inb4 dire stat/perplexity runes etc in spvp
They basically said Dire is not coming to pvp.
If Perplexity ends up there, they just don’t care anymore.
Will never happen
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
Not only do I not think this will happen, I bet perplexity will be further nerfed in PvE as well.
Not only do I not think this will happen, I bet perplexity will be further nerfed in PvE as well.
Wouldn’t they have to fix it before nerfing it? I read that none of the confusion durations even work. XD
Warlord Sikari (80 Scrapper)
Not only do I not think this will happen, I bet perplexity will be further nerfed in PvE as well.
Wouldn’t they have to fix it before nerfing it? I read that none of the confusion durations even work. XD
The funny thing is the runes are still super powerful post nerf, even with the bonus duration not working.
Not only do I not think this will happen, I bet perplexity will be further nerfed in PvE as well.
Wouldn’t they have to fix it before nerfing it? I read that none of the confusion durations even work. XD
They said in the stream that they went through all of the runes and made sure to fix any of the runes and sigils that aren’t working correctly. The patch that includes the fixes/changes isn’t until after the next 3 living story releases though.
you may want to tone down condi class, but doing this by restricting rune choices to options that don’t fit condi build is backwards.
you may want to tone down condi class, but doing this by restricting rune choices to options that don’t fit condi build is backwards.
Ps, I never even mentioned anything about the boring condi bunker meta.
Perplexity runes are noob faceroll runes that require no skill level or skilled play to apply its massively overpowered confusion stacks. There is also NO OTHER rune set even comparable to this rune set.
Just saying.
Watch spvp go further down the toilet if these are introduced, which I’m betting they will be.
Why will they be introduced?
Because ANet (like most devs in this generation of gaming) like providing noob friendly bonuses/abilities into their games, in an attempt to attract less skilled players and allow them not get steamrolled instead of having them learn to play and get good.
Those noob friendly bonuses/abilities, for some reason, are never implemented to be tied to new players only. Meaning any player of any skill level can abuse its easy face roll mechanics.
Give a skilled player the means to use something designed to help noobs, and you can bet your bottom dollar he’ll use and abuse it.
(edited by skyz.7321)
Please no. I wouldn’t mind noble and zealots being a thing, but dire and perlpexity and all that stuff that is full on OP is a massive pls no.
really bad engineer
I’m more worried about fighting Condi spam classes that can take rune of scavenger with a sigil of leeching and sigil of doom.
AHAHAHAHAHAHAHAHAHAHA.
HAHAHAHAHAHAHAHAHAHAHA.
I had to find and necro this thread, the prophecy was foretold and fulfilled.
All hail the extended reign of condition bunkers. All hail dire perplexity!
Power builds, I sentence you to death, death by condition spam! Lyssa can’t save you now! (Lyssa rune nerf)
It is official, power builds are never making a comeback, go condition or go home.
GG Anet.
PvP modes are the “endgame” in every MMO.
Stop failing at PvE, start fixing PvP/WvW. Thank you.
(edited by Realist.5812)
AHAHAHAHAHAHAHAHAHAHA.
HAHAHAHAHAHAHAHAHAHAHA.
I had to find and necro this thread, the prophecy was foretold and fulfilled.
All hail the extended reign of condition bunkers. All hail dire perplexity!
Power builds, I sentence you to death, death by condition spam! Lyssa can’t save you now! (Lyssa rune nerf)
It is official, power builds are never making a comeback, go condition or go home.
GG Anet.
That dedication, bravo xD
if perplexity runes do make it to pvp i’d make a knockback condi guard now that they can make retaliation scale with condi damage, imagine multiple stacks of confusion plus high damage retaliation each time they hit you?
totally ridiculous lol plus 33% more damage from burns that guard are getting.
if perplexity runes do make it to pvp i’d make a knockback condi guard now that they can make retaliation scale with condi damage, imagine multiple stacks of confusion plus high damage retaliation each time they hit you?
totally ridiculous lol plus 33% more damage from burns that guard are getting.
Mmm, but it isn’t worth the effort compared the sheer amount of condition spam that necro engi warrior mesmer, even ranger and thief, can do with minimal effort.
Generally if someone has confusion on them, they will stand still and go get a drink and earn a degree while waiting to be able to play the game again. So the retaliation won’t be doing anything. It could work in hotjoin though :p
PvP modes are the “endgame” in every MMO.
Stop failing at PvE, start fixing PvP/WvW. Thank you.