napalm cooldown should be lowered
hmmm no one else thinks that the recharge time for engineer’s flamethrower kit napalm is way too long?
a shorter recharge time of 15 or 18 or even 20 would be more fair and in line with other similar skills.
They took away our flamethrower cooldown reduction (-20%) trait since the 23/6 patch. The flame jet damage increase comming in 2 days won’t make up for it really, i’m all for some cooldown reductions.
yup, maybe they should just roll the 20% flamethrower ability cooldown reduction into juggernaut trait?
They took away our flamethrower cooldown reduction (-20%) trait since the 23/6 patch. The flame jet damage increase comming in 2 days won’t make up for it really, i’m all for some cooldown reductions.
ah, i did not play engineer much before that patch so i dunno about that, yes, hopefully some reduction in recharge time would be nice.
yup, maybe they should just roll the 20% flamethrower ability cooldown reduction into juggernaut trait?
errrr i would prefer if the -20% flamethrower skills recharge time were made baseline though.