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Posted by: PierPiero.9142

PierPiero.9142

which profession can counter a necro ? ( power .. mm or condi )

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Posted by: Sidenti.6035

Sidenti.6035

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Posted by: TheLastNobody.8319

TheLastNobody.8319

Vanilla necro, heavy CC will do the job. Hammer warrior is great.

Reaper, you’ll need to kite as fighting us straight up can result in a massive case of pain.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Silv.9207

Silv.9207

A good ranger or mesmer that know how to keep the distance can kill a necro, or classes with a lot of CC like engis or warriors.
Necromancer can’t hace stability and can’t really defend himself from your attacks (only with fear but a stability can eliminate the problem). Actually the corrosive poison cloud is higly used by condition builds to destroy projectiles and inflict weakness, granting them a sort of defence (finally).

To defeat a necromancer you can use high dps to melt them down or range to be untouchable by they’re minions or dagger AA and CC to make them unable to hit you.

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Posted by: Kharr.5746

Kharr.5746

Necro has three main weaknesses: Little access to stability, limited access to escapes/pursuit mechanics, and no invulnerability/blocks

1) Moa (Engi and Mesmer) is a crushing hard counter to MM necro. 1 skill to destroy all their minions instantly and lock them out of their other skills.

2) CC and high pressure are a counter to necro in general: Hammer warrior, d/p and thief, mesmer, engi (toolkit/rifle/flamethrower), etc. Necro has the longest cast times of all the professions and no way to mitigate being interrupted. You can prevent necro from getting off any of the big skills and can block healing most of the time if you can recognize their tells.

3) Necro does terrible against spike damage. No blocks, no invulnerability, etc, means that any coordinated spike from 1 or 2 players with high direct damage will put the necro on the run.

4) Kiting from 1200 yards is an option for some professions. Necro does terrible at max range (scepter is 900 yards, axe and dagger are shorter and staff does terrible damage). You can pluck away at the necro while taking very little damage from max range. Soften first, then go in for the kill up close if needed.

(edited by Kharr.5746)

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

4) Kiting from 1200 yards is an option for some professions. Necro does terrible at max range (scepter is 900 yards, axe and dagger are shorter and staff does terrible damage). You can pluck away at the necro while taking very little damage from max range. Soften first, then go in for the kill up close if needed.

And this will be the most important thing to remember with Reapers. Reapers are terrifying in melee range, but there’s not a lot they can do if you’re beyond that. However, Reapers also actually have reliable Stability access (all Reapers have it), so they trade some of one weakness for greater inability to deal with another.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: princode.2750

princode.2750

Nerco is the easiest class to counter. If you cant counter nerco its mostly a l2p issue.
let’s break down the most common build

signet, corrupt boon build—-this build is good against heavy condi build
power well—— this build is extremely strong when fighting on point
power well bunker——this is the bunker version of power well build
standard powe nerco——low sustain but high burst in ds

all the build have common weakeness
1. Range….just cc and range by the time they reach you half hp gone
2. 0 disengage ability—— the only class tht have 0 disengage skill
3. Spike damage———nerco is bad against spike damage cause they don’t have block, etc
4. Stability——-class that have near to 0 stability

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Posted by: Bacon.1835

Bacon.1835

Mesmers, rifle engis and ele’s pretty much hard counter necros. That axe/shield-greatsword warrior build thats been popping up lately is also very good at taking down necros.

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Posted by: Piotr.3261

Piotr.3261

@Bacon.1835 rifle engis and ele’s don’t counter necros (I’m talking here on cele meta build).

Mesmers yes counter necros beside that good warriors with heavy cc, rangers when You can’t get LoS if You can get close You can win pretty easily

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Posted by: Tao.5096

Tao.5096

Nerco is the easiest class to counter. If you cant counter nerco its mostly a l2p issue.
let’s break down the most common build

signet, corrupt boon build—-this build is good against heavy condi build
power well—— this build is extremely strong when fighting on point
power well bunker——this is the bunker version of power well build
standard powe nerco——low sustain but high burst in ds

all the build have common weakeness
1. Range….just cc and range by the time they reach you half hp gone
2. 0 disengage ability—— the only class tht have 0 disengage skill
3. Spike damage———nerco is bad against spike damage cause they don’t have block, etc
4. Stability——-class that have near to 0 stability

Stun break and Stability every 7 sec is niche on Necro.
I’m sure Hammerbads love it.

