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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

BALANCE, BUG-FIXING, POLISH
Profession Skills
Warrior
Arcing Slice: Skill facts have been updated to reflect the recent 10% damage increase.

this is 2 weeks of work? what happened to balancing celestial so it has the same stats as every other amulet? stop pandering to the 2 teams who are so scared of losing they have to play stuff that sends everyone to sleep cause its so brain dead and skilless. oh ye and split game modes guys i dont wanna play conquest anymore same maps same boring tactics for other 2 years anyone who wants to bore them selves to death please let them do so but its time we had separate pvp modes. dunno if you ever heard of gw1 but maybe you need to go and look at it to realise how wrong you got this game. Gruntled out ( drops mic)

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Posted by: zinkz.7045

zinkz.7045

Bwhat happened to balancing celestial so it has the same stats as every other amulet?

Erm perhaps because that wouldn’t be balanced, if they had the same stats, no one would use celestial becuase the stats don’t scale equally on skills, and even the builds that make use of all stats to some extent don’t make equal use of all those stats, don’t give up your day job.

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

balanced is the same stats on all amulets if you want to be a jack of all trades there should be a downside .

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Posted by: zinkz.7045

zinkz.7045

balanced is the same stats on all amulets if you want to be a jack of all trades there should be a downside .

You’ve confused ‘balanced’ with ‘having the same numerical value’, they are two different things.

If celestial stats had the same numeric value as a normal amulet, then no one would use it (hence it would not be ‘balanced’) as the benefits of things like more healing that scales poorly, a bit higher HP, etc would be totally outweighed by what would be the feeble damage of a cele amulet with those stats in comparison to simply going a power or condi amulet.

(edited by zinkz.7045)

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

youve focused on 1 part of my post celestial is part of the problem and ruins the game in a boring drawn out way stop being a kitten kid and accept celestial isnt making the game more fun or more competitive its again just more bunkery stuff doing high damage and condition damage and healing that isnt balanced thats just everything no risk and all reward

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Posted by: Marcos.3690

Marcos.3690

Just change celestial to be a more DPS amulet, less bunkerish (maintaining the jack of all trades concept)