro and even if I pop everything I have its not enough to kill the engie especially if they still take a kit.. usually the one with shield

don’t get me wrong I do los but his friends are free to pull us into view and attack us so..

Then you put yourself into a position where it’s a 1 vs 2/3 with his friends.

Don’t. Stick with the rest of your team, don’t travel alone. You’re a necromancer. It should be common practice.

I won’t suggest anything else because you’ll just throw out reasons why you can’t do it and why this spec is overpowered when it’s not. I’ve tried with this, really.

Expect L2P responses from here on out.

\o/

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Posted by: Lupanic.6502

Lupanic.6502

Turret engis are in team fights not a big deal. The Thumber turret has a radius of 240 and 30sec for the launch. Rocket turret deals damage + knockback but in teamfight this is not the problem. Focus the engi in team fight and you are fine. The engi has no stunbreak, no block (in most cases), bad condi removal, no stability, low mobility, no backpack regen.

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Posted by: Tao.5096

Tao.5096

If opposite team is bit organized and pay attention to defenses, then going out alone for it is risky.
But it doesn’t mean that your death is a waste of time.
If you’re capable of sustaining some damage, timing your dodges, playing guerilla meanwhile using nearby environment like walls etc, then the more people from enemy team you’ll draw to that point to fight you and the longer it takes the better.
Even if your team is clunky cba about def and kill+decap, you can easily help them by making other two points being easier and faster to conquer.

it’s not a key to win, because it all depends on enemy and your team, but played right allow your team score to contribute a lot.

I personally call it a “Game of Fools”.
Drawing as much attention from enemy team as possible and holding it for as long as you can. Going for a kill is a no go. Your personal score is going to be low, but hence, Win despite low p. score is still much better than lose with high p. score.
But frankly and from my experience it honestly varies from player to player and how much luring will work against them.

Did I ever tell you, the definition, of Insanity?

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Posted by: ozzy.8059

ozzy.8059

and if the engie spreads his turrets out then what? most of the time they put them on clifs and areas out of reach. I play necro and even if I pop everything I have its not enough to kill the engie especially if they still take a kit.. usually the one with shield

don’t get me wrong I do los but his friends are free to pull us into view and attack us so..

Then you put yourself into a position where it’s a 1 vs 2/3 with his friends.

Don’t. Stick with the rest of your team, don’t travel alone. You’re a necromancer. It should be common practice.

I won’t suggest anything else because you’ll just throw out reasons why you can’t do it and why this spec is overpowered when it’s not. I’ve tried with this, really.

Expect L2P responses from here on out.

never said I was alone

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Posted by: Novuake.2691

Novuake.2691

Dude, you post these so often I literally can’t say L2P for each one. Just stop.

Retriever Iiat – Asura Engineer
Private retriever of runaway NPCs
Mistband[MIST] – PVP Training guild EU

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Posted by: Shylock.4653

Shylock.4653

and if the engie spreads his turrets out then what? most of the time they put them on clifs and areas out of reach. I play necro and even if I pop everything I have its not enough to kill the engie especially if they still take a kit.. usually the one with shield.

As a necro you shouldn’t have any problem with most engies, especially with this build. They have nearly no condition clear. Bomb them with conditions and watch them die.