Did I ever tell you, the definition, of Insanity?

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Posted by: messiah.1908

messiah.1908

range attack of any kind will kill any necro
necro doesnt have range weapon – staff
so thief with SB and burst at the right moment with blind spamming can counter it
ranger LB etc..

the main idea for the necro is they are good point holder with DS second health pool. so if help comes in time it will be hard for you to take them

if you going melee than go warrior with lots of cc. but other than that dont or spam blind

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Posted by: pierwola.9602

pierwola.9602

Basic Rules:

  • Don’t hit him
  • Don’t let him hit you

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Posted by: Tao.5096

Tao.5096

range attack of any kind will kill any necro
necro doesnt have range weapon – staff
so thief with SB and burst at the right moment with blind spamming can counter it
ranger LB etc..

the main idea for the necro is they are good point holder with DS second health pool. so if help comes in time it will be hard for you to take them

if you going melee than go warrior with lots of cc. but other than that dont or spam blind

Weapons:
- Staff(1200)
- Dagger(600)2nd and 3rd skill
- Axe(900)
- Scepter(900)
- Focus(1200)Offhand
- Warhorn(600)Offhand
- Dagger(900)Offhand

Death Shroud:
- Life Blast(1200)
- Dark Path(1200)
- Doom(1200)AoE
- Life Transfer(600)AoE
- Tainted Shackles(600)AoE

Utility:
- Corruption(1200)
- Signet(600/1200)
- Spectral(900/1200)
- Well(900)
- Minion(Close/900/1200)

Elite:
- Lich Form(1200)

So, what did you say again about Necro not having range weapons and being easily killed by ranged.

Warrior with a lot of CC? You mean Hammerbads?
DS stunbreak every 7 sec + 1 stack of Stability.

Sorry to break your bubble, but to roll a good(not top/best w/e) Necro, you’ll need 2 Hammer Warriors who know what to do.

Or, Double Rampage.

Well, that’s until Friday of course.

And almost forgot – don’t say silly stuff like Blind spam is a counter to Necro.
Blind spam counters every class.

Did I ever tell you, the definition, of Insanity?

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Warrior with a lot of CC? You mean Hammerbads?
DS stunbreak every 7 sec + 1 stack of Stability.

Sorry to break your bubble, but to roll a good(not top/best w/e) Necro, you’ll need 2 Hammer Warriors who know what to do.

To get that stunbreak and Stability every 7 seconds as a Necro, you forgo all defense. Getting that frequency means never actually using death shroud, so all you have is the basic health pool with no evades, blocks, or reliable blinds to back it up.

Hammer Warriors are very much a hard counter to Necros.

And this isn’t even getting in to how pathetic Necro damage is at greater than 900 range (hint: the only hard hits at that range are Lich Form, which does not track and is a slow projectile, so counter with hitting “a” and “d”). Not that it’s great until they get within 600, but hey.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

(edited by Drarnor Kunoram.5180)

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Posted by: Aesa.4819

Aesa.4819

The best way to find out the weaknesses of a class, is to play it for a little while. You will then soon realize what the weaknesses are, and can then use it in future Necro encounters

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Posted by: messiah.1908

messiah.1908

range attack of any kind will kill any necro
necro doesnt have range weapon – staff
so thief with SB and burst at the right moment with blind spamming can counter it
ranger LB etc..

the main idea for the necro is they are good point holder with DS second health pool. so if help comes in time it will be hard for you to take them

if you going melee than go warrior with lots of cc. but other than that dont or spam blind

Weapons:
- Staff(1200)
- Dagger(600)2nd and 3rd skill
- Axe(900)
- Scepter(900)
- Focus(1200)Offhand
- Warhorn(600)Offhand
- Dagger(900)Offhand

Death Shroud:
- Life Blast(1200)
- Dark Path(1200)
- Doom(1200)AoE
- Life Transfer(600)AoE
- Tainted Shackles(600)AoE

Utility:
- Corruption(1200)
- Signet(600/1200)
- Spectral(900/1200)
- Well(900)
- Minion(Close/900/1200)

Elite:
- Lich Form(1200)

So, what did you say again about Necro not having range weapons and being easily killed by ranged.

