odd team team composition?
yesterday i kept getting multiple guardians vs multiple engis.
seriously like 2-3 bunker guards on a team vs multiple turret engis
i think the predictions should factor in multiple classes. like if you have 2+ of a class your chances of winning go down ~5% if you have 3+ of the class that jumps to ~15-20% etc.
it would not apply if you are partied together though, and the actual % could be adjusted by class.
if anet looks at the data of teams with 3+ guardians im sure they will see a much lower win rate than if they look at games with 3+ engineers, for example.
The class dailies right now are screwing things up because what is happening is too many people playing same classes which means you sit in queue longer until the standards relax and get paired up with 3 of the same class. You wait longer for worse matches basically. Now that the queue bug is fixed, I will start cancelling queue if I don’t get a match in 1-2 minutes, because I don’t want it to lower the standards.
yeah i didnt think about the daily being a factor, everyone trying to get a few classes done.
i thought the prediction and match making was supposed to factor that in so that it doesnt happen.
if you are one of the classes that have the multiple in ranked, to my knowledge. if you go to character select to grab up something so its not stacked you get a abandon or loss? kinda weak.