ideas for better stat counting?

ideas for better stat counting?

in PvP

Posted by: Solstice.1097

Solstice.1097

My thoughts would be something like this:

5 points for a kill, double if on a point
5 points for a rez, double if on a point
if your kill rallies an ally you get credit for the rez
10 points for decapping
10 points for full capping
0.5 points for every second spent alive in combat on a friendly or neutral point
10 points for killing your forest boss
15 points for killing enemy’s boss
10 points for capping stillness
15 for capping tranquility
25 points for killing foefire lord
10 points for destroying treb
0 points for repairing treb
1 point per trebuchet hit (still get credit for kill if they die)

ideas for better stat counting?

in PvP

Posted by: Darek.1836

Darek.1836

better idea: remove player score and make tie breakers go to amount of player kills then deaths

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Sharks With Lazers [PEW]