i know is bad luck but........
or at least make a report tipe system for this people so get banned at least from some days from spvp pls
just make those who d/c or afk lose pips, don’t make their team lose pips.
Stormbluff Isle
PvP Gameplay Programmer
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
Anet swoops in in the nick of time before any serious damage is done.
…..
Thanks for the update Evan. I assume this will not be reactivated before the season ends, then?
Ty for the fast answer, i hope that you fix the problem before the season ends
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for losing and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4.
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for not winning, and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4. But hey, at least that teammate came back and he didn’t get dishonor!!!11
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for not winning, and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4. But hey, at least that teammate came back and he didn’t get dishonor!!!11
I think it is a fair suggestion, and not accusing or implying anything to what you are suggesting however, if implemented incorrectly a team could easily abuse this by having one person get dishonor to save losing a pip for the rest of the team in a losing or unfavorable match-up. There has to be a balance in punishment, for not severely punishing people with unintentional disconnections or otherwise. If the rate of disconnection is tracked per account, and the information is transparent. Maybe such an information could be used for pre-made (or planned) teams to decide upon, and/or another metric for system assigned teams.
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
..as in, after leagues. Like the balance patch. gg.
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
da hell….yesterday half into game we got 1 guy DC, the game goes on, we lose and all team loses 2 pips….
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
da hell….yesterday half into game we got 1 guy DC, the game goes on, we lose and all team loses 2 pips….
Yep It happened to me too cause the reward system doesn’t care about afk people and if you were supposed to win… it’s just too bad but loosing 2 pips anyway.
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
da hell….yesterday half into game we got 1 guy DC, the game goes on, we lose and all team loses 2 pips….
Yep It happened to me too cause the reward system doesn’t care about afk people and if you were supposed to win… it’s just too bad but loosing 2 pips anyway.
he didn’t even akitten on map, he just alt f4 or DC i’m unsure but he was out of game for quiet a while (more then 2 minutes)
Forfeits (not losing pips when teammates desert) are currently disabled while we fix the dishonor false positives. There will be more info on this later.
da hell….yesterday half into game we got 1 guy DC, the game goes on, we lose and all team loses 2 pips….
Yep It happened to me too cause the reward system doesn’t care about afk people and if you were supposed to win… it’s just too bad but loosing 2 pips anyway.
he didn’t even akitten on map, he just alt f4 or DC i’m unsure but he was out of game for quiet a while (more then 2 minutes)
Yep and their system doesn’t care since the guy was teamed up with you even if he doesn’t log on the map… it sounds BS and unfair… but it’s the current state.
EDIT: we are supposed to get a “Forfeit” game when someone is Afk in our team. But it’s disabled cause of bug with false dishonored bug.
So is this another testing season? Dishonor not working for pretty much most of the season lol gj.
Not exactly what the OP intended but still:
I know its bad luck but……
When you get stuck inside an object, can we have a way to exit the object?
As it stands you have to log off completely (If you attempt to go back to character select it prompts you with a message saying you’ll be dishonored).
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
(edited by SoPP.7034)
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for losing and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4.
WAAAAAAAAAAAAAAAY too gameable. Every team would specify a designated dropper, who’d dc in the event the team started losing.
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for losing and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4.
WAAAAAAAAAAAAAAAY too gameable. Every team would specify a designated dropper, who’d dc in the event the team started losing.
Exactly.
“Buff my main class, nerf everything else. "
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for losing and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4.
WAAAAAAAAAAAAAAAY too gameable. Every team would specify a designated dropper, who’d dc in the event the team started losing.
a good sistem would be is the afk time is more that 50% of the mtach time, count as a really dc, to prevent droppers.
While you’re at it, how about make it so that if a teammate disconnects at any point, your team doesn’t lose a Pip for not winning, and you instantly give that teammate who disconnected dishonor. You know, instead of the current system where everyone loses a Pip. I don’t care if he comes back in 1 minute, you fall behind real quick in PvP when you’re doing 5v4. But hey, at least that teammate came back and he didn’t get dishonor!!!11
This is an ignorant statement, because when you get disconnected for 1 minute, and are still the game winning factor by taking people 2 v 1 at a point, you would still lose 2 pips… disconnects under a minute should not be punished by dishonor, sorry if you are raging at someone dcing in your game, but if you fell behind “real quick” in a 5 v 4 you probably didn’t deserve to win anyway.