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Posted by: Hot Boy.7138

Hot Boy.7138

I gotta say, being one-shotted from stealth is one of the most unfun broken builds to play against in this game.

And I have a decent amount of toughness.

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Posted by: Shala.8352

Shala.8352

what are you talking about? according to what people says, except for the condi spam spec, chrono has been overnerfed XD XD.
But yea i’ve meet too good power mesmer, but i can tell you that their main threat is not coming from stealth, cuz even when hitting from stealth it’s really rare they will land their entire combos, unless off course you don’t react quickly enough… the problem is coming after that burst, when they start to block, distortion, daze on instant cast 1200 range, stealth again and repeat the burst

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Posted by: Hirasaki.6208

Hirasaki.6208

He’s talking about the mesmers who use Gsword, Mantra, Daze, Full zerker, Air/Force Sigils/Scholar runes and of course, the macro to execute all those moves in 1 push of a button.

Gaming mouse nowadays like Razer lets you make macro’s that they most likely use to execute those commands in 1 second.

This can one shot anyone under 18k hp.

They usually go charge the mantra’s, then find the target, execute, invisi, charge mantras, repeat.

Your only chance on beating this guys is mark them with a target and double team them, Their macro combo can only kill 1 player at a time, then they need to charge the mantra, so if they down you, ur buddy can kill the macro Mesmer or raise you.

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Posted by: Mak.2657

Mak.2657

/15 charrs
Macro?

(edited by Mak.2657)

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Posted by: Dreamcycler.5490

Dreamcycler.5490

He’s talking about the mesmers who use Gsword, Mantra, Daze, Full zerker, Air/Force Sigils/Scholar runes and of course, the macro to execute all those moves in 1 push of a button.

Gaming mouse nowadays like Razer lets you make macro’s that they most likely use to execute those commands in 1 second.

This can one shot anyone under 18k hp.

They usually go charge the mantra’s, then find the target, execute, invisi, charge mantras, repeat.

Your only chance on beating this guys is mark them with a target and double team them, Their macro combo can only kill 1 player at a time, then they need to charge the mantra, so if they down you, ur buddy can kill the macro Mesmer or raise you.

I doubt they’re macroing tbh. It’s still way too bursty atm though, and i feel like im only able to counter it on my guard. Today ive ran into 4 power shatter mesmers and i feel like two of them were still doing way too much damage for face rolling (The other two were pretty good).

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Posted by: ResJudicator.7916

ResJudicator.7916

The build works in the off-season for having fun in unranked, and lots of players currently aren’t used to fighting it since we’ve been in a bruiser-heavy meta for so long.

But it continues to struggle in higher level games because it doesn’t have favorable 1v1 matchups vs. most meta classes played at a high level, is relatively easy to focus down in teamfights, typically has 0 condi cleanse, and is farmed by good thieves.

As for fighting it, the build basically revolves around attempting a 1-shot from stealth, and then resetting if that fails. So you need to have good reflexes to react to the MOD sound, or try to predict the burst and dodge it.

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Posted by: Shadelang.3012

Shadelang.3012

Hmm While the build is pretty terrifying when they hit you from stealth. In long term combat its extremely weak. Its GREAT for getting a quick kill. But its very vulnerable to even light pressure. (a paladins druid for example can 1 round them pretty reliably. And the burst on a paladins druid isn’t exactly massive).

Now I don’t PLAY mesmer. I just fight them alot. But in my opinion any nerf to the burst would have to come with a pretty decent sustained damage buff. So that they can have more long term pressure. Or a survivability buff of some kind but that would just make one MORE tanky dps build in a meta of fairly tanky dps builds (whatever the method they use).

The build is dangerous. But its not really meta for a reason. There damage is so heavily telegraphed that they have a really hard time landing htere full burst UNLESS they do it from stealth. And even from stealth theres quite a few things that can go wrong. (there have been times ive accidentally negated a mesmers burst simply because I was fighting someone else and dodged the entire thing by accident.)

Ghost Yak

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Posted by: Myst.9182

Myst.9182

Technically its not a 1-shot. Its a combo burst, that takes a fair bit of practice to get down cleanly. But outside of that burst, it’s not that strong, and becomes predictable the more you play against it.

If someone is doing the burst perfectly every single time then they maybe using a macro system. You can report them for botting, and if Anet can see that the key stroke timings are exactly the same they will have grounds to temp ban the account. But how seriously Anet care about this, I don’t know.

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Posted by: Crinn.7864

Crinn.7864

This is why I hope power Mesmer never becomes teamfight viable, because if it does, well, lord help us.

Sanity is for the weak minded.
YouTube

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Posted by: Ithilwen.1529

Ithilwen.1529

GS Shatter Mesmer is built for the purpose of bursting. I’m not sure why anyone is surprised that it bursts well.

