if there is going to be a nerf split pve and pvp skills
What? People are looking only for guardians in PvE groups, that’s not meant to be like that. If this isn’t a sign of guardians to be overpowered in PvE, I don’t know what is.
i don’t know what is? did you play guild wars 1 when there was 600 smite monks which could solo every dungeon ? no well that’s overpowered in PVE. if you can destroy every guardian in pvp is that not good enough ? do they also need to become useless in pve so i can’t enjoy the game is that what your saying?
Sounds like you’re afraid of them nerfing guardian’s use in PvP and it affecting them in PvE. I think this thread should either be in PvE or more likely the Guardian forum. I haven’t played a Guardian in either mode and yes they’re solid in PvP (die to condition damage pretty fast).
Would you mind explaining their status in PvE and what you feel is too strong or too weak, maybe they could nerf aspects of them and buff other aspects to keep them the same in PvE but that reduce their annoying factors in a PvP match.
ive won over 100 games with guardian and from my point of view they are not overpowered there. however i don’t care if they get banned in pvp as long as the pve skills stay the same.
ive won over 100 games with guardian and from my point of view they are not overpowered there. however i don’t care if they get banned in pvp as long as the pve skills stay the same.
8v8 hot join or 5v5 tournament?
hotjoin so its not a big deal. but i think split nerfed skills for pve is a good idea.
i don’t know what is? did you play guild wars 1 when there was 600 smite monks which could solo every dungeon ? no well that’s overpowered in PVE. if you can destroy every guardian in pvp is that not good enough ? do they also need to become useless in pve so i can’t enjoy the game is that what your saying?
Dude, guardians are far from useless.
Guild Wars 2 is way different than Guild Wars. There aren’t builds like 600hp monk, 55hp or perma shadow form because the skill system is way different. The fact that people always want a Guardian in their team means it is indispensable and it is far from balanced, because real balance is when everyone can play every role they want and being all equally effective (as ANet said).
Guardians are OP both in PvE that in PvP, they need to be balanced, face with that.
everyone can play every role. you can manage without a guardian in pve.
everyone can play every role. you can manage without a guardian in pve.
You said nothing. Yes, you can manage without a Guardian in PvE, but you are losing effectiveness. That’s because everyone looks for Guardians.
the reason why i posted this in pvp section is because all the cry for nerfs is in pvp not pve.
heard about preferences? right…that couldn’t be why could it?
nerf whatever you want with it in pvp just keep pve skills the same and its all good everyones happy.
the reason why i posted this in pvp section is because all the cry for nerfs is in pvp not pve.
heard about preferences? right…that couldn’t be why could it?
nerf whatever you want with it in pvp just keep pve skills the same and its all good everyones happy.
Of course there are no cries in PvE about balancing, because people don’t feel it since it doesn’t ruin their game enjoyment.
You know, preferences vary between different people, but when everyone is looking for Guardians, it isn’t a matter of preferences.
the reason why i posted this in pvp section is because all the cry for nerfs is in pvp not pve.
heard about preferences? right…that couldn’t be why could it?
nerf whatever you want with it in pvp just keep pve skills the same and its all good everyones happy.
Ah, that makes sense! I agree with comments on everyone wants a guardian PvE because they’re the essential (not really) Paladin profession, Anet would not nerf them because of this mentality, so I don’t think there is need for worry there. Nerfing them in PvP… I could only imagine if they do nerf them it would be their spirit weapons (some more) and possible tanky nature, but they really aren’t that difficult to take down via condition damage or a good gank. imo
Regardless of this guardian discussion – splitting pve and pvp skills is a good idea. That way you can nerf for pvp and buff for pve.