Warrior with a lot of CC? You mean Hammerbads?
DS stunbreak every 7 sec + 1 stack of Stability.

Sorry to break your bubble, but to roll a good(not top/best w/e) Necro, you’ll need 2 Hammer Warriors who know what to do.

Or, Double Rampage.

Well, that’s until Friday of course.

And almost forgot – don’t say silly stuff like Blind spam is a counter to Necro.
Blind spam counters every class.

omg this argument again
staff is hybrid dmg and low one and the AA easy to dodge evade
axe no one use
scepter is condi so no burst from it while you can burst from range
focus no one use and easy to dodge evade
dagger mainly melee uses
utilities:
all of them just need to step aside and no dmg
lich – just blind it and do 2 dodge and 15 sec pass easily or evne better los in certain maps and you do fine.

and yes blind counter everyone and NECRO and he ask how to counter so blind is the correct answer you left to mention so stop bla bla just for the bla bla .
and also range is the correct answer btw.

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Posted by: princode.2750

princode.2750

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

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Posted by: Tao.5096

Tao.5096

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

Did I ever tell you, the definition, of Insanity?

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Posted by: princode.2750

princode.2750

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

have you ever play a reaper….its impossible for reaper to stack 25 might and 25 vulner in pvp. Other class can generate might faster then reaper. no one is saying reaper is a free kill. Reaper is extremely powerful when fighting 1vX but its the weaskest class in any 1v1 encounter

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Posted by: Vague Memory.2817

Vague Memory.2817

Playing Mes I don’t find good Necros easy to fight. You have to fight ranged, but it takes a long time to take to wear one down due to shroud’s health and 50% damage reduction tankiness. Also keeping ranged with mobility inhibitor conditions on you and a necro with +25% speed signet is pretty tough. It is doable but you can’t screw up your positioning. Running a power mes I sometimes find that by the time I almost kill a necro one of his buddies turn up because it is fairly drawn out fight.

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Posted by: nearlight.3064

nearlight.3064

Just in general for condi people: condi bomb the necro and LoS like crazy so his transfers get obstructed and watch him melt.

Also @Vague Memory, 50% damage reduction, what? Thats not a thing for necromancers unless they run putrid defense and reaper and spectral mastery and somehow keep poison/chill up on you the whole time, and even then their protection uptime is only 48% uptime at best.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Salamander.2504

Salamander.2504

Just in general for condi people: condi bomb the necro and LoS like crazy so his transfers get obstructed and watch him melt.

Also @Vague Memory, 50% damage reduction, what? Thats not a thing for necromancers unless they run putrid defense and reaper and spectral mastery and somehow keep poison/chill up on you the whole time, and even then their protection uptime is only 48% uptime at best.

I think he means that the intrinsic 50% damage reduction from Death Shroud itself.

“While in Death Shroud, direct damage is halved, except when the hit depletes all of the life force. This damage reduction isn’t shown in the combat log.”

I.e., https://wiki.guildwars2.com/wiki/Death_Shroud

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Posted by: Aesa.4819

Aesa.4819

Just in general for condi people: condi bomb the necro and LoS like crazy so his transfers get obstructed and watch him melt.

Also @Vague Memory, 50% damage reduction, what? Thats not a thing for necromancers unless they run putrid defense and reaper and spectral mastery and somehow keep poison/chill up on you the whole time, and even then their protection uptime is only 48% uptime at best.

He’s probably talking about
“While in Death Shroud, direct damage is halved, except when the hit depletes all of the life force. This damage reduction isn’t shown in the combat log.”

