open balance dialog is necessary
I gotta echo one big thing here. I’m much more understanding when I know what is going on. Yea there’s those bugs op mentioned, but if I had some idea of why it was taking so long it’s not as bad. Just hearing a “hey the code is really wonky with taunt (just an example) and we need to do a whole lot of work, but it’s at the top of our list right now” is all I’d really need to feel better about it. There was a glimmer of hope when one person acknowledged a bunch of things they saw weren’t perfect, but then no comment by anet that I could find on big things like the engi nades.
Here’s the link to the thing I had mentioned. https://forum-en.gw2archive.eu/forum/game/gw2/Things-we-know/first
This is just a thought, but would a livestream of them talking balance or just actually going about how they balance ever be a thing? Then when changes come out, we’d be just as guilty for any glaring errors that we couldn’t alert them to in advance.
Here’s the link to the thing I had mentioned. https://forum-en.gw2archive.eu/forum/game/gw2/Things-we-know/first
This is just a thought, but would a livestream of them talking balance or just actually going about how they balance ever be a thing? Then when changes come out, we’d be just as guilty for any glaring errors that we couldn’t alert them to in advance.
the majority of all developer input in that thread is aimed towards pve