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Posted by: Juba.8406

Juba.8406

you cant kill the Ultimate melee class “Warrior” when hes using the Ultimate melee weapon “Hammer” in a melee fight.

/thread

seriously Hambow is really strong, i’m a warrior and i don’t deny it, CC, tanky, conditions removals and healing, its hard to kill em even on my Warrior (not hambow).

but its just one build, the others are just OKish/meh and even if you want to nerf it , how do you nerf it without sending the whole warrior class to the laughing circus as what used to be before?

for example healing signet , nerfing it means killing every other OKish warrior build and will lead “non-hambow warriors” to go Hambow because its mainly CC/cleansing ire is what makes hambow warrior survives more than other builds.

that is why i think we should adapt to this fact, build around it as every class has its own top build that you have to take some measures to deal with.

huge part why this build is strong is because of Conquest mode fighting over capture points which favors Hambow greatly, CC melee range + Combustive Shot covers the whole point, this build wants you to come near to be effective.

as long as we are playing “Conquest” mode hambow should be strong, but if ANet makes a new mode that does not involve fighting over a capture point i.e, “Team Deathmatch” ,so less melee, more mobile builds, the slow Hambow will lose its glory, just like in WvW there is no Hambow warriors yes melee train hammer warriors but no Hambow.

(edited by Juba.8406)

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

aye, i was playing sword warhorn / long bow all these while, but after my 8th and 9th solo arena game since reset today, seeing how fast my non hambow warrior melted away so fast to conditions overload, i decided to embrace the hammer!

and also embrace berserker stance. and lyssa runes. err and balanced stance.

i have to see it for myself if these things combined truly make warrior so powerful.

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Posted by: Reesha.7901

Reesha.7901

I think we should agree that: Since it is perfectly viable to run 2 warriors in highly organized team play, they most likely will get nerfed.
It happened to the Elementalist, it happened to the Necromancers, I don’t see why it should be any different for the Warrior.

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Posted by: Ferik.3127

Ferik.3127

I decide to get a hammer for mah warrior and name dat hammer Skyhammer just so people would feel trolled MOAR

Casual player of all races, classes and genders
Champion Slayer | sPvP Rank 90
Dragonbrand

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Posted by: Juba.8406

Juba.8406

I think we should agree that: Since it is perfectly viable to run 2 warriors in highly organized team play, they most likely will get nerfed.
It happened to the Elementalist, it happened to the Necromancers, I don’t see why it should be any different for the Warrior.

but the difference is Warrior was a Circus monkey in the past, anyway all the hate comes from one build not Warrior as a whole.

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Posted by: Cynz.9437

Cynz.9437

i play d/p so i can kind of counter them but i can see how hammer CC can completely ruin game for other classes

the issue is not hambow itself imo, it is HS + adrenal. heal + longbow aoe doing high dmg and covering entire capture point

but warriors are not only guilty of aoe coverage issue

so yeah i kind of agree

i think if aoe was adressed, different game modes were added and warriors would get higher trade off, hambow wouldn’t be such pita

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: Dagins.5163

Dagins.5163

There is a thread in which somebody rated in top viability tier not a class, but a healing signet. And this is true – healing signet, berserker stance and cleansing ire combined is what makes warriors so stupidly OP. Everything else about this class is fine and balanced.

Playing burst warrior hitting 12k kill shots and eviscerates feels awesome. Just like thief you have perfectly clear strong and weak sides, that can be exploited by your opponent. Bad warriors will do bad, good warriors will do fine, and pro warriors will carry a match.

Sadly, about 1% of warriors play like that, because why would you stress yourself with well-timed combos and withdraws, when you can become a ,,raid boss", forcing opponents to invent smart strategies to counter you, while putting no effort by yourself and being rewarded for it.

I know that noobs need some easy builds to stand a chance against better players, but when top tier gamers use them, it means something is wrong.

Signed, level 1 alt

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Posted by: Liewec.2896

Liewec.2896

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Posted by: Writetyper.1985

Writetyper.1985

Can’t agree, all of hammers skills are really high animations besides the fourth one. Of course it’s not an easy task, but it’s for sure doable.

Mortryde/Cold/Thugmentalist Bara
really bad engineer