It’s also a total glass cannon, which is why I don’t play it. Dodge or mitigate the burst and you have practically already won the fight.

This is a learn to play type issue.

Mesmerising Girl

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Posted by: shion.2084

shion.2084

I doubt the key stroke timings would work. I believe good mouse macros allow you to inject randomized time offsets between actions being run in the macro.

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Posted by: Mak.2657

Mak.2657

Mb some ppl are using macros, buy the truth it is not necessary to use macros to press 4-5 skill in 1s. Mb it requires some practice, but pretty doable.

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Posted by: Daishi.6027

Daishi.6027

Um… Thief does this job better, and doesn’t need to rely on an awkward bounce mechanic after blowing utilities.

Also thief can delay it’s burst much longer than the few lengthy stealth cooldowns power shatter has, which by comparison forcibly pressures responses with little risk.

Domination power mesmer has better range damage, and access to stuns, but it’s still pretty bad by comparison. Even Guardian/DH Meditation builds are more reliable.

But Mesmer is the problem? I’m fine with nerfs, but lets not start by nerfing the worst and already questionably viable one.

Just as an FYI regarding Macros, packet loss lag does often look like macros are being used against you.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

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Posted by: OriOri.8724

OriOri.8724

This is why I hope power Mesmer never becomes teamfight viable, because if it does, well, lord help us.

Its easy to kill though…. If you can survive its burst (which comes down more to knowing its coming and getting something up or dodging than anything else) then its easy bait to kill

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Posted by: Zintrothen.1056

Zintrothen.1056

Even if you don’t see them coming, it still takes a few skill casts to do any great damage against high toughness opponents. These casts are Mirror Blade (GS 2) and Phantasmal Berserker (GS 4), and then Diversion (F3) shatter to get 20-25 vuln stacks plus Mind Wrack (F1) to continue the burst. You have couple seconds to dodge this which is LOTS, and if you don’t dodge and have high toughness, it likely won’t kill you anyway. So yeah, you’re not running any toughness if that combo is one shotting you. The Mesmer also could have been full zerker in which case you deserve you deserve to be one shot for not dodging, and if you survive the burst, he/she either has to run away, stealth again (meaning you can expect a burst), or pop some other big CDs if he/she doesn’t want to be one shot in return. Zerker Mesmers are almost squishier than Zerker Thieves.

If you get Moa’ed from stealth, skill 5 evades, and you can still use your regular dodges.

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Posted by: Chorazin.4107

Chorazin.4107

Any and all massive burst builds where you go from like 95% to dead in one shot are annoying. 14k unblockable gunflames on a heavy armour class with multiple invulns and large hp pool. 14k backstabs on jihad glass cannon thieves.

Im not sure why you are singling out the mesmer. It’s probably the hardest burst to pull off with the most moving parts.

Chorazin
[lion]~ riperonis
[tRex]

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Posted by: Huskyboy.1053

Huskyboy.1053

Any and all massive burst builds where you go from like 95% to dead in one shot are annoying. 14k unblockable gunflames on a heavy armour class with multiple invulns and large hp pool. 14k backstabs on jihad glass cannon thieves.

Im not sure why you are singling out the mesmer. It’s probably the hardest burst to pull off with the most moving parts.

Because he plays weird off-meta builds on Mes and doesn’t like the fact that other builds are superior to his.

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Posted by: OriOri.8724

OriOri.8724

Any and all massive burst builds where you go from like 95% to dead in one shot are annoying. 14k unblockable gunflames on a heavy armour class with multiple invulns and large hp pool. 14k backstabs on jihad glass cannon thieves.

Im not sure why you are singling out the mesmer. It’s probably the hardest burst to pull off with the most moving parts.

In principle they wouldn’t be as annoying if they were easier to take down. But right now they are annoying because some of the high burst damage builds have way too much personal sustain (whether its from near infinite evades/dodges, to being able to proc multiple invincibility skills/blocks, or having insane heals on low cooldowns). Any burst oriented build should come with major drawbacks, and ever since HoT this just isn’t true most of the time anymore.

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Posted by: Silverkey.2078

Silverkey.2078

As a mesmer main, I would be perfectly ok with reducing the burst and increasing the sustained damage. The 1-shot mesmer is extremely frustrating to face for low-level players, and can potentially turn someone away from the game (or at least its PvP side). But the build becomes very hard to play at a higher level, because once the burst is done (and most likely evaded), you are basically just running around for 10s tickling the opponent.

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Posted by: Hot Boy.7138

Hot Boy.7138

Any and all massive burst builds where you go from like 95% to dead in one shot are annoying. 14k unblockable gunflames on a heavy armour class with multiple invulns and large hp pool. 14k backstabs on jihad glass cannon thieves.

