longer queues please

longer queues please

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Posted by: Solstice.1097

Solstice.1097

..if it means better matchmaking and less 4v5’s and no skyhammer bs.

even 10 years ago playing warcraft 3 there was a much better system:

Despite having 25-50x more PvP players online at a time than GW2, queues for 1v1, 2v2, and 3v3 matches were commonly 10-20 minutes long (they were longer the higher rank you got and top ranks was not uncommon to wait 30 minutes+).

Blizzard didn’t compromise the entire game’s integrity for the sake of shorter queues, and I personally didn’t mind waiting because:

1 the matchmaking was solid,
2 the leaderboards were relevant,
3 you got to choose 1-2 maps to “thumbs down” which guaranteed you wouldn’t get those maps
4 X-1 vs X was not common even when some people were still on dial-up and connections were generally much slower and less stable than today (and when it did happen, you and your team got to control your missing ally).
5 your rank = your MMR = your leaderboard spot, and it didn’t change very much post-match
6 rank was “character” bound and you could create a new account rank 1 any time
7 you could check any player’s rank and stats by typing /stats personsname and it would show you their 1v1 record, team record, FFA record

Oh and if the match was about to begin and one player never showed up at all, the match would kick everyone out and it would not begin. Not sure if that’s incredibly difficult to program (lol) but some of these are no-brainers if you ask me.

longer queues please

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Posted by: Ralkuth.1456

Ralkuth.1456

GW2 could learn/steal a thing or two from the rating system.
It would make matches more enjoyable for the players.
However, the PvP population is small, much smaller than in WoW. If only they made changes soon after launch.
Game pace/game mode/game mechanics is different though.
I was watching VanguardsTV on twitch as he plays top level WoW Arenas… and sadly, it took much more team communication and was so much more enjoyable to watch than even the clash of the Titans like TCG and 55Hp/APeX KPeX.

What went wrong?

5 useless class titles
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty

longer queues please

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Posted by: Solstice.1097

Solstice.1097

In a nutshell I’m just saying even games with only 2-6 players involved instead of 10, and a much larger player base, still had much longer queues because making queues short requires big compromises of the integrity of the game itself, which seems to be the route that Anet chose, and having played both versions, I prefer the longer queues over the compromised gameplay.

longer queues please

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Posted by: Neschast.7196

Neschast.7196

While I’d love better quality matches, please don’t make the queue times too much longer.

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longer queues please

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Posted by: Milferd.3780

Milferd.3780

As a former WOW player I agree. WOW battles were less often unfair or total blowouts.

Number one is no outnumbered battles. Waiting is less infuriating than having to suffer though a being outnumbered battle.

Is there supposed to be a coward status where if you leave a match before it ends you can’t Q for a new match for awhile. This was very necessary in WOW otherwise you find your side way to often losing players and opens up the game to more cheating.

Right now I suspect a group cheat is too easy to do where if one side has more of your group than the other the low side quits or even worse stays and throws the match by mostly fighting off points.

longer queues please

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Posted by: Solstice.1097

Solstice.1097

if someone told me this game was run and designed by 6 year olds my first thought would be, “wow it all makes sense now”

Free-2-play PvE game = get your good ideas outta here