incentive to stay relevant in PVP

incentive to stay relevant in PVP

in PvP

Posted by: Spanny.9256

Spanny.9256

Q:

I’ll make this short since plenty of you have much better things to do;

I’m not looking to make this a qq session for base specs but does nobody else get the feeling that the new elite specs are explicitly and grossly overpowered compared to ‘base’ or otherwise F2P specializations, and that this is more or less another incentive for players to spend $50+ on keeping up with other competitors in pvp?

frankly i dont see this as very fun, as to me it somewhat categorizes players, pvp or not, into p2p and f2p, which is not why i started playing and have continued to play for years.

I’m only seeing it as this way because i really wouldn’t think to buy the new HOT expansion because i don’t follow the story nor do i play pve or that kind of stuff.

i only play pvp, i’m one of those people.

i’m trying to stay positive without the HOT expansion and lack of access to the ‘shiny new specs,’ and tell myself that all this new stuff isn’t actually overpowered, but instead only seems that way because i’m not familiar with the new playstyle, and i cant become familiar when i don’t have access to it,

but it’s hard to stay positive when there’s these new moves that not only seem to burst crazy damage out of nowhere (just a quick example, the thief staff 5 that not only grants evade, but is also a very quick leap that has consistently hit 8k+ on me) , but a lot of these new moves have very flashy and extravagant graphics that seems to effectively obscure any sort of combat maneuvers, so as to leave the opponent thinking, “what even happened?” (chronomancer wells, reaper shroud moves, dragonhunter invis+traps+crazy burst, etc.)

tl;dr
is it just me or does anybody else feel this way having bought the expansion or not?

ps: you can skip the “why not just shell out the $50 you cheapskate,” because at this time, no i can’t. A poor college student trying to pay rent/groceries/gas is hard enough on my finances without impulsively spending on games and non-necessities.

incentive to stay relevant in PVP

in PvP

Posted by: cakeonroof.7385

cakeonroof.7385

First of all, it wasn’t short.
Secondly, it won’t be an impulse purchase if you bought it tomorrow or next week.

EU since Aug 2012

incentive to stay relevant in PVP

in PvP

Posted by: Zanyu.2017

Zanyu.2017

Elite specializations give you a different way to play the class. It’s 1/6 of the options.

Will some of the classes utilize these elite specializations? Most likely.

Will elite specializations be required to do well in pvp? No.
In many games people run niche builds to what is available to them, sure running the absolute meta will allow you to perform at the highest competition levels. But don’t expect to skyrocket just because of one different specialization.

I almost exclusively PvP. I bought the expansion and thought it was worth it. I’ve been in situations just like you, if you can’t spend $50 for a one time purchase, I don’t think your concern should be “can I stay competitive in a video game without spending $50.”
You should focus on cutting back somewhere else and start saving money in some form for your life in general.

(edited by Zanyu.2017)

incentive to stay relevant in PVP

in PvP

Posted by: abc.5790

abc.5790

GW offers some really cheap entertainment. If you think you will pvp a lot, then the $50 is worth it.

Just buy used textbooks to save money.

If you’re really tight on dough, get yourself a sugarmomma if you’re good looking enough like I did. lol j/k.

[Star] In My Prono
EU Scrub

incentive to stay relevant in PVP

in PvP

Posted by: Raizen.7981

Raizen.7981

Elite specializations give you a different way to play the class. It’s 1/6 of the options.
just because of one different specialization.

Total options in our case: n!/k!(n-k)!
k in our case= 3(you can combine any 3 specializations)
old n= 5(when we had 5 specializations) so total “old” options: 5!/3!2!= 10 different specs
new n=6(since +1 from elite) so total choices are 6!/3!3!= 20
that means theres 10 different specs that include the elite, from a total of 20
that’s 1/2 not 1/6, get your math straight

incentive to stay relevant in PVP

in PvP

Posted by: wux.7314

wux.7314

I am not using the elite spec as a guard and I am doing just fine. I have the expansion too, I just don’t like playing dragonhunter. That being said some of the new builds are OP, I am sure we will see nerfs in the following weeks.

(edited by wux.7314)

incentive to stay relevant in PVP

in PvP

Posted by: FeelsAlright.5860

FeelsAlright.5860

Elite specializations give you a different way to play the class. It’s 1/6 of the options.
just because of one different specialization.

Total options in our case: n!/k!(n-k)!
k in our case= 3(you can combine any 3 specializations)
old n= 5(when we had 5 specializations) so total “old” options: 5!/3!2!= 10 different specs
new n=6(since +1 from elite) so total choices are 6!/3!3!= 20
that means theres 10 different specs that include the elite, from a total of 20
that’s 1/2 not 1/6, get your math straight

kitten the burn is so real.

Vipassana

incentive to stay relevant in PVP

in PvP

Posted by: Marcos.3690

Marcos.3690

I play only ele and only PvP. I also bought the expansion.

I dont think tempest outclasses d/d elementalist.