please, just release a balance patch
I disagree. While I feel sorry for non-multi-classers who only play Thief and Warrior, I’m personally having a blast as I always do in PvP aside from Stronghold. Then again, I merely adept to the meta every time it changes rather than fight against it viciously kicking and screaming. The wonderful PvP in this game is the only thing that keeps me playing beyond doing daily fractal runs as I grind towards Ad Infinitum. Thank you, ArenaNet!
I will pass to you my friend name : Cameron.6215;
a s/d thief currently sitting on ruby and going for diamond while I’m still emerald, he should be able to teach you couple of things or two
Seen thieves 1vs1 and winning chronobunker, scrappers, tempest, revs..only dieing to dh most times.
But go on and say that those thieves were facing scrubs..while you obviously are much better than them.
Yeah sure..all eles/mesmers/guard etc etc been fooling themselves since launch because they don’t play thief as obviously they don’t reach your amazing skill level….just give it a break already….
Game is trash and it will only get worse. This has been proven after each patch.
I will pass to you my friend name : Cameron.6215;
a s/d thief currently sitting on ruby and going for diamond while I’m still emerald, he should be able to teach you couple of things or twoSeen thieves 1vs1 and winning chronobunker, scrappers, tempest, revs..only dieing to dh most times.
But go on and say that those thieves were facing scrubs..while you obviously are much better than them.
Yeah sure..all eles/mesmers/guard etc etc been fooling themselves since launch because they don’t play thief as obviously they don’t reach your amazing skill level….just give it a break already….
im in ruby playing s/d. i can beat people. i have to massively outplay them in every regard but i do it regularly. give it a break with this weak garbage of an arguement to defend where the game is at, especially thief.
I will pass to you my friend name : Cameron.6215;
a s/d thief currently sitting on ruby and going for diamond while I’m still emerald, he should be able to teach you couple of things or twoSeen thieves 1vs1 and winning chronobunker, scrappers, tempest, revs..only dieing to dh most times.
But go on and say that those thieves were facing scrubs..while you obviously are much better than them.
Yeah sure..all eles/mesmers/guard etc etc been fooling themselves since launch because they don’t play thief as obviously they don’t reach your amazing skill level….just give it a break already….
hmmm do you know what build he is using?
runes, amulets, specs, traits etc.
sword + dagger and
short bow? or sword / pistol ?
Actually, although Warrior is increasingly shafted, the thief if hes good at it can find uses in a team they’re not completely unplayable in their current state, the two proffessions major problem is this is currently heavily Support/Bunker meta and both the thief and warrior and havnt got any strong AoE or bunker capabilities which is why u see no performance from them in the current meta it isnt all to do with the problems within the proffession.
The ELites problem is they’re balanced against one another and not core proffessions, which is putting them ahead of the core proffession builds currently, this is mainly to do with the fact the Weapon Set the New Mechanics and Utilities are tied to the actual elite completely, if they did 0 balancing and JUST de-tatched Everything from the Elite Specialization except the traitline u’d see MASSIVE differences in PvP in all honesty,
Dragonhunters are rubbish and i wouldnt even include them, they’re only in low MMR and Die out as u climb the ladder, they dont belong in the tier list with the rest of those elites in all honesty, Chronomancers only meta due to bunker, if u noticed before the bunker came around chrono never actually made meta, so Circling the entire thing as OP is just ridiculous, they’re bunkering capability is Overpowered Not the proffession or Elite itself.
Druids and Scrappers arnt Overpowered at all in all honesty, They just are above core proffessions which as i stated arnt included in the balancing at the moment, it was obvious to begin with these elites would replace meta, this is because People just Paid for them they want to have alittle fun with them before everything goes back to normal, why Release New traitlines to never physically see them??…. we all know this game will never have both the Elite and Non-Elite existing.
i do not disagree with ur point however i feel buffing and Nerfing will go wrong, the problems lie within the fact how Exclusive the Entire elites are
What they need to do
Overhaul thief and warrior, their Underlying problems exist Much further then simple number games, thief has been pidgeon holed for ages because how little was Ever viable on them in all seriousness, and Warriors have become less and less relevent as time has come on, they need to change quite abit to see these two proffessions Properly balanced and not just band aided.
Rangers, Even tho druids strong right now, base Ranger Doesnt do the DPS Required in PvE Currently, also they have some serious flaws, in the Pet AI, Lack of Control of the Pets, when druid gets nerfed Rangers going to become a dead proffession again if they just leave it in the state its in… When physically Druid is a Healer… and u see 0 Power Rangers theres a actual problem… nobody can tell me 100% of Rangers suddenly wanted to be a bunker.
They need to cut down some Evade skills, they released too many into some of these proffessions.
Mesmers need their Evades (Well and blurred frenzy) to not contribute to Capture points as that is the huge problem with them currently.
then they need to Just take the Elite Specialization strip it down to a traitline and Just give the Rest of it to the core Proffession, imho to pidgeon hole it completely is simply going to forever lock some proffessions Into these elites, for example… how are they going to balance Base Mesmer to be as good as Chronomancer?… given the fact Alacrity and the F5 Skill is So strong realistically, without gutting both mechanics to just being Useless they cant… Reaper shroud v Death Shroud sees the exact same problem.
i love the Elites, i think its great they did something for the proffessions already in the game instead of throwing all the cool stuff into a new proffession and not doing anything new for the rest, but they need to loosen the packaging alittle to restore variety, i understand this prolly is a scarey move as people have already paid for those elites in their current condition, but tbh it wouldnt really make any difference to them…
i mean imho
If they just cut down some the evades in the game, overhauled the thief and Warrior, Fixed Distortions, and gave the new Weapons Utilities and Mechanics to the Core proffession i feel the game would become so much more balanced in itself, Ofcourse some SERIOUS nerfing would need to take place, as the combination potientals with the restrictions gone would be imbalanced, as they were never balanced to work this way… That happening.. then Some Tweaking a few times would easily put the game in a much stronger position.