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Posted by: Jayce.5632

Jayce.5632

They mean the innate 50% damage reduction while in shroud. But with the current damage present in the game, it’s hard to notice the actual reduction.

i7-6700K – M.2 PCIe 512GB R/W:2500/1500MB/s
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Posted by: Sigmoid.7082

Sigmoid.7082

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

have you ever play a reaper….its impossible for reaper to stack 25 might and 25 vulner in pvp. Other class can generate might faster then reaper. no one is saying reaper is a free kill. Reaper is extremely powerful when fighting 1vX but its the weaskest class in any 1v1 encounter

Both maxed at the same time yes because vuln gets cleansed but reaper, when built right ,is one of if not the fastest class at generating might on self in the game. Also I wouldn’t day it’s the weakest class in a 1v1 on unter at all.

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Posted by: Kharr.5746

Kharr.5746

Playing Mes I don’t find good Necros easy to fight. You have to fight ranged, but it takes a long time to take to wear one down due to shroud’s health and 50% damage reduction tankiness. Also keeping ranged with mobility inhibitor conditions on you and a necro with +25% speed signet is pretty tough. It is doable but you can’t screw up your positioning. Running a power mes I sometimes find that by the time I almost kill a necro one of his buddies turn up because it is fairly drawn out fight.

I think this depends on your build. Blinding Dissipation and Power Block totally shut down necro if timed properly. I’m not saying necro is an easy or free kill, but their weaknesses can be exploited to give you a significant edge if you just look for the big skill casts (e.g. Signet of Spite — which pops a huge signet icon above the necro when cast with a distinct icon, making it super easy to dodge or interrupt). Their best heal (consume conditions) has a long cast time and has the necro waving his/her hand in the air for ages asking for you to interrupt. It’s basically saying “hey, look at me, please interrupt this to win.”

This game is largely based on readable skills with a few exceptions (e.g. thief has mostly instant unreadable skills). Necro has the slowest and most readable skills in the game, making it easiest to dodge, interrupt, block, blind, etc the majority of them.

I also forgot to add to my earlier post that necro has no access to vigor and therefor has fewer dodges than other professions. You can bait them to waste their dodges and then go all-in with the spike damage.

With the upcoming nerf to vampire runes, necro will have no way to mitigate spike damage. Again, I’m not saying necro is an easy or free kill, but there are definitely strong counters to them and there’s a good reason why they’re still left out of competitive play on most top tier teams.

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Posted by: abc.5790

abc.5790

warriors man, warriors

im a golden state fan!!!

[Star] In My Prono
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Posted by: cakeonroof.7385

cakeonroof.7385

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

My d/d ele beat reaper last bw weekend in 6/6 duels

EU since Aug 2012

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Posted by: Sigmoid.7082

Sigmoid.7082

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

My d/d ele beat reaper last bw weekend in 6/6 duels

This is more a testament to your own personal skill than anything else.

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Posted by: cakeonroof.7385

cakeonroof.7385

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

My d/d ele beat reaper last bw weekend in 6/6 duels

This is more a testament to your own personal skill than anything else.

Thanks for the kind words friend but I’m mediocre at best. The d/d ele outsustained the reaper. I must note that it fought a gs reaper so I guess he’s a power build and d/d eles beat every power build necros. If they pop Lich, we just run away and come back when it’s over.

EU since Aug 2012

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Posted by: cakeonroof.7385

cakeonroof.7385

I also want to add that the reign of the Hambows proved a tough time for necromancers

EU since Aug 2012

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Posted by: Sigmoid.7082

Sigmoid.7082

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

My d/d ele beat reaper last bw weekend in 6/6 duels

This is more a testament to your own personal skill than anything else.

Thanks for the kind words friend but I’m mediocre at best. The d/d ele outsustained the reaper. I must note that it fought a gs reaper so I guess he’s a power build and d/d eles beat every power build necros. If they pop Lich, we just run away and come back when it’s over.

GS isn’t he best PvP weapon…at all. Build also could have been sub optimal since again the class is new. So it still is more a testament to your skill and experience on d/d ele.

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Posted by: Tao.5096

Tao.5096

Both maxed at the same time yes because vuln gets cleansed but reaper, when built right ,is one of if not the fastest class at generating might on self in the game. Also I wouldn’t day it’s the weakest class in a 1v1 on unter at all.

