...oh pvp is much better

...oh pvp is much better

in PvP

Posted by: Alex Shatter.7956

Alex Shatter.7956

i took a break in october and came back to PvP last week and wow it has improved. rewards are better, class balance is better, matches are better (less blowouts, new pip system rocks). do any of the complainers even remember how bad it was right before halloween?

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Posted by: flog.3485

flog.3485

Glad you enjoy it. Of course it got a lot better….Some are getting real salty because they finally discovered their true level of PvP.

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Posted by: sephiroth.4217

sephiroth.4217

Glad you enjoy it. Of course it got a lot better….Some are getting real salty because they finally discovered their true level of PvP.

Some people don’t get it but yes, PvP is a lot better.

Before you misconstrue or get a false idea of what this guy is referring too, there was a soft reset that mixed new players and vets together combined with placement games and different intentions of each player for each game, some are there for PIPS, others are there for rating. After 2 weeks most of the farmers left and by about 150 games your MMR balances back out so you play with roughly evenly skilled players again (there are still some games that make you grrrrr but not as bad by 150 mark)…

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

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Posted by: Liewec.2896

Liewec.2896

i don’t get much time each week to play so i can’t do ranked anymore now that they’ve added the “decay” mechanic, if you stop playing you lose progress,
that doesn’t seem like a mechanic that fits in GW2, thats some grindy WoW nonsense.

but yeah, balance is better

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Posted by: Chapell.1346

Chapell.1346

Balance is better when change w/o prior notice of course but yeah i agree five years from now pvp would be in a better place. take you’r time Arena.net

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: bulauchenka.5382

bulauchenka.5382

I came to lobby just to get legendary wings, not more.
It was my first PvP season, my lvl was 2.
Started unranked to get 20 lvl to join ranked…
It was OMG… O!M!G! My main is necro and when i just popup i was annihilated in 5 seconds.
100 games after fell i’m loving it. My lvl 30, progressing. Now i don’t need any reward /loot/gold/wings. I do sharp my skills. And my goal is to climb to legendary.

Arena.net thx!
PvP system is awsm.

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Posted by: draxynnic.3719

draxynnic.3719

Definitely feels better. I’ve had a run of bad games myself, but I think that’s pot luck, not directly the fault of the system.

Regarding decay: I think the idea is to ensure that people who get in a high place they don’t really deserve to be in can’t just avoid playing so they don’t drop. Personally, I think it would probably be better to make it require a certain number of games a week to be eligible for a placing.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Rhiannon.1726

Rhiannon.1726

i don’t get much time each week to play so i can’t do ranked anymore now that they’ve added the “decay” mechanic, if you stop playing you lose progress,
that doesn’t seem like a mechanic that fits in GW2, thats some grindy WoW nonsense.

but yeah, balance is better

Why can’t you play ranked?
The “decay” machanic doesn’t hurt you, it just changes your ladder position, not you actual MMR.

As soon as you play some matches, the “decay” will be gone and your MMR determines again you ladder position.

No progress is lost by decay!

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Posted by: Alex Shatter.7956

Alex Shatter.7956

I sit in silver and it has worked out fabulously. My only expectation of PvP matches is that the games are consistently close (450:500 games are the best). It also makes ascended gear a bit easier to get, although I’ve been playing for a while and already have a boat load. My only real complaint is DH and warrior blocking and invulnerability access