Seen thieves 1vs1 and winning chronobunker,
Attachments:
http://www.Twitch.tv/BringYourFriends
Seen thieves 1vs1 and winning chronobunker,
Ohh..another “PRO” who think thief should 1vs1 the warrior way, are you one of those who stream thief while he joins teamfights? lol..you may want to re-read the professions description..or you can keep writing guides explaining how what you say is written in the “bible”….
Seriously tired of clueless streamers self-proclaimed l33t in this game who just open the mouth….’cause they have one..unfortunately
Some classic forum gold we got here.
i dont think anyone can 1v1 a decent chronobunker and win :P it either will last a Life time or u’ll die ;P
Well gw2 pvp forum is made up of four topics entirely:
1 Thief asking for buffs
2 Necro asking for buffs
3 Ranger asking for buffs
4 All 3 of them asking to nerf the rest
Been like this since launch
It really doent matter how many times you ask, if youve been following the game long enough you’ll realize they are incapable of any semblance of balance. They have created way too many variables and left behind the main idea behind gw2 combat, player skill. To change what theyve done now will take a lot more than changing a few traits and skills on one or two classes.
If i were to list the amount of issues the studio has created over the past year alone, i could probably write a book. Just forget about this game man, or at least pvp.
We can sit here all day and talk about skill, how it’s skill to oneshot people from stealth , how shout bunker to oblivion, how to condi burst in few sec…etc etc but one thing i certain…the OP of these type of threads always play the most “skilled” profession lol
It really doent matter how many times you ask, if youve been following the game long enough you’ll realize they are incapable of any semblance of balance. They have created way too many variables and left behind the main idea behind gw2 combat, player skill. To change what theyve done now will take a lot more than changing a few traits and skills on one or two classes.
If i were to list the amount of issues the studio has created over the past year alone, i could probably write a book. Just forget about this game man, or at least pvp.
Wouldnt really say they are incapable, game was Pretty balanced Before June, it was HoT which broke the balance as they introduced a butt load of evades with barely any counterplay to what they unleashed, its very undoable… they just need to cut down the Evades and things they’ve flushed into the game and put the Weapons utilities and mechanics of the Elites into the Core proffessionl leaving the traitline as a Option rather then a package deal.
Its fixable… we’ll see what Pre-season2 patch brings before we place judgement if they can or cant fix it tbh..
It really doent matter how many times you ask, if youve been following the game long enough you’ll realize they are incapable of any semblance of balance. They have created way too many variables and left behind the main idea behind gw2 combat, player skill. To change what theyve done now will take a lot more than changing a few traits and skills on one or two classes.
If i were to list the amount of issues the studio has created over the past year alone, i could probably write a book. Just forget about this game man, or at least pvp.
Wouldnt really say they are incapable, game was Pretty balanced Before June, it was HoT which broke the balance as they introduced a butt load of evades with barely any counterplay to what they unleashed, its very undoable… they just need to cut down the Evades and things they’ve flushed into the game and put the Weapons utilities and mechanics of the Elites into the Core proffessionl leaving the traitline as a Option rather then a package deal.
Its fixable… we’ll see what Pre-season2 patch brings before we place judgement if they can or cant fix it tbh..
Just before, June yes pvp was actually playable but it took the better part of 3 years to get there and even then there were still really noticeable problems like necro, arguably mesmer, parts of guardian that most couldnt even justify using in pvp, so many bad traits on many of the classes (luckily there were enough good ones to keep some of the classes up).
From June to now things actually got worse not better and in 10 days it is going to be 6 months that this mess has been going on. So its going to take another 3 years? another expansion then it happens all over again?
Instead of them to solve just one problem at a time then test it they have multiple teams doing everything at once , so they either over buff or over nerf and in some cases nerf what doesnt need to be nerfed and buff what doesnt need to be.
The issue right now is that unless you are playing one of these 4, you are hurting your team.
1. Bunker Mesmer: AKA the brain dead spec.
2. Rev: AKA let’s make the class OP so that maybe people buy the expansion
3. Tempest: AKA not as easy mode as the first two is the claim to fame
4: Scrapper: AKA actually takes some skill to play vs the top 3.
oneshot people from stealth
If a thief one shot you from stealth these days, you deserved it rofl. A backstab will hit maybe 6-7k on a squishy target while using d/p Daredevil with Bound. Rev hammer 2 accomplishes the SAME damage on a 2 sec CD in a 1200 AoE, and does NOT require stealth, and hardly costs any energy.
Its incredible that these days, December 2015, we still see thief QQ. L2p loser.
I Bought Hot – Revenant | [QQ]
The issue right now is that unless you are playing one of these 4, you are hurting your team.
1. Bunker Mesmer: AKA the brain dead spec.
2. Rev: AKA let’s make the class OP so that maybe people buy the expansion
3. Tempest: AKA not as easy mode as the first two is the claim to fame
4: Scrapper: AKA actually takes some skill to play vs the top 3.
I disagree, most of the time if my team loses it is from terrible rotation.