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Posted by: Vision.3541

Vision.3541

So youre not willing to do ANYTHING to meet me in the middle? How is any class gonna change if you cant even think of a way to change 2 skills around on just mesmer alone

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Posted by: jportell.2197

jportell.2197

Because these two skills are the mesmers only viable skills for gap openers/closers and once again because they are instant cast I think you are missing the point that fixing the behavior would require looking at all instant cast abilities like say ele cantrips or thieves signets and increasing the cooldown to the number you would like is simply unacceptable because then if you look at all our weapon skills the cooldowns for used/viable weapons is just ridiculously long then. I am feeling that you don’t want the mesmer class to be played how it should be played which is to distract/confuse and so on. All of your arguments here have been to make it so warriors can beat on us more easily which they can already do since there weapon sets have SEVERAL gap closers yet we only have one gap closer one gap opener in weapons and then blink which has a range of 900.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Vision.3541

Vision.3541

Because these two skills are the mesmers only viable skills for gap openers/closers and once again because they are instant cast I think you are missing the point that fixing the behavior would require looking at all instant cast abilities like say ele cantrips or thieves signets and increasing the cooldown to the number you would like is simply unacceptable because then if you look at all our weapon skills the cooldowns for used/viable weapons is just ridiculously long then. I am feeling that you don’t want the mesmer class to be played how it should be played which is to distract/confuse and so on. All of your arguments here have been to make it so warriors can beat on us more easily which they can already do since there weapon sets have SEVERAL gap closers yet we only have one gap closer one gap opener in weapons and then blink which has a range of 900.

No you wouldnt, its as simple as making retreat and leap 1/4 or 1/8 cast instead of instant then buff you in some other way to compensate. That why you cant break the stun cycle but gain in some other department. Nobody says change instant skills as a whole, were saying make retreat not an instant skill. Come on, at least try. Whats fair for mesmers to get in exchange for making leap and retreat a 1/4 cast time skill.

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Posted by: jportell.2197

jportell.2197

A fix on everything else that is wrong with our class before this changes and even then no… But if you look at ALL mesmer clone summoning abilities aside from mirror blade they are instant. So would it stop here? Would mirror images and decoy need a cast time too? The "I have only “x” issue with mesmers and thats it" is a slippery slope because it has never stopped at one issue. As soon as one gets nerfed and the mesmer community adapts the qqers come back with another thing about us they want nerfed. Look at portal getting shared. Look at the previous nerfs that it has had on it to appease the WvW communities. The GCD on shatters and reducing the shattered strength was okay because the shattered strength was a bug. But after they did that hotfix we were worse off than before because before we got at least one more stack for our shattered strength. So I have defended mesmers as a class so harshly because experience has taught me that it doesn’t stop at one skill so someone needs to say something to defend our game play. IF you look in our forums on the bugged abilities skills and traits the list is longer than for ANY other profession yet we continually get nerfed except for one patch which was immediately hotfixed leaving us worse off. So am I biased? YOU FREAKING BET! But I guarantee that every one that posts to nerf x ability for mesmers is also biased. Also I never ever EVER say that any class in this game needs a nerf or a tweak that would make them weaker just buffs and buffs only for the weaker builds with in the class.

Edit: The only buffs I want mesmers to get is the mile long list of bugged traits and abilities to be addressed I’m even okay with them leaving portal as is (in its nerfed state compared to original).

