Q:
Hi there
I don’t know whether this belongs here or into the players helping players subforum, but I thought it makes more sense here. I’m not that dedicated to pvp, I just like to play a few rounds every now and then. I’m having trouble deciding which decision would make more sense for my team (yeah, even in spvp, which is the only thing I do, I want the team to win, preferrably with me in the top 3 players ;-) )
Story time
I’m a big bad warrior, having a sword and warhorn equipped and roam the lands until I find a nice vista where stay a while and mark my territory. While I make sure nobody would think this site belongs to anyone but me, a thief jumps out of nowhere (well – he would if it wasn’t delayed, but I see the effects which is enough).
I try to escape his cowardly, backstabbing attacks and turn to fight back, sometimes I’m to slow and the mists have to give me another chance. Most of the time though, my lightning fast reflexes kick in, I even take the time to shout something defiant and convince my body to ignore the immobilizing poison (or whatever he used). I dodge away from his spastic attacks, pull out my axe and mace and knock him on the noggin – as the great justice demands, of course. Then I start pounding on his despicable hide. when he realizes he’s got no chance against such a mighty and supreme warrior, he hides in the shadows and escapes with his tail between his legs.
what do I do now? to follow the thief, read on with option A , to proceed to cap your point, read on further down paragraph B
A) I pull out my sword and warhorn again, and call on the hunt! I follow him, jump at him whenever I can and use every skill in my repertoire to throw him out of the mists, only real heros belong here. Unfortunately, the hunt seldom succeeds – too many shadows and nooks for a coward to hide in. By now I’ve run far across the lands without seeing him anymore and the nice little spot I found before still lays unclaimed.
B) I laugh at the fleeing coward and proceed to stand strong, proving again that this space is mine. Soon after I get the rewarding feeling that this area now belongs to me! I turn around to find my next victim or strategically important area.
ok, enough story (sorry, got kinda carried away there…).
which option would you chose? doesn’t only affect thiefs ofc, every enemy which is more mobile than you or has tricks to escape puts you in the same dilemma to a certain degree (only as long as they’re visible, my leaps and cripples etc are much more effective)
should I go for the points or the (unsure) kill? the points are pretty much a sure thing, but killing an enemy puts him on cooldown for a while. and if I let him live, he usually shows up again soon after, most of the time, when I’m already fighting with someone else. and I can’t even win every 1v1, 2v1 are a sure death for me.
Question: when an enemy runs away after you showed him who’s boss, do you hunt him down or prioritize capping points over a kill you might not get? Which helps your team more? (locking him down essentially from attacking somebody else or getting the points as quick as possible)