pvp changes ideas

pvp changes ideas

in PvP

Posted by: Style.1092

Style.1092

doable changes:
- remove auto healing when out of combat – this simple change should add much more strategy to game
- add at top UI, players profession miniatures, that shows down state and shows respawn time
- drop idea that pvp must be equaly the same as pve (skills, mechnics, skills etc.)

Cpt Nemo Kolkozy

pvp changes ideas

in PvP

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

doable changes:
- remove auto healing when out of combat – this simple change should add much more strategy to game
- add at top UI, players profession miniatures, that shows down state and shows respawn time
- drop idea that pvp must be equaly the same as pve (skills, mechnics, skills etc.)

No to the first, yes to the second. Ehhhh on the third. I dont know how hard it would be for the devs to alter skills in the mists that wouldnt result in kitten you Muscle Memory
and cause more problems than it solved.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.