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

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Posted by: jportell.2197

jportell.2197

Oh man you done goofed… Just found the CD on skull crack for a warrior… http://wiki.guildwars2.com/wiki/Skull_Crack thats 10 seconds right? Not 25… They have the option to access skull crack which stuns just as often as we have the option to use our weapon skill to escape. Earthshaker the hammer skill also stuns… All preceding arguments you have made against increasing the CD or things that shouldn’t break stun because of the amount of time it takes for a warrior to restun us have been dismissed.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: arutayro.9764

arutayro.9764

Stop all this nerfing kitten something like nerfing the staff nr. 2 skills is kittenty, ’cause as a mesmer you need your illusions. they are the main dmg dealer. stop nerfing and deal with it.
I am a mesmer and i love the way to play them. the mechanic is unique and you need a lot of skill to use all your possibilities. you have to think fast and nearly on the instinct level to suvivve and even deal with your enemy. it not only pressing the #2 button. its a way of fast thinking what you could do in case of getting stunned or sthg like that. How could you avoid stun and more. it is even worse for a mesmer if you dodge our shatter skills. and yiou can see our shatter skills more clear than the stun. stun is here, but our illusions have to run to you to explode and so on.
all his complaining….awwww! i wont even think of nerfing any other class only because class A can do that and i cant do that, so please change…. thats all bullkitten. i think its also a skill level needed to use your banner and so on.
and? do i complain? Only because it buffs the enemy? NO!
Somehow i got the feeling that (nearly) only mesmer (who are, in the wrong hands, weak and unnecessary) are getting nerfes.

[pwny] Lynshin
Lvl 80 Mesmer
Whitesideridge

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Posted by: Darnis.4056

Darnis.4056

Lets try this again, errybody calm down.
What are we discussing, iLeap, or pRetreat?
Do you really think both are unfair?

No one is actually changing how staff works yet….
No devs have bothered to comment on a thread spanning 3 pages, therefore this is probably not on their radar.

In fact, in the podcast they said they’d be buffing single target classes and weapons which are UP rather then destroying already working weapons.

Which Melee actually has a problem keeping up with mesmer?..
You can offensively roll the distance the mesmer Phaseretreated to, it’s 400 meters.
YES you have to interrupt your channeled ability, but so does the mesmer sometimes(blurred frenzy in thin air).

Illusionary leap should be left alone, I don’t know why you think we should destroy one of the mesmer’s mainstays in dps and why the sword is actually a useful weapon It Is the way the mesmer applies atleast 25% of his dps… infact it is indispensible to setting up burst combos, yet it can be moved out of dodged etc, just how the mesmer can move out of the warriors 4 button kill combo.

Nerf iLeap which fails on anyone standing on a rock, is counterable and dodgeable, destroy the sword as a viable main hand weapon.

Phase retreat is strong in many situations , you have to stop DPSing and basically put any combo you have planned on hold when you frantically switch to staff, and jam two. Guess what it’s not as instant as you think , the bulk of the damage from 100b will probably still go through, leaving the mesmer in a shoddy state of disrepair.

What you’re asking for isn’t fairness, almost all classes have access to instant abilities which work during stun grant damage mitigation/movement.

You’re asking to Destroy staff, AND sword, some of our most powerful weapons, with no real reasoning.

Mesmer is a cloth wearing class with 16k-20k hp with access to PR and Distortion as his means of survival, Staff is defensive it is not offensive as noted by the massive cooldowns.

Which “Melee” you keep mentioning does PR actually work effectively against?

Thieves? Nope they just have to jam 2 one more time, or switch to SB and ping if they’re low.

Warriors? Your shield has a movement that’s almost equivalent to the distance of PR
Your Greatsword has 2 abilities which gap close. You can have 2 utilities which gap close. You can offensively dodge just like the mesmer to gap close.

100nades Engineer? You might not be able to do a cheap insta gib combo, but you can still apply most of your dps.

Ranger? Ranger has tons of gapclosers and cheap dodges don’t even start that kitten. He can even switch to ranged.

Melee necro? ….maybe.. but you can still gapclose with DS cripples/chills etc.

Your build doesn’t work in 100% of all situations? Tough, I have to switch out my utilities based on the opposing team, why would there be a one build beats all for your class?

If you know you’re going to fight a defensive mesmer at close put in a gap closer.
10 seconds is a long time to wait when your opponent is on top of you.

Will the Real Pink Puma Please stand up?