more targeted vs self-aimed spells

more targeted vs self-aimed spells

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Posted by: gesho.9468

gesho.9468

wouldn’t be game better of, if more spells where moved to targeted category, rather then self-aimed.

for example thief heart-seeker, or pistol #4
or mesmers phatasms, which now essentially turn pvp into pve.

i believe lol ppl call them vector targeted and wildstar calls them area-targeting. in gw2 we have ground targeted, but many spells which would be targeted are self-aimed.

more targeted vs self-aimed spells

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Posted by: Kebtiz.8370

Kebtiz.8370

You mean like placing a lead path for a skill instead of it using a target? (Like archers in Vindictus)

I think this would be valuable for some skills but would make others extraordinarily hard to use in the heat of combat. Not sure how I feel about having to double click more skills to activate though.

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Posted by: Liewec.2896

Liewec.2896

i wish they’d make the new ele heal a ground targeted AoE instead of self targeted
but i don’t think thats what you’re on about.

more targeted vs self-aimed spells

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Posted by: bhagwad.4281

bhagwad.4281

Actually mesmer phantasms require a target to work. If you’re stealthed for example, they can’t be called out.

more targeted vs self-aimed spells

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Posted by: rhycochet.5268

rhycochet.5268

i wouldn’t mind if gw2 had some skillshots, would make ranged fighting less of a joke.

more targeted vs self-aimed spells

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Posted by: Ryld.1340

Ryld.1340

“If every class was like Staff Elementalist”