You forgot to add – without blasts and fields.

Plus, 90% of people neglect cleansing Vulnerability and leave it, because you know gotta save it for – bleed, torment or burn.

huehuehue~

Thanks for the kind words friend but I’m mediocre at best. The d/d ele outsustained the reaper. I must note that it fought a gs reaper so I guess he’s a power build and d/d eles beat every power build necros. If they pop Lich, we just run away and come back when it’s over.

Good for you.

I for the other hand, don’t use DS skills to kill celeddele at all, and they hardly bring me down to half.

You know why?

Because celeddele is the most predictable build and class from all.

What I mostly do – bait condi cleanse → grab all burn stacks, send to Ele and watch him getting downed.

Of course it doesn’t work in wvw, because they often disengage and use necro’s mobility problem, but still, it’s not like killing them needs some kewl skills as necro.

Also, I dunno why you’re saying that you fought GS Necro and outsustained it.

GS in 1v1 is a terrible weapon for necromancer.
Perhaps it would work as replacement for Staff, depending how one does handle Necro, what he want to achieve and thingie with sending conditions.

But GS as primary dps weapon?
Oh god, I can only imagine those free stomps.

Well, that’s based on my experience and adjustment to enemies I face the most often.

Gw2 is a funny game.

- I’m always better than someone out there, and there is always someone who’s better than me.

Did I ever tell you, the definition, of Insanity?

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Posted by: abc.5790

abc.5790

I’m angry at anet. Why anet nerf dd ele? dd ele super underpowered now. pls buff dd ele, make blinding ashes baseline with 3 sec CD and RoF 5 sec CD with 3 burn stax pls.

Also make blinding ashes cleanse when burning opponents.

ty

[Star] In My Prono
EU Scrub

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Posted by: Aeryn.9813

Aeryn.9813

Classes with access to lots of interrupts do well vs necro

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: Sinzaku.2980

Sinzaku.2980

Nerco is the easiest class to counter. If you cant counter nerco its mostly a l2p issue.
let’s break down the most common build

signet, corrupt boon build—-this build is good against heavy condi build
power well—— this build is extremely strong when fighting on point
power well bunker——this is the bunker version of power well build
standard powe nerco——low sustain but high burst in ds

all the build have common weakeness
1. Range….just cc and range by the time they reach you half hp gone
2. 0 disengage ability—— the only class tht have 0 disengage skill
3. Spike damage———nerco is bad against spike damage cause they don’t have block, etc
4. Stability——-class that have near to 0 stability

Duel me senpai

“Necromancer in Heart and Soul” ~ #8k Hours#Asura
-(EvE ~ EU)-

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Posted by: zapv.8051

zapv.8051

If your trying to hold a point on a necro, very few things are worse than gs/ham warriors. Mesmers should win the 1vs1 because necros really don’t have anything to counter them at range when they dodge dark path (often a mes will be overly aggressive and lose, but instant blinds/interrupts are hard to deal with). Engis with a good amount of condi clear can also be tough. I would also take a really good thief over a necro in a straight 1vs1 (not considering time).

To do well against a necro, you need condition clear, and enough interrupts and dodges to shut down their interrupts. Also you need to exploit the lack of vigor, and their extreme weakness in teamfights. Swap to a ranged weapon for at least part of locust swarm, and don’t auto attack when spectral armor is up. Blinds are hard to deal with on staff if you have them. Also, learn the tell on putrid mark, the hand of the necro glows. It looks different then mark of blood and chillblains.

