new condition = cleanse nerf ?

new condition = cleanse nerf ?

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Posted by: LoneDeranger.5963

LoneDeranger.5963

Isn’t it true that additional conditions present a nerf to condition removal? I guess it would depend on how spammable the new condition is. If the number of condition removals remains the same it will be harder to remove conditions.

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Posted by: Gandarel.5091

Gandarel.5091

If you’ve red anything about the new condi then you know this isn’ something to punish cleanse.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: jportell.2197

jportell.2197

Also so far only 3 skills are getting it… (that I read) so people need to kinda calm themselves

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Nik Rane.6431

Nik Rane.6431

Also so far only 3 skills are getting it… (that I read) so people need to kinda calm themselves

But change is scary. Maybe I’ll have to play differently from now on, and I don’t like that.

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Posted by: jportell.2197

jportell.2197

Also so far only 3 skills are getting it… (that I read) so people need to kinda calm themselves

But change is scary. Maybe I’ll have to play differently from now on, and I don’t like that.

Well just from what I read classes are getting good things all around. eles stability when attuning to earth has been moved down. Guard mace is getting +250 healing… This is all good. Necros are getting some amazing buffs. Seriously people should be happier.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Temariah.9372

Temariah.9372

I honestly think people are overreacting. I’m glad there are some more positive people in this thread. (in before poopy heads come).

Torment is only going to be on a few skills, and just like any other condition, I assume you’d have to spec into it to make it devastating. As it is, I think it’ll just be an annoyance, and another way to make condition builds more viable, which is needed on classes like Mesmer and Thief.

I don’t think this will make them somehow more overpowered; I think it’ll just help with diversity. For example I just joined a guild yesterday and was asking about the popular Mesmer builds. The fairly unanimous response was that there were two viable Mesmer builds. TWO builds that are viable. I do think my guild mates were a little nearsighted with this proclamation, but the point still stands that some diversity would be very welcome.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood