The only thing i would change is Dragon hunters trap to where they cant escape it without stability. Seems a little cheap, just change it to a 1 sec stun or like the ranger a knockdown.
Other then that i like the mixing and matching. My guild we have 1 dodge condi thief who can hold a cap point pretty well. Then a old school s/d thief and it just does so well together. We have also ran a old shout guardian with some dps longbow rangers both pre hot builds and they crushed a hammer rev(reflect) and a dragon hunter.
Im finding alot of the HOT builds have certain strengths and weaknesses against other HOT builds but alot of the counters for them are old meta builds. For instance alot of my guild mates are noticing complete identity changes in classes trying to make the switch.
Alot of guardians trying to be rangers sitting on ledges or hoping you run into there traps. Alot of enygs who sit on a point with hammer when they used to roam. Druid who just sit now and the old rangers who have 1500 range.
Hey maybe im wrong but im excited to see the elite teams entered in the PvP tourney to bring some unique team comps of pre hot builds and new ones. (Obviously some skills still need some love and others toned down a tiny bit but i really like where everything is atm)
Also i would like to apologize to the Anet premade team running around today. I hope peoples comments didnt bother you since i felt they were taking shots at you. GG