killed in 1.5 sec by a thief litterally

killed in 1.5 sec by a thief litterally

in PvP

Posted by: Daecollo.9578

Daecollo.9578

Thieves (Damage Per Second.) not Burst Damage is actually quite horrible (Over a 30 second period, necromancers will even out damage us.), its almost impossible for us to beat a bunker elementalist or guardian unless we “suprise.” them and kill them faster then they can out heal us.

Thieves have two things going for them, “Suprise, Burst Damage, Rendering Issues.”

They are going to fix Rendering Issues, this will be a BIG… You have no idea, BIG issue for the class.

They are lowering Burst Damage, but didn’t say what they were going to raise to compensate, another scary thing we have to worry about.

Suprise? We don’t know, we may still have suprise, but after these lines of nerfs you might as well say “suprise!” i’m a thief! (“Free Kill!”)

And even after all those changes, people will still whine about the class, because its a pubstomper class that punishes players who are not on there A-game or simply not paying attention.

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killed in 1.5 sec by a thief litterally

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Posted by: Foss.4830

Foss.4830

They can all roll mind wrack mesmers, hb wars, condition damage thives or maybe granade burst eng…and still own people harder than before with BS And crying will restart all over again…..and so on….so you’ve better to nerf every damage dealing skill in this game, but anyway someone would still cry about it..

No…they absolutely do NOT need to nerf every damage dealing ability in the game. They just need to make it impossible to do 20k+ damage in under 2 seconds. If every class in the game had that ability sure nerf away. But as far as I know no other class even comes close to touching the thieves spike capabilities. Honestly im just tired of going into games that have 5-6 thieves.

and yes people will always find something to cry about. In this case I think its a valid reason though. Theres just no defending this build. It needs to be nerfed. Hard.

Bluecog – Valór [RUN] – Kaineng

killed in 1.5 sec by a thief litterally

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Posted by: Edelweiss.9815

Edelweiss.9815

Thieves (Damage Per Second.) not Burst Damage is actually quite horrible (Over a 30 second period, necromancers will even out damage us.), its almost impossible for us to beat a bunker elementalist or guardian unless we “suprise.” them and kill them faster then they can out heal us.

^I don’t know where that fallacy crawled out of, but it’s just not true. Thief’s DPS is sky high, you can spam backstab every 3 seconds, your every attack deals very high damage.

Nobody can kill a bunker. Actually, the thief is pretty much the only class that has any hopes of just DPSing down bunkers, other classes can’t even come close to it.

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Posted by: Khyras.8021

Khyras.8021

Easiest way to fix current pvp classses imbalance: Increase effectivness of toughness 2 or 3 times and make it mitigate cond damage and reduce guard and ele healing.There you go no more massive dps bursts and you got yourself nice sustainable pvp.For quick kills play cod not mmorpgs.

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Posted by: monepipi.5160

monepipi.5160

Actually, the thief is pretty much the only class that has any hopes of just DPSing down bunkers, other classes can’t even come close to it.

Ahaha…nope. Bunkers are the hard foil to BS thieves. Want to kill a bunker? Grab a necro.

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Posted by: Foss.4830

Foss.4830

Actually, the thief is pretty much the only class that has any hopes of just DPSing down bunkers, other classes can’t even come close to it.

Ahaha…nope. Bunkers are the hard foil to BS thieves. Want to kill a bunker? Grab a necro.

Killed a bunker earlier with my mesmer 1v1. well timed interrupts and smart use of phantasms makes them pretty easy.

Bluecog – Valór [RUN] – Kaineng

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Posted by: Zenith.7301

Zenith.7301

They said they wanted thieves to get away from a fight, and nobody to get away from a necro once engaged.

Apparently they mixed it up and gave thieves such ridiculous mobility that not only can they keep high uptime so nobody gets away from them versus the ease of escaping a necro, and on top of it they can disengage any fight that goes sour.

It’s a cheap class. We were told stealth wasn’t going to be a problem, that stealth classes would be balanced. Lo and behold, the stealth class with high burst in this game, like in every game, is presenting balance issues.

Stealth lasts too long when mesmers get crappier versions on a 9 sec cd that doesn’t even heal. Because that’s what stealth should be, temporary respite or to get by something quick. Not to reset a fight at will until you can fire off your string of easy crits.

The damage thief abilities deal relative to other classes is just silly. That a couple of thieves can pretty much keep an Eternal Battlegrounds dungeon locked down unless they get outmanned makes it obvious why the class is so popular in PvP.

killed in 1.5 sec by a thief litterally

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Posted by: GankSinatra.2653

GankSinatra.2653

It’s ok, when Backstab is nerfed they’ll actually have to use more buttons to fight.

Deathblossom, Deathblossom, Deathblossom, Dodge, Dodge, Stealth, Deathblossom, Deathblossom.

As you can see its fortunate Thiefs are so amazingly well designed at their very core that they can easily recover from any nerfs by adapting to another intricite gameplay strategy and twitchy rotation.

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Posted by: Archaon.6245

Archaon.6245

It’s ok, when Backstab is nerfed they’ll actually have to use more buttons to fight.

Deathblossom, Deathblossom, Deathblossom, Dodge, Dodge, Stealth, Deathblossom, Deathblossom.

As you can see its fortunate Thiefs are so amazingly well designed at their very core that they can easily recover from any nerfs by adapting to another intricite gameplay strategy and twitchy rotation.

actually not…they’re probably moving to condition damage thief and destroy you once again while learning how to play it…and trust me, if you have issues fighting a noob BS or HS spam thief you’re going to get owned by condition dmg ones, and QQ omg thief OP will start…once again….

Cheers

killed in 1.5 sec by a thief litterally

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Posted by: Archaon.6245

Archaon.6245

Actually, the thief is pretty much the only class that has any hopes of just DPSing down bunkers, other classes can’t even come close to it.

Ahaha…nope. Bunkers are the hard foil to BS thieves. Want to kill a bunker? Grab a necro.

Killed a bunker earlier with my mesmer 1v1. well timed interrupts and smart use of phantasms makes them pretty easy.

But dude…you are talking about skills. Well timed skills? Umad? Here everyone wants to win versus bunkers and glasscannons without learning a crap on how to use their own skills…just nerfing others so they can do something instead of being facerolled hundred times a day. Stop using well timed rupts, and stop being a good player with a brain…just QQ more and maybe with next patch you can win…well probably not but you can still go back to the forum and cry even more..

(edited by Archaon.6245)