Im not sure why you are singling out the mesmer. It’s probably the hardest burst to pull off with the most moving parts.

Because he plays weird off-meta builds on Mes and doesn’t like the fact that other builds are superior to his.

It’s true that I don’t copy my build from websites or other people. I come up with my own that suits my playstyle. Don’t make me out to be some bitter person who is upset about about certain builds having an advantage over mine. No build beats every build. Doesn’t matter how good of a build you make, there is one that will be superior, cause when you take traits, you’re also passing up on certain traitlines and those traits. You’re extremely petty and I can’t help but feel like this is coming from a source of spite. I stand by what i said in that forum still. Especially the part about some people jumping in the thread just out of some spite toward me, not because they have anything to actually say about the topic. I gotta say tho, even at my job, the name Hot Boy sure attracts a lot of resentful people. “Conform or we will hate you.”

Anyways. I stand by what I said in this post. It is unfun to play against. And it is broken.

This is a cool video I saw earlier this month. Well made and fun to watch. But nonetheless, show cases the issue with this build.

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Posted by: Huskyboy.1053

Huskyboy.1053

Any and all massive burst builds where you go from like 95% to dead in one shot are annoying. 14k unblockable gunflames on a heavy armour class with multiple invulns and large hp pool. 14k backstabs on jihad glass cannon thieves.

Im not sure why you are singling out the mesmer. It’s probably the hardest burst to pull off with the most moving parts.

Because he plays weird off-meta builds on Mes and doesn’t like the fact that other builds are superior to his.

It’s true that I don’t copy my build from websites or other people. I come up with my own that suits my playstyle. Don’t make me out to be some bitter person who is upset about about certain builds having an advantage over mine. No build beats every build. Doesn’t matter how good of a build you make, there is one that will be superior, cause when you take traits, you’re also passing up on certain traitlines and those traits. You’re extremely petty and I can’t help but feel like this is coming from a source of spite. I stand by what i said in that forum still. Especially the part about some people jumping in the thread just out of some spite toward me, not because they have anything to actually say about the topic. I gotta say tho, even at my job, the name Hot Boy sure attracts a lot of resentful people. “Conform or we will hate you.”

Anyways. I stand by what I said in this post. It is unfun to play against. And it is broken.

This is a cool video I saw earlier this month. Well made and fun to watch. But nonetheless, show cases the issue with this build.

There’s nothing wrong with playing off-meta, there is something wrong with implying that flawed builds need to be nerfed further. Shatter mes has glaring weaknesses in the form of no condi removal (unless you’re running Inspiration, which is not recommended and reduces offensive sustain), high CD defensive utilities, and a completely predictable and blockable burst. It fails against any equally-skilled DH, condi thief, condi mes, condi anything really, D/P thief, and of course Endure Pain-using macebow warriors. It just doesn’t have enough sustain to work in most 1v1s in sPvP.

As to whether it’s unfun, it’s not fun to lose to, as is the case with any build. It is certainly fun to play against if you regularly beat power mes players. Your complaints about the build are a combination of L2P issues as well as a misunderstanding about one of the most basic aspects of the Guild Wars franchise: it really should’ve been called Build Wars. Power mes has few good matchups and many bad matchups; it’s certainly not OP. If you see a known power mes user like Mime on the opposite team and you think you can’t handle it, switch builds or toons. The counters are blindingly obvious and well-documented, you should be able to play at least one other build competently.

And no this isn’t coming from a place of spite, you’ve done nothing bad to me. What you’re sensing is my disapproval of the fact that you intentionally cripple yourself by playing a subpar build, but then turn around and complain about others making common-sense decisions by building off of the successes of others. If you want to be stubborn and play a subpar build, fine, but try a little harder than saying that a flawed build like power mes is “broken.” The word doesn’t really mean anything by itself, and there’s a glaring lack of build analysis in your post that would justify that characterization. And no, the video does not make your point for you, it’s an edited video that showcases the strength of the build; what did you expect?

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Posted by: OriOri.8724

OriOri.8724

As a mesmer main, I would be perfectly ok with reducing the burst and increasing the sustained damage. The 1-shot mesmer is extremely frustrating to face for low-level players, and can potentially turn someone away from the game (or at least its PvP side). But the build becomes very hard to play at a higher level, because once the burst is done (and most likely evaded), you are basically just running around for 10s tickling the opponent.

I like the burst potential that mesmer has, but I also want to see sustained damage increased as well however unrealistic that is

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Posted by: Razor.9872

Razor.9872

Stunbreak. Block. Blind. Or counter CC. Take your pick.

NSPride <3