Generally speaking, I try to counter the first weakness by being aggressive and quickly landing chill/vuln, before forcing dodges or stunbreaks with a few interrupts. Staying aggressive on necro is important, while also maintaining good positioning. DS, and d/w are most effective in mid range, similar to d/d ele distance. That is where I try to be, good players get in my face, or range me for days. The second can be overcome by taking double energy, but you lose out on nice sigils. I can’t do much about the last one.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: Aeryn.9813

Aeryn.9813

warriors man, warriors

im a golden state fan!!!

abc knows his geeeewb wurzz 2 gaem

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: Drekor.5217

Drekor.5217

Nerco is the easiest class to counter. If you cant counter nerco its mostly a l2p issue.
let’s break down the most common build

signet, corrupt boon build—-this build is good against heavy condi build
power well—— this build is extremely strong when fighting on point
power well bunker——this is the bunker version of power well build
standard powe nerco——low sustain but high burst in ds

all the build have common weakeness
1. Range….just cc and range by the time they reach you half hp gone
2. 0 disengage ability—— the only class tht have 0 disengage skill
3. Spike damage———nerco is bad against spike damage cause they don’t have block, etc
4. Stability——-class that have near to 0 stability

Necro here!

1. Range depends on build and location, LoS is an easy way to avoid this as a necro. You are also not doing anything with the point so unless you are playing courtyard the necro is at an advantage until you move to the point and deal with him.

2. Yep, once you go in there is no going out… until friday… then we can run the kitten away whenever we want.

3. This depends on life force. We can go into shroud while disabled and take half damage while in shroud making it fantastic for soaking huge bursts. Life force is also relatively easy to get back in a build with dagger/wh which is typical among necros.

4. Yep… again though, only until friday.

Mesmers are probably the most effective way to beat a necro as they are capable of throwing more at the necro than he can face tank while still avoiding the main threats of a necro.

The Shipwrecked Pirates
Tarnished Coast

(edited by Drekor.5217)

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Posted by: sephiroth.4217

sephiroth.4217

Nerco is the worst 1v1 class any class can counter it..hell even reaper sucks for 1v1 but weird enough nerco/reaper shine in 1vX.

Reaper will be a free kill and will have barely any damage.

Not like perma 25 Might and 25 Vulnerability on enemy will be significant for damage enough to kill anyone.

Right?

have you ever play a reaper….its impossible for reaper to stack 25 might and 25 vulner in pvp. Other class can generate might faster then reaper. no one is saying reaper is a free kill. Reaper is extremely powerful when fighting 1vX but its the weaskest class in any 1v1 encounter

what!!!!????

It’s really easy to maintain 25 stacks of might and vuln as a reaper, it’s almost all passively too!

Spite:
Siphoned Power – Gain 2 might per strike to enemies you strike below threshold
Rending Shroud – Apply 3 vuln to nearby enemies every second while in shroud
Deaths Embrace – Apply vuln to enemies you strike below threshold
Bitter Chill – Apply 3 vuln to enemies you chill
Reapers Might – Shroud Skill 1 grants might

Reaper: – These ones come from synergy of other traits.
Reapers Onslaught – Attack 15% faster in reaper form. (15% faster might stacks)
Chilling Nova – Chill foes on critical hits (Bitter Chill proc)
Shivers Of Dread – Apply chill to enemies you fear (Bitter Chill proc)

Soul Reaping:
Unyielding Blast – Shroud skill applies 2 vuln per hit.

those are just the traits that allow so much vuln and might stacking, ontop of that is what those traits bring to the weapon sets, runes, sigils and amulets eg: Hydromancy sigil on GS = AoE chill + Vuln.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

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Posted by: Sinzaku.2980

Sinzaku.2980

Wait fews weeks after patch before going crazy on speculation about how powerful reaper is, they already said what we touched on BW3 wasnt even the final changes made on every specs ….

3 more days for the full patch notes and we can argue about how insane is reaper ………….. or not

“Necromancer in Heart and Soul” ~ #8k Hours#Asura
-(EvE ~ EU)-

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Posted by: Ravezaar.4951

Ravezaar.4951

Warrior due to Stances have always bin hard-counter to Necro

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum

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Posted by: runeblade.7514

runeblade.7514

That site is completely outdated. It is still using the 0/30/20/0/20 numbers.

http://pvpgamer.com/guild-wars-2/necromancer-pvp-build/power-condition/

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Zoso.8279

Zoso.8279

Rangers. Mesmers. Warriors. But it all depends on the build. Necromancer weakness is lack of mobility, stability and range. So take advantage of those flaws.

Necromancer Main